Traits unselected
Unholy Chains
active ABILITY
Hell Priest summons a portal at a target enemy heroes location, Chains begin to attach to the target enemy hero from the portal, inflicting an increasing movement speed slow with each chain that at...
100/120/140/160
26/22/18/14s
Unholy Chains
active ABILITY
Hell Priest summons a portal at a target enemy heroes location, Chains begin to attach to the target enemy hero from the portal, inflicting an increasing movement speed slow with each chain that at...
100/120/140/160
26/22/18/14s
Excruciation
active ABILITY
Hellfire Priest sacrifices a portion of a target allied heroes health and converts the pain into a wave of excruciating fire in a vector targeted direction from the ally. The wave deals damage to e...
25
14/12/10/8s
Excruciation
active ABILITY
Hellfire Priest sacrifices a portion of a target allied heroes health and converts the pain into a wave of excruciating fire in a vector targeted direction from the ally. The wave deals damage to e...
25
14/12/10/8s
Hellfire Shield
active ABILITY
Channel on a target Friendly hero, while channeling, the target hero is granted damage reduction. When the channel ends in any way, the target hero is healed for the amount of damage that was reduc...
80/100/120/140
32/28/24/20s
Hellfire Shield
active ABILITY
Channel on a target Friendly hero, while channeling, the target hero is granted damage reduction. When the channel ends in any way, the target hero is healed for the amount of damage that was reduc...
80/100/120/140
32/28/24/20s
Nirvana Of Agony
active ABILITY
Creates an area of intense Hellfire at the target location, applying a debuff to enemy heroes that deals heavy damage and steals a percentage of healing the target receives into healing for Priests...
200/250/300
100/80/60s
Nirvana Of Agony
active ABILITY
Creates an area of intense Hellfire at the target location, applying a debuff to enemy heroes that deals heavy damage and steals a percentage of healing the target receives into healing for Priests...
200/250/300
100/80/60s
2
1.3k
0
0
Traits unselected
Peck
active ABILITY
Roc dashes in to peck his target with his deadly beak. Dealing damage based off his attack damage and slowing for a short duration.
60/75/90/105
6
Peck
active ABILITY
Roc dashes in to peck his target with his deadly beak. Dealing damage based off his attack damage and slowing for a short duration.
60/75/90/105
6
Wing gale
active ABILITY
CHANNELING --- Roc flaps his giant wings, creating a strong gale force that continuously pushes enemies back for the channel duration. Ranged enemies attacking into the gale will have their project...
100
19/16/13/10
Wing gale
active ABILITY
CHANNELING --- Roc flaps his giant wings, creating a strong gale force that continuously pushes enemies back for the channel duration. Ranged enemies attacking into the gale will have their project...
100
19/16/13/10
Soaring
active ABILITY
TOGGLE --- Roc takes flight and begins, gaining flying vision, increased vision, free pathing, increased movement speed, and slow resistance. Roc continuously loses mana while he soars. While Soar...
30 (active only)
Soaring
active ABILITY
TOGGLE --- Roc takes flight and begins, gaining flying vision, increased vision, free pathing, increased movement speed, and slow resistance. Roc continuously loses mana while he soars. While Soar...
30 (active only)
Bird of Prey
active ABILITY
Roc flies up high in the air. Becoming untargetable, hugely increasing his speed, giving flying vision of a massive radius below him, and allowing for free pathing. While up in the air Roc may cast...
140/160/180
120/100/80
Bird of Prey
active ABILITY
Roc flies up high in the air. Becoming untargetable, hugely increasing his speed, giving flying vision of a massive radius below him, and allowing for free pathing. While up in the air Roc may cast...
140/160/180
120/100/80
Vulture bile
active ABILITY
Roc vomits out highly acidic vulture bile over an area. Enemies sprayed with the bile will be coated, gaining a stacking debuff that slows, deals damage, and reduces armor. Each time they're hit th...
100
5
Vulture bile
active ABILITY
Roc vomits out highly acidic vulture bile over an area. Enemies sprayed with the bile will be coated, gaining a stacking debuff that slows, deals damage, and reduces armor. Each time they're hit th...
100
5
0
1.4k
0
0
Traits unselected
Frozen Tomb
active ABILITY
The Huntress magically creates a tomb of ice at the target area. The totem of ice will periodically pulsate which will damage any nearby enemies whilst also increasing attack speed of any allies st...
