Traits unselected
Curse of Myrault
active ABILITY
Casts a long lasting curse upon an enemy, dealing damage to it every second. Curse can be dispelled by casting an ability.
125
30
Curse of Myrault
active ABILITY
Casts a long lasting curse upon an enemy, dealing damage to it every second. Curse can be dispelled by casting an ability.
125
30
Piercing Magics
passive ABILITY
Applies Bewilder with an attack. Bewildered enemy has a chance to fail casting an ability.
16
Piercing Magics
passive ABILITY
Applies Bewilder with an attack. Bewildered enemy has a chance to fail casting an ability.
16
0
GOLD COST
NO
DISASSEMBLES
0
2k
0
0
Traits unselected
Ghastly Command
active ABILITY
A commanding roar that damages enemies and speeds up movement of allies in a line in front of you. Enemies hit from behind are struck with Fear and flee in terror towards their base.
115/110/105/100
19/17/15/13
Ghastly Command
active ABILITY
A commanding roar that damages enemies and speeds up movement of allies in a line in front of you. Enemies hit from behind are struck with Fear and flee in terror towards their base.
115/110/105/100
19/17/15/13
Bannerlord
active ABILITY
Throw a flag that damages in an area, leashing enemies near the center. The flag is a ward with an aura that grants allies amplified healing. An enemy hero can attack the flag 3 times to destroy it...
125
20/17/14/11
Bannerlord
active ABILITY
Throw a flag that damages in an area, leashing enemies near the center. The flag is a ward with an aura that grants allies amplified healing. An enemy hero can attack the flag 3 times to destroy it...
125
20/17/14/11
Tactical Strike
passive ABILITY
Toggled Cooldown Passive. Issuing an attack command on an enemy marks it for a tactical strike, giving vision over it and reducing its attack speed while increasing the attack speed of allies attac...
13/11/9/7
Tactical Strike
passive ABILITY
Toggled Cooldown Passive. Issuing an attack command on an enemy marks it for a tactical strike, giving vision over it and reducing its attack speed while increasing the attack speed of allies attac...
13/11/9/7
Onward to Glory!
active ABILITY
The ghostly soldiers of the Lost Legion marches across the battlefield in the direction you are facing. Soldiers march in waves of 5, one wave each second, and each soldier is 150 units from the ne...
125/150/175
100/80/60
Onward to Glory!
active ABILITY
The ghostly soldiers of the Lost Legion marches across the battlefield in the direction you are facing. Soldiers march in waves of 5, one wave each second, and each soldier is 150 units from the ne...
125/150/175
100/80/60
1
1.5k
0
0
Traits unselected
Cyclone Trap
active ABILITY
Enchant a target area on the ground with a storm sigil. After a delay it becomes active. Once activated, the unfortunate foe who steps on it will be snared in a cyclone for 2.5 seconds. Upon landin...
70
7
Cyclone Trap
active ABILITY
Enchant a target area on the ground with a storm sigil. After a delay it becomes active. Once activated, the unfortunate foe who steps on it will be snared in a cyclone for 2.5 seconds. Upon landin...
70
7
Jet Stream
active ABILITY
Zulf summons a Jet Stream, creating a narrow but long current of wind that flows in a target direction, reaching its max length after 4 seconds. All heroes have flying movement and vision while ins...
90/95/100/105
30/28/26/24
Jet Stream
active ABILITY
Zulf summons a Jet Stream, creating a narrow but long current of wind that flows in a target direction, reaching its max length after 4 seconds. All heroes have flying movement and vision while ins...
90/95/100/105
30/28/26/24
Gale Force
active ABILITY
Zulf shapes a whirlwind that disarms himself and nearby enemies. Disarmed enemies are damaged each second by the scouring gale equal to a multiplier of his Agility.
70
20/17/14/11
Gale Force
active ABILITY
Zulf shapes a whirlwind that disarms himself and nearby enemies. Disarmed enemies are damaged each second by the scouring gale equal to a multiplier of his Agility.
70
20/17/14/11
Typhoon
active ABILITY
After a long cast time, causes all enemy units to be swept up in a large area while channeling. Enemies spin at the speed of the wind velocity and gain elevation based on a percentage of the distan...
