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1.1

Simurgh

intelligence Hero

by joel Dec 24, 2025

Simurgh

Amplifies magic damage

The Simurgh is a powerful ally for any spellcaster. It's first ability, Feather Darts, enables spell casting allies to assist it with its own magic damage. It can also bond with a ally, becoming a Wizard's Familar, allowing it to copy its ally's spells. It can grant any ally or enemy bonus mana with its Arcane Flood, forcing them to cast spells lest the lingering mana explode from within. It's ultimate ability, Nova Wings, dramatically amplifies all spell damage in a local radius.

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intelligence Attribute
ranged Attack
Complexity

Easy to learn

4, 5 Preferred Positions

soft support, hard support

Traits

Spell Caster

Excels in using abilities.

POWER TRAIT

Nuker

Deals high burst damage.

POWER TRAIT

Teamfighter

Excels in team engagements.

POWER TRAIT
Abilities

Active and passive powers

Catalyst

INNATE
passive Ability

Simurgh reduces the cast point of nearby allies by 50%.

Feather Darts

active Ability

Simurgh automatically generates charges whenever a nearby hero casts a spell. When cast, generate a arcane feather for each charge and consumes all charges. Feathers can be shot towards an area to ...

mana 90/100/110/120
cooldown 30/26/22/18

Arcane Flood

active Ability

Gives a target a burst of mana that can overflow their mana pool. After 4 seconds, they take magic damage for any unused mana gained this way. This mana is always consumed first for sources such as...

mana 75
cooldown 16/14/12/10

Wizard's Familar

active Ability

Simurgh bonds with target ally. While this bond is active, if the ally would target a unit or area with a spell, Simurgh copies the spell, targeting the same unit or area if it is within 700 range ...

mana 75
cooldown 30/28/26/24

Nova Wings

ULTIMATE
passive Ability

Everything within 400 units to the Simurgh (other than itself) suffer additional magic damage. Additionally, whenever other heroes or units within this radius is dealt magic damage (enemy or ally),...

HP

MP

LEVEL

1
6
12
18
25
30

BONUS STATS

0
1
2
3
4
5
6
7

STRENGTH

+PER LEVEL

+ TOTAL GAIN

AGILITY

+PER LEVEL

+ TOTAL GAIN

INTELLIGENCE

+PER LEVEL

+ TOTAL GAIN

DPS

+

DAMAGE

SPEED

RANGE

ARMOR

MAGIC RES.

SPEED

TURN RATE

VISION

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 5 ABILITIES

scroll to see more →

innate spell icon

Catalyst

Type passive Damage none Target none
Available from the start

Simurgh reduces the cast point of nearby allies by 50%.

Casting
Leash/Root Can be casted when the caster is leashed or rooted -
Interruption Goes on cooldown even if cast was interrupted -
Blocking
Linken's Sphere Is blocked by Linken's Sphere -
Pierces Spell Immunity Pierces spell immunity -
Targeting
Disjoint Can be disjointed, causing it to miss its target -
Illusions Illusion units can be targeted -
Dispel
Dispellable Can be dispelled -
Applies Dispel Applies dispel to the target -
Effects
Break The ability is breakable -
Barrier Applies protective barrier to the target/s -
Debuff Immunity Grants debuff immunity to target/s -

Loading hero modifiers...

HERO´S MODIFIERS

MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO

Mirror Sheen

Mirror Sheen

Nova Wings reflects 15%/20%/25% of all spell damage dealt to the Simurgh back to the original caster.

Upgrades Nova Wings
Piercing Darts

Piercing Darts

Darts AoE reduced to 25 at all levels. Damage increased by 25% at all levels and ignores 25% of target's magic resistance

Upgrades Feather Darts

AGHANIM'S SCEPTER

When bonded, grants the ally and Simurgh 25% spell amplification. Additionally, the Simurgh will automatically take 30% of any damage dealt to that ally and vice versa. (The corresponding damage to the original target is reduced by 30%)

Upgrades Wizard's Familar

When bonded, grants the ally and Simurgh 25% spell amplification. Additionally, the Simurgh will automatically take 30% of any damage dealt to that ally and vice versa. (The corresponding damage to the original target is reduced by 30%)

AGHANIM'S SHARD

Additionally inflicts a status effect that reduces the target's mana costs by 35% and grants 100 more mana.