150
32/28/24/20
Frozen Tomb
active ABILITY
The Huntress magically creates a tomb of ice at the target area. The totem of ice will periodically pulsate which will damage any nearby enemies whilst also increasing attack speed of any allies st...
150
32/28/24/20
Elegant Thrust
autocast ABILITY
Huntress elegantly thrust her spear forward, damaging the attacked enemy and all their nearby allies. The attacked hero will receive increased damage and is also inflicted with 2 additional stacks ...
20/25/30/35
3.5/3/2.5/2
Elegant Thrust
autocast ABILITY
Huntress elegantly thrust her spear forward, damaging the attacked enemy and all their nearby allies. The attacked hero will receive increased damage and is also inflicted with 2 additional stacks ...
20/25/30/35
3.5/3/2.5/2
Hypothermia
active ABILITY
Each time an enemy is attacked by the Huntress, they also receive a stack of Hypothermia. Enemies inflicted by Hypothermia are slowed and receive increased damage from the Huntress. If the enemy is...
16/14/12/10
Hypothermia
active ABILITY
Each time an enemy is attacked by the Huntress, they also receive a stack of Hypothermia. Enemies inflicted by Hypothermia are slowed and receive increased damage from the Huntress. If the enemy is...
16/14/12/10
The Hunt
active ABILITY
Huntress greatly enchants her attack speed, and spells whilst causing her attacks to sometimes pierce base armor and evasion to deal increased physical damage. She also gain bonus armor and her att...
60/70/80 Per Sec or 80
12/11/10 or 7
The Hunt
active ABILITY
Huntress greatly enchants her attack speed, and spells whilst causing her attacks to sometimes pierce base armor and evasion to deal increased physical damage. She also gain bonus armor and her att...
60/70/80 Per Sec or 80
12/11/10 or 7
Relentless (Innate)
active ABILITY
Whenever Huntress slows an enemy hero, a small percentage of the movement slow is converted into bonus attack speed for the Huntress.
Relentless (Innate)
active ABILITY
Whenever Huntress slows an enemy hero, a small percentage of the movement slow is converted into bonus attack speed for the Huntress.
0
1.5k
0
0
Traits unselected
Roundhouse kick
active ABILITY
Old Master preforms a lunging Roundhouse kick in a targeted direction. The first enemy hero hit by the kick is stunned, damaged, and stops Old Master's momentum. Roundhouse Kick applies Force Strik...
120/130/140/150
8
Roundhouse kick
active ABILITY
Old Master preforms a lunging Roundhouse kick in a targeted direction. The first enemy hero hit by the kick is stunned, damaged, and stops Old Master's momentum. Roundhouse Kick applies Force Strik...
120/130/140/150
8
Meditation
active ABILITY
Old Master meditates to achieve mental clarity, channeling for a short duration. If Old Master got to finish the channel, he'll gain health and mana regeneration for a while. If his meditation was ...
80/90/100/110
30
Meditation
active ABILITY
Old Master meditates to achieve mental clarity, channeling for a short duration. If Old Master got to finish the channel, he'll gain health and mana regeneration for a while. If his meditation was ...
80/90/100/110
30
Force strike
passive ABILITY
Old Master's attacks deal additional magic damage based on a percentage of his attack damage. Old master may attack Ethereal enemies freely, but only his Force Strike bonus damage will be applied t...
Force strike
passive ABILITY
Old Master's attacks deal additional magic damage based on a percentage of his attack damage. Old master may attack Ethereal enemies freely, but only his Force Strike bonus damage will be applied t...
Iron will
active ABILITY
Old Master's iron will creates a shield to protect him. Passively, Old Master converts some of his intelligence into an all damage blocking shield. The shield stops regenerating for a while when Ol...
180/240/280
90/70/50
Iron will
active ABILITY
Old Master's iron will creates a shield to protect him. Passively, Old Master converts some of his intelligence into an all damage blocking shield. The shield stops regenerating for a while when Ol...
180/240/280
90/70/50
0
1.5k
0
0
Traits unselected
Shockwisp
active ABILITY
Summons a Shockwisp, a small squishy orb of magical spark that cannot attack, but passively pulses with electric shock in a radius around it. When killed, if within 1000 units of Zolatus it explode...