200/250/300
160/130/100
Typhoon
active ABILITY
After a long cast time, causes all enemy units to be swept up in a large area while channeling. Enemies spin at the speed of the wind velocity and gain elevation based on a percentage of the distan...
200/250/300
160/130/100
1
1.7k
0
0
Traits unselected
Deadly Flourish
active ABILITY
Channel to backflip to a target unit or point. Flourish your sword to proc attack effects and damage nearby enemies when the channel starts and ends. The second hit applies a slow that starts at 10...
70/90/110/130
9/8/7/6
Deadly Flourish
active ABILITY
Channel to backflip to a target unit or point. Flourish your sword to proc attack effects and damage nearby enemies when the channel starts and ends. The second hit applies a slow that starts at 10...
70/90/110/130
9/8/7/6
War Bellow
active ABILITY
Unleash a War Bellow that expands as it travels then explodes when it reaches the end of its path to taunt any enemies hit. Rallies you and allies it passes through to gain bonus attack speed. If a...
60/70/80/90
14
War Bellow
active ABILITY
Unleash a War Bellow that expands as it travels then explodes when it reaches the end of its path to taunt any enemies hit. Rallies you and allies it passes through to gain bonus attack speed. If a...
60/70/80/90
14
Arrogance
passive ABILITY
Passively gain Attack Damage and when you kill an enemy, your next attack is charged up to critically strike. Kill Crits from Hero Kills have increased power. If you are attacked by an enemy hero, ...
125 (SCEPTER)
12 (SCEPTER)
Arrogance
passive ABILITY
Passively gain Attack Damage and when you kill an enemy, your next attack is charged up to critically strike. Kill Crits from Hero Kills have increased power. If you are attacked by an enemy hero, ...
125 (SCEPTER)
12 (SCEPTER)
Fatal Dervish
active ABILITY
A graceful but lethal sword dance, Spin Slash every 0.4 seconds to deal pure damage in a radius around you that shrinks over the duration of the sword dance. During the sword dance, issuing an atta...
130/160/190
130/100/70
Fatal Dervish
active ABILITY
A graceful but lethal sword dance, Spin Slash every 0.4 seconds to deal pure damage in a radius around you that shrinks over the duration of the sword dance. During the sword dance, issuing an atta...
130/160/190
130/100/70
1
2k
0
0
Traits unselected
Crystal Nova
active ABILITY
A burst of damaging frost slows enemy movement and attack rate in the targeted area.
115 / 135 / 155 / 175
11 / 10 / 9 / 8
Crystal Nova
active ABILITY
A burst of damaging frost slows enemy movement and attack rate in the targeted area.
115 / 135 / 155 / 175
11 / 10 / 9 / 8
Frostbite
active ABILITY
Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Lasts longer on creeps.
125 / 135 / 145 / 155
9 / 8 / 7 / 6
Frostbite
active ABILITY
Encases an enemy unit in ice, prohibiting movement and attack, while dealing damage over time. Lasts longer on creeps.
125 / 135 / 145 / 155
9 / 8 / 7 / 6
Arcane Aura
passive ABILITY
Crystal Maiden and her allies slowly regain some portion of their ability mana costs after casting their spells. Aura is not affected by mana regeneration manipulations and has half effect on allies.
-
-
Arcane Aura
passive ABILITY
Crystal Maiden and her allies slowly regain some portion of their ability mana costs after casting their spells. Aura is not affected by mana regeneration manipulations and has half effect on allies.
-
-
Freezing Field
active ABILITY
Crystal Maiden channels random icy explosions that slow enemies and deal massive damage in the target area. Target area can be moved slowly.
200 / 400 / 600
100 / 95 / 90
Freezing Field
active ABILITY
Crystal Maiden channels random icy explosions that slow enemies and deal massive damage in the target area. Target area can be moved slowly.
200 / 400 / 600
100 / 95 / 90
+2
4
4.9k
0
0
Traits unselected
Experimental Weaponry
active ABILITY
Deals a varying amount of damage to a varying amount of random targets within a 360 Degree Radius. + Damage is instant + Requires vision + Can hit creeps
100/110/120/130
16/14/12/10
Experimental Weaponry
active ABILITY
Deals a varying amount of damage to a varying amount of random targets within a 360 Degree Radius. + Damage is instant + Requires vision + Can hit creeps
100/110/120/130
16/14/12/10
Seeker Missile
active ABILITY
A Homing Missile that automatically targets the last source of damage that the Survivor took and causes a mini-stun. + Can't be disjointed + The Missile travels at 600 Speed.