Upgrades Arcane Flood

Additionally inflicts a status effect that reduces the target's mana costs by 35% and grants 100 more mana.

Talent Tree

Tap anywhere to toggle notes

25

Feather Darts +100 AoE

No notes

Upgrades Feather Darts

Nova Wings + 4% Siphon

No notes

Upgrades Nova Wings
20

+20% Spell Amplification

No notes

+25% Spell Lifesteal

No notes

15

Arcane Flood +25% unused mana as damage

No notes

Upgrades Arcane Flood

Wizard's Familiar does not consume mana when copying

No notes

Upgrades Wizard's Familar
10

+ 10 STR

No notes

Feather Darts +2 Max Charges

No notes

Upgrades Feather Darts

Loading voice lines...

VOICE LINES

Hero's voice lines at every medal.

bronze tier

bronze tier

Rank 1

"CAW CAW CAW"

silver tier

silver tier

Rank 2

"CAW"

gold tier

gold tier

Rank 3

"CAW CAW"

platinum tier

platinum tier

Rank 4

"CAW CAW CAW"

master tier

master tier

Rank 5

"CAW CAW CAW CAW CAW"

grandmaster tier

grandmaster tier

Rank 6

"CAW CAW CAW CAW CAW CAW CAW "

Loading descriptions...

IDEA DESCRIPTION

Explained by the author.

Description

The Simurgh is a powerful ally for any spellcaster. It's first ability, Feather Darts, enables spell casting allies to assist it with its own magic damage. It can also bond with a ally, becoming a Wizard's Familar, allowing it to copy its ally's spells. It can grant any ally or enemy bonus mana with its Arcane Flood, forcing them to cast spells lest the lingering mana explode from within. It's ultimate ability, Nova Wings, dramatically amplifies all spell damage in a local radius.

LORE & HISTORY

Unveil the backstory and characteristics of this idea.

Lore & Flavor

The Simurgh did not know what was before it.

It was quite sure it was a portal of some kind. Yet few dare to tread into the Arcane plane, and so portals were a rare find. Curiosity (and perhaps, boredom) got the better of the ancient beast. It decided to poke its head into the glowing purple circle. Perhaps it would find something better than endless mana streams on the other side (delicious, but all to cliche).

As it emerged from the other side, it found curious little beings screaming. They seemed afraid, some lifting up rods of a sort, others brandishing sharper rods. How curious. The Simurgh stepped through the portal fully and unfurled its wings.

Instantly, the scene descended from noise into chaos. Sparks rose from the beings, who were now moving away from it and the rapidly closing portal.

Oops.

The Simurgh tried to fly by flapping it wings. Instantly, fireballs, lightning bolts and ice shards flew throughout the cave. Some hit the small beings, who in some cases ceased their vocalizations and in others increased it to the deafening pitch. The Simurgh was now quite annoyed by the commotion. And the fact that there was something above it blocking the skies.

Its head drooped. Surely it did not come here to never fly again.

It took a while for it to find the exit to the structure it was in (and more small beings (they don't taste nice)). Emerging into a dark sky, it scanned the air and found what it wanted. Someone was channeling mana.

The Simurgh was hungry. It took flight to the source.

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

joel
Old Friend - Migrated from DotaIdeas v3
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Last seen 2 hours ago Feb 2022
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ABOUT THE IDEA

INFORMATION ABOUT THIS POST

23 Dec 2025

Created 1 day ago

4

Comments

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COMMENTS

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Satou the Deus Musco
Satou the Deus Musco commented 4 hours ago

I really like the idea of this hero, but I think it could use some work. With Largo in the game Arcane Flood is currently way too weak as a support tool and as an offensive tool you're just actively helping your opponent.

Nova wings being bad for your allies also seems unfun.

joel
joel Author replied 3 hours ago

I actually think Arcane Flood is quite potent outside of certain heroes like storm or lesh. A 450 nuke after a enemy blows all their spells is quite strong. I think the symmetric effect of Nova Wings is also good, similar to how Oracle's edict has slight grief potential.

Datfizh
Datfizh commented 1 day ago

Alright, it seems to be your first time with new interface as talent tree is left empty and Aghanim effects aren't tied with subsequent abilities. Additional info also isn't utilized well.

joel
joel Author replied 3 hours ago

Yeah turns out you need to hit the + after choosing the ability lol