75
10
Shockwisp
active ABILITY
Summons a Shockwisp, a small squishy orb of magical spark that cannot attack, but passively pulses with electric shock in a radius around it. When killed, if within 1000 units of Zolatus it explode...
75
10
Electrify
active ABILITY
Zolatus electrifies all allies at the target area of cast, increasing their movement speed and spell amp for a short period of time. All enemies in the radius are dealt a small amount of magic dama...
100/115/130/145
22/20/18/16
Electrify
active ABILITY
Zolatus electrifies all allies at the target area of cast, increasing their movement speed and spell amp for a short period of time. All enemies in the radius are dealt a small amount of magic dama...
100/115/130/145
22/20/18/16
Discharge
passive ABILITY
If a source other than Discharge would deal 100 or more magical damage to an enemy after reductions, Discharge procs, dealing a burst of additional magic damage in a radius around Zolatus. Every en...
7/5.5/4/2.5
Discharge
passive ABILITY
If a source other than Discharge would deal 100 or more magical damage to an enemy after reductions, Discharge procs, dealing a burst of additional magic damage in a radius around Zolatus. Every en...
7/5.5/4/2.5
Ultimatum
active ABILITY
Zolatus enters a supercharged state, gaining movement speed and spell amplification buffs, while releasing jolts of electricity in a radius around them that deal magic damage and disarm enemies for...
350/425/500
125
Ultimatum
active ABILITY
Zolatus enters a supercharged state, gaining movement speed and spell amplification buffs, while releasing jolts of electricity in a radius around them that deal magic damage and disarm enemies for...
350/425/500
125
Conductivity
passive ABILITY
Metal clad enemies feel the wrath of lightning the most. Zolatus magic damage instances passively deal bonus magic damage for every point of base armor on affected enemies.
Conductivity
passive ABILITY
Metal clad enemies feel the wrath of lightning the most. Zolatus magic damage instances passively deal bonus magic damage for every point of base armor on affected enemies.
0
1.6k
0
0
Traits unselected
Berserker's Rage
active ABILITY
While active, Troll Warlord swaps from using ranged to melee attacks. Melee attacks have a chance to ensnare, preventing the target from moving or using mobility spells. Berserker's Rage also ...
Berserker's Rage
active ABILITY
While active, Troll Warlord swaps from using ranged to melee attacks. Melee attacks have a chance to ensnare, preventing the target from moving or using mobility spells. Berserker's Rage also ...
troll w its the same
active ABILITY
im not typin this shit out bruh fuck you<br /> you're lucky i typed out the last one
troll w its the same
active ABILITY
im not typin this shit out bruh fuck you<br /> you're lucky i typed out the last one
Overflowing Anger
active ABILITY
Removes the cap on Fervor stacks for the next 3 seconds
40/50/60/70
25/21/17/13
Overflowing Anger
active ABILITY
Removes the cap on Fervor stacks for the next 3 seconds
40/50/60/70
25/21/17/13
Battle Trance
active ABILITY
Troll unleashes a powerful battle trance, where he gains 20%/30%/40% projectile evasion. Damage does not kill you during this mode. Grants you bonus lifesteal and movement speed. Applies a Basic Di...
130
90/80/70
Battle Trance
active ABILITY
Troll unleashes a powerful battle trance, where he gains 20%/30%/40% projectile evasion. Damage does not kill you during this mode. Grants you bonus lifesteal and movement speed. Applies a Basic Di...
130
90/80/70
INNATE ABILITY: Fervor
passive ABILITY
With each continuous blow on the same target, Troll gains increased attack speed. If Troll changes targets, the stacks drop to zero.
INNATE ABILITY: Fervor
passive ABILITY
With each continuous blow on the same target, Troll gains increased attack speed. If Troll changes targets, the stacks drop to zero.
0
1.4k
0
0
Traits unselected
Body slam
active ABILITY
Den Mother raises on her hind legs and slams her body downward. Enemies caught underneath her are damaged and stunned. Enemies who narrowly avoid her slam are slowed from the impact but not damaged.
100
16/15/14/13
Body slam
active ABILITY
Den Mother raises on her hind legs and slams her body downward. Enemies caught underneath her are damaged and stunned. Enemies who narrowly avoid her slam are slowed from the impact but not damaged.
100
16/15/14/13
Rip and tear
autocast ABILITY
Den Mother violently rips into her enemy with her next attack, dealing a bonus damage and causing her target to bleed. Bleeding enemies take damage overtime and are revealed to Den Mother with true...