100
12/11/10/9
Seeker Missile
active ABILITY
A Homing Missile that automatically targets the last source of damage that the Survivor took and causes a mini-stun. + Can't be disjointed + The Missile travels at 600 Speed.
100
12/11/10/9
Overwatch Drone
passive ABILITY
A overwatch drone continuously monitors the area surrounding the survivor. The Drone can be attacked and destroyed. While it is alive, it provides True Sight and destroys a percentage of all projec...
25/22/19/16
Overwatch Drone
passive ABILITY
A overwatch drone continuously monitors the area surrounding the survivor. The Drone can be attacked and destroyed. While it is alive, it provides True Sight and destroys a percentage of all projec...
25/22/19/16
Violet Signal
active ABILITY
From the Violet Archives comes a strange signal, distorting any equipment. Mutes all enemies for a short duration and applies a basic dispel.
250/300/350
120/110/100
Violet Signal
active ABILITY
From the Violet Archives comes a strange signal, distorting any equipment. Mutes all enemies for a short duration and applies a basic dispel.
250/300/350
120/110/100
0
1.6k
0
0
Traits unselected
Wuju
active ABILITY
Counter the next melee or projectile attack and neglect the damage. When the counter is triggered, teleport to the target location after vanishing, dealing damage, knocking away enemies and consumi...
100
18/16/12/8
Wuju
active ABILITY
Counter the next melee or projectile attack and neglect the damage. When the counter is triggered, teleport to the target location after vanishing, dealing damage, knocking away enemies and consumi...
100
18/16/12/8
Hand of Punishment
autocast ABILITY
Grant the ability to turn basic attack into Hand of corruption which inflict Corruption on hit. Autocast or manual cast the spell changes basic attack into Hand of judgement, with an additional att...
30/40/50/60
12/9/6/3
Hand of Punishment
autocast ABILITY
Grant the ability to turn basic attack into Hand of corruption which inflict Corruption on hit. Autocast or manual cast the spell changes basic attack into Hand of judgement, with an additional att...
30/40/50/60
12/9/6/3
Shatter
active ABILITY
Spawn an exploding shard after a short delay at target location, dealing area damage and consuming Judgement and Corruption on enemies hit.
50/60/70/80
Shatter
active ABILITY
Spawn an exploding shard after a short delay at target location, dealing area damage and consuming Judgement and Corruption on enemies hit.
50/60/70/80
Powers Combined
active ABILITY
Turn immaterial and dash forward in target direction, dealing damage, slowing and inflicting both Judgement and Corruption on all enemies hit. This effect repeats itself up to 3 times as long as an...
200/300/400
60/50/40
Powers Combined
active ABILITY
Turn immaterial and dash forward in target direction, dealing damage, slowing and inflicting both Judgement and Corruption on all enemies hit. This effect repeats itself up to 3 times as long as an...
200/300/400
60/50/40
+2
0
1.5k
0
0
Traits unselected
Polaric Bolt
active ABILITY
Fires a bolt of energy at the ground that pulls enemies together in an AoE, leashing them for a short duration. Enemies near the centre of impact take damage.
100/130/160/190
20/18/16/14
Polaric Bolt
active ABILITY
Fires a bolt of energy at the ground that pulls enemies together in an AoE, leashing them for a short duration. Enemies near the centre of impact take damage.
100/130/160/190
20/18/16/14
Pulsar Missiles
active ABILITY
Releases a flurry of missiles that randomly land in a cone in front of Armageddon
120/145/170/195
15
Pulsar Missiles
active ABILITY
Releases a flurry of missiles that randomly land in a cone in front of Armageddon
120/145/170/195
15
Target Acquisition
active ABILITY
Locks onto enemy heroes within the AoE. Armageddon can auto attack all locked enemies within range. Pulsar missiles become heat seeking, launching onto enemies that are locked onto at any range. Mi...