70/80/90/100
10/9/8/7
Rip and tear
autocast ABILITY
Den Mother violently rips into her enemy with her next attack, dealing a bonus damage and causing her target to bleed. Bleeding enemies take damage overtime and are revealed to Den Mother with true...
70/80/90/100
10/9/8/7
Lament
active ABILITY
Den Mother cries in lament over her lost cubs, weakening enemies around her with her sorrow and the fear of facing her wrath. They are slowed and have their status resistance reduced. -Lament itse...
90/95/100/105
20/18/16/14
Lament
active ABILITY
Den Mother cries in lament over her lost cubs, weakening enemies around her with her sorrow and the fear of facing her wrath. They are slowed and have their status resistance reduced. -Lament itse...
90/95/100/105
20/18/16/14
Indomitable
passive ABILITY
Den Mother's indomitable spirit ignores all pain granting her increased damage reduction the lower her health is. Leveling Indomitable also boosts Immortal Fury.
Indomitable
passive ABILITY
Den Mother's indomitable spirit ignores all pain granting her increased damage reduction the lower her health is. Leveling Indomitable also boosts Immortal Fury.
Immortal Fury (Innate)
passive ABILITY
On her death Den Mother spawns her spirit at her location. Her spirit can reduce her death timer by attacking enemies. Attacks from her spirit deal no damage. Her spirit cannot travel beyond a fixe...
Immortal Fury (Innate)
passive ABILITY
On her death Den Mother spawns her spirit at her location. Her spirit can reduce her death timer by attacking enemies. Attacks from her spirit deal no damage. Her spirit cannot travel beyond a fixe...
0
1.4k
0
0
Traits unselected
Expert Shootist
active ABILITY
Libre pulls out another pistol causing his attacks for the next 4/6/8/10 seconds to hit a secondary enemy, prioritizing heroes. If there are no other attackable units nearby, Libre will attack the ...
75
32/28/24/20
Expert Shootist
active ABILITY
Libre pulls out another pistol causing his attacks for the next 4/6/8/10 seconds to hit a secondary enemy, prioritizing heroes. If there are no other attackable units nearby, Libre will attack the ...
75
32/28/24/20
Wanted Man
active ABILITY
Libre passively gains evasion while also counterattacking every attacks that misses Libre. Activating Wanted Man will cause Libre to throw a pouch of sand at an area, damaging nearby enemies. The s...
50
23/20/17/14
Wanted Man
active ABILITY
Libre passively gains evasion while also counterattacking every attacks that misses Libre. Activating Wanted Man will cause Libre to throw a pouch of sand at an area, damaging nearby enemies. The s...
50
23/20/17/14
Explosive Rounds
passive ABILITY
Libre slightly modifies his bullet causing it to explode into shrapnel upon impact, dealing area damage around the target. Explosive Rounds explosion will deal 50% damage to towers.
Explosive Rounds
passive ABILITY
Libre slightly modifies his bullet causing it to explode into shrapnel upon impact, dealing area damage around the target. Explosive Rounds explosion will deal 50% damage to towers.
Showdown
active ABILITY
CHANNELING -- Libre engages in a showdown with all enemies within his attack range, rapidly and randomly attacking any enemy units within the area. Libre gains bonus attack damage while channeling ...
150
150/120/90
Showdown
active ABILITY
CHANNELING -- Libre engages in a showdown with all enemies within his attack range, rapidly and randomly attacking any enemy units within the area. Libre gains bonus attack damage while channeling ...
150
150/120/90
Fancy Gunslinger
active ABILITY
Libre dodge roll in the targeted direction, evading any incoming attack and gaining bonus attack speed for a short time.
50
16
Fancy Gunslinger
active ABILITY
Libre dodge roll in the targeted direction, evading any incoming attack and gaining bonus attack speed for a short time.
50
16
0
1.6k
0
0
Traits unselected
Heroism
active ABILITY
Champion charges forward, crashing through the enemy line. Enemies in her path are knocked aside and lightly damaged. She bashes her shield at the end of the charge, all enemies hit by the shield b...
110/120/130/140
16/14/12/10
Heroism
active ABILITY
Champion charges forward, crashing through the enemy line. Enemies in her path are knocked aside and lightly damaged. She bashes her shield at the end of the charge, all enemies hit by the shield b...