75
12
Target Acquisition
active ABILITY
Locks onto enemy heroes within the AoE. Armageddon can auto attack all locked enemies within range. Pulsar missiles become heat seeking, launching onto enemies that are locked onto at any range. Mi...
75
12
Advanced Weaponry
active ABILITY
Armageddon gains access to two sub abilities. Chain repeater and Longbow. These abilities change Armageddons auto attack characterisitcs. Activating this ability will set the auto attack characters...
Advanced Weaponry
active ABILITY
Armageddon gains access to two sub abilities. Chain repeater and Longbow. These abilities change Armageddons auto attack characterisitcs. Activating this ability will set the auto attack characters...
+2
3
1.8k
0
0
Traits unselected
Supply Lines
active ABILITY
Connects target ally or yourself to the nearest building, forming a supply line that grants bonus HP and mana regen. If the Line would come into contact with a enemy hero, the chain is interrupted ...
50/75/100/125
40/35/30/25
Supply Lines
active ABILITY
Connects target ally or yourself to the nearest building, forming a supply line that grants bonus HP and mana regen. If the Line would come into contact with a enemy hero, the chain is interrupted ...
50/75/100/125
40/35/30/25
Regroup
active ABILITY
Teleports target ally to the General and grants them bonus armor. If the target is connected to a supply chain, the cast point is reduced by 20%.
60/70/80/90
20
Regroup
active ABILITY
Teleports target ally to the General and grants them bonus armor. If the target is connected to a supply chain, the cast point is reduced by 20%.
60/70/80/90
20
Art of War
active ABILITY
Applies a soft dispel on target ally and silences any enemy units within a nearby radius.
50/65/80/100
12/11/10/9
Art of War
active ABILITY
Applies a soft dispel on target ally and silences any enemy units within a nearby radius.
50/65/80/100
12/11/10/9
Siege Engineering
active ABILITY
Allows the General to construct Trebuchets. Trebuchets require gold as well as mana to construct and are long-range anti-building units. They can't attack heroes or units and cannot move. Only 1 tr...
200/250/300
72/66/60
Siege Engineering
active ABILITY
Allows the General to construct Trebuchets. Trebuchets require gold as well as mana to construct and are long-range anti-building units. They can't attack heroes or units and cannot move. Only 1 tr...
200/250/300
72/66/60
+1
1
1.6k
0
0
Traits unselected
Blood Pact
active ABILITY
Binds an enemy or an ally to the caster, causing a percentage of the damage dealt to one hero to be reduced and dealt to the other hero. Effect reduces with distance between bound heroes.
50
20
Blood Pact
active ABILITY
Binds an enemy or an ally to the caster, causing a percentage of the damage dealt to one hero to be reduced and dealt to the other hero. Effect reduces with distance between bound heroes.
50
20
0
GOLD COST
NO
DISASSEMBLES
3
1.9k
0
0
channeler
channeler
Excels at channeling spells.
This trait is currently selected in 3 ideas
POWER TRAIT
channeler
channeler
Excels at channeling spells.
This trait is currently selected in 3 ideas
POWER TRAIT
mana Burner
mana Burner
Drains or burns enemy mana.
This trait is currently selected in 2 ideas
POWER TRAIT
mana Burner
mana Burner
Drains or burns enemy mana.
This trait is currently selected in 2 ideas
POWER TRAIT
crowd control
crowd control
Controls enemies in fights.
This trait is currently selected in 7 ideas
UTILITY TRAIT
crowd control
crowd control
Controls enemies in fights.
This trait is currently selected in 7 ideas
UTILITY TRAIT
Twilight Zone
channelling ABILITY
CHANNELED: Scion channels a death zone in an area, dealing damage over time and stunning enemies at the end of the channeling.
80/100/120/140
21/18/15/12
Twilight Zone
channelling ABILITY
CHANNELED: Scion channels a death zone in an area, dealing damage over time and stunning enemies at the end of the channeling.
80/100/120/140
21/18/15/12
Dark Cipher
active ABILITY
Binds the arts of magic with the oblivion, accelerating every channeling time of the selected target. Can be cast during the channeling and all effects during the channeling are also accelerated.
70/80/90/100
18/16/14/12
Dark Cipher
active ABILITY
Binds the arts of magic with the oblivion, accelerating every channeling time of the selected target. Can be cast during the channeling and all effects during the channeling are also accelerated.
70/80/90/100
18/16/14/12
Calamity Star
channelling ABILITY
CHANNELED: Forms a deadly controllable star which deals damage every second in its radius. Star can be controlled at the start of the channeling and shatter at the end, inflicting massive mana burn...
140/160/180/200
44/36/28/20
Calamity Star
channelling ABILITY
CHANNELED: Forms a deadly controllable star which deals damage every second in its radius. Star can be controlled at the start of the channeling and shatter at the end, inflicting massive mana burn...
140/160/180/200
44/36/28/20
Entropy
active ABILITY
Noir casts an AoE curse around the enemy, making it and all nearby enemies suffer the effect of any AoE ability in the curse radius. Entropy weakens damage of the effect by 25%.
150/200/250
90
Entropy
active ABILITY
Noir casts an AoE curse around the enemy, making it and all nearby enemies suffer the effect of any AoE ability in the curse radius. Entropy weakens damage of the effect by 25%.
150/200/250
90
+1
2
2.1k
0
0
Traits unselected
Advantage
active ABILITY
Grants the Black Hand's next attack to deal bonus critical damage and have True Strike. "I don't need to play fair. " + Stacks with other sources of critical damage
15/20/25/30
5/4/3/2
Advantage
active ABILITY
Grants the Black Hand's next attack to deal bonus critical damage and have True Strike. "I don't need to play fair. " + Stacks with other sources of critical damage
15/20/25/30
5/4/3/2
Plan B
active ABILITY
Spawns a uncontrollable illusion that attacks the closest enemy target and becomes invisible. "You gotta know when to fold'em."
90/100/110/120
18/16/14/12
Plan B
active ABILITY
Spawns a uncontrollable illusion that attacks the closest enemy target and becomes invisible. "You gotta know when to fold'em."
90/100/110/120
18/16/14/12
Flawless Riptose
passive ABILITY
The Black Hand's skill with hersword is such that she can best most opponents in melee range. She has a chance to parry attacks, which prevents damage, and counter attacks, which automatically does...
2.4/1.8/1.2/0.9
Flawless Riptose
passive ABILITY
The Black Hand's skill with hersword is such that she can best most opponents in melee range. She has a chance to parry attacks, which prevents damage, and counter attacks, which automatically does...
2.4/1.8/1.2/0.9
Groundwork
active ABILITY
The Black Hand is well prepared before heading into the field. Begins with a set number of charges. Charges can be consumed to regain health and mana. Passively allows The Black Hand to have a re...
35/30/25 / CHARGE
Groundwork
active ABILITY
The Black Hand is well prepared before heading into the field. Begins with a set number of charges. Charges can be consumed to regain health and mana. Passively allows The Black Hand to have a re...
35/30/25 / CHARGE
+1
2
1.6k
0
0
Traits unselected
Whimsical Tornado
active ABILITY
Aethersong targets a circular area, then chooses a clockwise or counter-clockwise direction. After choosing the direction, a blow of wind will affect the area, dealing damage to all enemies in it, ...
110/120/130/140
30/26/22/18
Whimsical Tornado
active ABILITY
Aethersong targets a circular area, then chooses a clockwise or counter-clockwise direction. After choosing the direction, a blow of wind will affect the area, dealing damage to all enemies in it, ...
110/120/130/140
30/26/22/18
Glade's Enchantment
active ABILITY
Aethersong increases target ally hero's Max Health based on a percent of their max Mana and heals for the same amount, down to a minimum amount. The ability can be set on auto-cast to instead resto...
80/90/100/110
18/16/14/12
Glade's Enchantment
active ABILITY
Aethersong increases target ally hero's Max Health based on a percent of their max Mana and heals for the same amount, down to a minimum amount. The ability can be set on auto-cast to instead resto...
80/90/100/110
18/16/14/12
Pellucid Lake
active ABILITY
Aethersong banishes itself from the battlefield for a short duration and creates an illusion of itself for the same duration. The illusion has separate ability cooldowns and can cast Aethersong's o...