110/120/130/140
16/14/12/10
On All Sides (Innate)
passive ABILITY
Champion gains extra attack speed and health regeneration for each enemy hero near her. -Enemies within the radius must be visible to cause the effect.
On All Sides (Innate)
passive ABILITY
Champion gains extra attack speed and health regeneration for each enemy hero near her. -Enemies within the radius must be visible to cause the effect.
Valor
active ABILITY
Champion gains an all damage type barrier. The barrier is stronger if more enemy heroes surround her. -Enemies within the radius must be visible for Valor to give bonus barrier HP.
125
24/20/16/12
Valor
active ABILITY
Champion gains an all damage type barrier. The barrier is stronger if more enemy heroes surround her. -Enemies within the radius must be visible for Valor to give bonus barrier HP.
125
24/20/16/12
Savior
active ABILITY
Champion defends a chosen ally hero with her life. All damage dealt to the chosen allied hero is redirected to Champion instead. Champion takes reduced damage for the duration of Savior. -When Cha...
140/170/200
120/90/60
Savior
active ABILITY
Champion defends a chosen ally hero with her life. All damage dealt to the chosen allied hero is redirected to Champion instead. Champion takes reduced damage for the duration of Savior. -When Cha...
140/170/200
120/90/60
Heroic Sacrifice
autocast ABILITY
Champion dives between an allied hero and an enemy projectile. Getting hit in her ally's stead. Projectiles targeted at her ally will continue to be redirected for a short duration, and both her an...
100
10
Heroic Sacrifice
autocast ABILITY
Champion dives between an allied hero and an enemy projectile. Getting hit in her ally's stead. Projectiles targeted at her ally will continue to be redirected for a short duration, and both her an...
100
10
Facets
passive ABILITY
Brothers in arms: While Savior is active grant a 50% power On All Sides to the targeted ally. Glory: When Valor is cast and there are 5 enemy heroes within the search range a 360° Heroism shield ...
Facets
passive ABILITY
Brothers in arms: While Savior is active grant a 50% power On All Sides to the targeted ally. Glory: When Valor is cast and there are 5 enemy heroes within the search range a 360° Heroism shield ...
0
1.4k
0
0
Traits unselected
Mana golem
active ABILITY
Creator constructs a mana golem which he can control. The golem is a melee unit whose attack damage is based on its mana. Each attack of the golem burns half of its current mana. There is a limit ...
150/155/160/165
10
Mana golem
active ABILITY
Creator constructs a mana golem which he can control. The golem is a melee unit whose attack damage is based on its mana. Each attack of the golem burns half of its current mana. There is a limit ...
150/155/160/165
10
Crystal sentry
active ABILITY
Creator constructs a crystal sentry which he can control. The sentry is a stationary automaton with a ranged attack. The sentry has mana, and when attacking converts that mana into damage to its ta...
150/155/160/165
10
Crystal sentry
active ABILITY
Creator constructs a crystal sentry which he can control. The sentry is a stationary automaton with a ranged attack. The sentry has mana, and when attacking converts that mana into damage to its ta...
150/155/160/165
10
Energy Pylon
active ABILITY
Creator constructs an energy pylon. The pylon is a stationary unit that cannot preform any actions. The pylon gives mana regen to ally friendly units within a 600 unit radius of it. The energy pylo...
160/165/170/175
30
Energy Pylon
active ABILITY
Creator constructs an energy pylon. The pylon is a stationary unit that cannot preform any actions. The pylon gives mana regen to ally friendly units within a 600 unit radius of it. The energy pylo...
160/165/170/175
30
Limitless
active ABILITY
Creator taps into his limitless potential. Reducing the cooldown and mana cost of all his other abilities to 0 while also increasing the cast range of his abilities. While limitless is active mana...
300/450/600
150/135/120
Limitless
active ABILITY
Creator taps into his limitless potential. Reducing the cooldown and mana cost of all his other abilities to 0 while also increasing the cast range of his abilities. While limitless is active mana...
300/450/600
150/135/120
Twin Enhance
active ABILITY
Enhances two of Creator's creations of the same type, linking them together and giving them a barrier. While linked together they share mana regen between them and enjoy various benefits. Mana gol...
175
60
Twin Enhance
active ABILITY
Enhances two of Creator's creations of the same type, linking them together and giving them a barrier. While linked together they share mana regen between them and enjoy various benefits. Mana gol...
175
60
0
1.4k
0
0
Traits unselected
Arcane Cloak
passive ABILITY
Passively grants the user a barrier that blocks magic damage. The barrier regenerates at a rate of 25 damage per second.
Arcane Cloak
passive ABILITY
Passively grants the user a barrier that blocks magic damage. The barrier regenerates at a rate of 25 damage per second.
Arcane Cloak
active ABILITY
When activated, increases the barrier restoration rate by 100%
90
22
Arcane Cloak
active ABILITY
When activated, increases the barrier restoration rate by 100%
90
22
500
GOLD COST
NO
DISASSEMBLES
0
1.4k
0
0
Traits unselected
Violence
active ABILITY
Apex pins down her prey and violently rips into them. Damaging on the initial impact, stunning, and attacking the target fixed number of times. Violence ends prematurely if Apex is stunned, rooted,...
120/125/130/135
21/18/15/12
Violence
active ABILITY
Apex pins down her prey and violently rips into them. Damaging on the initial impact, stunning, and attacking the target fixed number of times. Violence ends prematurely if Apex is stunned, rooted,...
120/125/130/135
21/18/15/12
Neurotoxin
autocast ABILITY
Apex injects neurotoxic venom with her next bite. Slowing her target while also dealing a small amount of damage over time. Each application of Neurotoxin stacks. If the application Neurotoxin will...
18/20/22/24
2.8
Neurotoxin
autocast ABILITY
Apex injects neurotoxic venom with her next bite. Slowing her target while also dealing a small amount of damage over time. Each application of Neurotoxin stacks. If the application Neurotoxin will...
18/20/22/24
2.8
Phase Shift
active ABILITY
Apex phases into another dimension becoming untargetable, and gaining increased movement speed and unobstructed movement for a short duration. -Apex is completely immune while in Phase Shift, she ...
70/65/60/55
9/8/7/6
Phase Shift
active ABILITY
Apex phases into another dimension becoming untargetable, and gaining increased movement speed and unobstructed movement for a short duration. -Apex is completely immune while in Phase Shift, she ...
70/65/60/55
9/8/7/6
Predator
passive ABILITY
Apex always goes for the kill. Her attacks deal more damage based on enemy missing health. -Grants a flat damage increase per every percentage health her target is missing. -Benefits fully from th...
Predator
passive ABILITY
Apex always goes for the kill. Her attacks deal more damage based on enemy missing health. -Grants a flat damage increase per every percentage health her target is missing. -Benefits fully from th...
Echolocation (Innate)
passive ABILITY
Apex has 300 day and night vision, and she has true sight in this vision range. Every 4 seconds Apex automatically sends out a sonic echo that detects nearby enemies. Highlighting them for her and ...
4
Echolocation (Innate)
passive ABILITY
Apex has 300 day and night vision, and she has true sight in this vision range. Every 4 seconds Apex automatically sends out a sonic echo that detects nearby enemies. Highlighting them for her and ...
4
Facets
passive ABILITY
Heighten Senses: During Phase Shift Apex has 600 vision range (Day and Night) and true sight vision range. Gore: Violence no longer deals initial damage, but Apex has 60% lifesteal during Violence...
Facets
passive ABILITY
Heighten Senses: During Phase Shift Apex has 600 vision range (Day and Night) and true sight vision range. Gore: Violence no longer deals initial damage, but Apex has 60% lifesteal during Violence...
0
1.5k
0
0
Traits unselected
Migraine
active ABILITY
Afflicts the enemy with a debilitating migraine, slowing and damaging them each time they cast a spell. The damage dealt is based on Mindflayer's intelligence. -The slow last Migraine's remaining ...
140/145/150/155
25/22/19/16
Migraine
active ABILITY
Afflicts the enemy with a debilitating migraine, slowing and damaging them each time they cast a spell. The damage dealt is based on Mindflayer's intelligence. -The slow last Migraine's remaining ...
140/145/150/155
25/22/19/16
Thought Leech
active ABILITY
Mindflayer summons a thought leech from beyond the veil. The leech is an uncontrollable unit who floats towards spell casters. Going faster and lasting longer each time a spell is cast. Once it rea...
135/140/145/150
18/16/14/12
Thought Leech
active ABILITY
Mindflayer summons a thought leech from beyond the veil. The leech is an uncontrollable unit who floats towards spell casters. Going faster and lasting longer each time a spell is cast. Once it rea...