75
36/32/28/24
Pellucid Lake
active ABILITY
Aethersong banishes itself from the battlefield for a short duration and creates an illusion of itself for the same duration. The illusion has separate ability cooldowns and can cast Aethersong's o...
75
36/32/28/24
Eerie Gale
active ABILITY
Aethersong summons a strong gust of wind in target circular area, inside which enemy heroes cannot attack and cast spells, and their movement is randomized. If two affected heroes meet each other w...
200/250/300
150/145/140
Eerie Gale
active ABILITY
Aethersong summons a strong gust of wind in target circular area, inside which enemy heroes cannot attack and cast spells, and their movement is randomized. If two affected heroes meet each other w...
200/250/300
150/145/140
+1
3
1.8k
0
0
Traits unselected
Fire Rune
active ABILITY
The Rune of Fire does damage to a single target after a short delay.
80/90/100/110
14/12/10/8
Fire Rune
active ABILITY
The Rune of Fire does damage to a single target after a short delay.
80/90/100/110
14/12/10/8
Earth Rune
active ABILITY
The Rune of Earth grants spell immunity to a target for a short period of time. - Does not dispel target
120
35/32/29/26
Earth Rune
active ABILITY
The Rune of Earth grants spell immunity to a target for a short period of time. - Does not dispel target
120
35/32/29/26
Storm Rune
active ABILITY
The Storm Rune blows all enemies away from a location and raises the Runemage's movement speed
125
16/14/12/10
Storm Rune
active ABILITY
The Storm Rune blows all enemies away from a location and raises the Runemage's movement speed
125
16/14/12/10
Void Rune
active ABILITY
The Void Rune removes a target from the mortal plane, reducing all damage dealt by and to it by 100% and silencing them if they are not the Runemage.
200
45
Void Rune
active ABILITY
The Void Rune removes a target from the mortal plane, reducing all damage dealt by and to it by 100% and silencing them if they are not the Runemage.
200
45
+1
4
1.6k
0
0
modifier
modifier
Applies modifiers to auto-attacks.
This trait is currently selected in 2 ideas
POWER TRAIT
modifier
modifier
Applies modifiers to auto-attacks.
This trait is currently selected in 2 ideas
POWER TRAIT
purifier
purifier
Deals pure damage.
This trait is currently selected in 2 ideas
POWER TRAIT
purifier
purifier
Deals pure damage.
This trait is currently selected in 2 ideas
POWER TRAIT
tank
tank
High durability and sustains damage.
This trait is currently selected in 2 ideas
POWER TRAIT
tank
tank
High durability and sustains damage.
This trait is currently selected in 2 ideas
POWER TRAIT
Downfall
active ABILITY
Takes the toll of selected target by draining its health but granting bonus attack speed and mana regeneration in return. Damage is not lethal and does not affect Roshan.
100/110/120/130
30/26/22/18
Downfall
active ABILITY
Takes the toll of selected target by draining its health but granting bonus attack speed and mana regeneration in return. Damage is not lethal and does not affect Roshan.
100/110/120/130
30/26/22/18
Mortal Oddity
active ABILITY
Axiom passively gains flat health by presence of nearby enemies and has increased health regeneration if no enemy heroes are in AoE. This effect can also be applied to an ally with half efficiency ...
50
16
Mortal Oddity
active ABILITY
Axiom passively gains flat health by presence of nearby enemies and has increased health regeneration if no enemy heroes are in AoE. This effect can also be applied to an ally with half efficiency ...
50
16
Erase
autocast ABILITY
Releases a chromatic strike dealing bonus damage and causing the hit enemy to become invisible to its allies.
30/40/50/60
6/4/2/0
Erase
autocast ABILITY
Releases a chromatic strike dealing bonus damage and causing the hit enemy to become invisible to its allies.
30/40/50/60
6/4/2/0
Monochrome
active ABILITY
Axiom breaks the balance of nature and creates a zone around himself decreasing maximum health of everything inside. Also affects allies and Axiom but not Roshan or structures.
200
140/120/100
Monochrome
active ABILITY
Axiom breaks the balance of nature and creates a zone around himself decreasing maximum health of everything inside. Also affects allies and Axiom but not Roshan or structures.
200
140/120/100
+1
2
2k
0
0