135/140/145/150
18/16/14/12
Unconsciousness
active ABILITY
Mindflayer makes an enemy unconscious, stunning them. If they take damage they will wake up early. Enemies who woke up through any means will become dizzy, reducing their movement speed and attack ...
100/110/120/130
17/16/15/14
Unconsciousness
active ABILITY
Mindflayer makes an enemy unconscious, stunning them. If they take damage they will wake up early. Enemies who woke up through any means will become dizzy, reducing their movement speed and attack ...
100/110/120/130
17/16/15/14
Mind Control
active ABILITY
Mindflayer takes control of an enemy hero. While under his control the enemy is slowed and has reduced attack damage and attack speed. Mindflayer may force the enemy to cast 2/4/6 spells, casting a...
300/450/600
180/160/140
Mind Control
active ABILITY
Mindflayer takes control of an enemy hero. While under his control the enemy is slowed and has reduced attack damage and attack speed. Mindflayer may force the enemy to cast 2/4/6 spells, casting a...
300/450/600
180/160/140
Mind fry
active ABILITY
Mindflayer channels electricity from his brain directly into his enemy's brain. Dealing damage based on Mindflayer's intelligence to the target. If Mindflayer has more intelligence than his target ...
180
10
Mind fry
active ABILITY
Mindflayer channels electricity from his brain directly into his enemy's brain. Dealing damage based on Mindflayer's intelligence to the target. If Mindflayer has more intelligence than his target ...
180
10
Innate and facets
passive ABILITY
Innate: Neuro Dominance: When an enemy is initially affected by one of your spells they take a burst of damage equal to the intelligence difference between you and them. Deals no damage versus enem...
Innate and facets
passive ABILITY
Innate: Neuro Dominance: When an enemy is initially affected by one of your spells they take a burst of damage equal to the intelligence difference between you and them. Deals no damage versus enem...
0
1.5k
0
0
Traits unselected
Bombard
active ABILITY
Siege's backmounted bombard blasts the targeted location, dealing damage and slowing in a large area. Bombard has three charges but a very long cooldown. There is a minimum delay of 1.2 seconds bet...
95/100/105/110
40
Bombard
active ABILITY
Siege's backmounted bombard blasts the targeted location, dealing damage and slowing in a large area. Bombard has three charges but a very long cooldown. There is a minimum delay of 1.2 seconds bet...
95/100/105/110
40
Durasteel plating
active ABILITY
Passively provides Siege extra armor. When activated causes the armor bonus to triple. -Upon activation, will give armor bonus even if affected by break. Only passive armor can be broken.
50/55/60/65
40/36/32/28
Durasteel plating
active ABILITY
Passively provides Siege extra armor. When activated causes the armor bonus to triple. -Upon activation, will give armor bonus even if affected by break. Only passive armor can be broken.
50/55/60/65
40/36/32/28
Keen fire
active ABILITY
Siege has 4 close range defensive turrets on its hull that can immolate nearby enemies with Keen fire. Enemies burned by the turrets take direct damage and are also affected by a damaging debuff. ...
70/80/90/100
30
Keen fire
active ABILITY
Siege has 4 close range defensive turrets on its hull that can immolate nearby enemies with Keen fire. Enemies burned by the turrets take direct damage and are also affected by a damaging debuff. ...
70/80/90/100
30
Wallbreaker
active ABILITY
Siege fires its biggest cannon, the Wallbreaker. The projectile launched from the Wallbreaker can impact structures, dealing a large amount of damage to them. If an enemy hero is hit instead they w...
150/200/250
160/145/130
Wallbreaker
active ABILITY
Siege fires its biggest cannon, the Wallbreaker. The projectile launched from the Wallbreaker can impact structures, dealing a large amount of damage to them. If an enemy hero is hit instead they w...
150/200/250
160/145/130
Anti-personnel mine
active ABILITY
Launches close range Anti-personnel mines in all directions. Creating a shrapnel explosion around Siege. All enemies caught in the blast take damage and are maimed. Reducing their base attack damag...
150
20
Anti-personnel mine
active ABILITY
Launches close range Anti-personnel mines in all directions. Creating a shrapnel explosion around Siege. All enemies caught in the blast take damage and are maimed. Reducing their base attack damag...
150
20
0
1.6k
0
0