
{{ hp }}
+ {{ hp_regen }}
{{ mana }}
+ {{ mana_regen }}
Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
+ {{ hero.lvlup_strength }}
+ {{ hero.lvlup_agility }}
+ {{ hero.lvlup_intelligence }}
Attack Damage
{{ min_damage }}-{{ max_damage }}
BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}
+ {{ current_strength }} STR
+ {{ current_agility }} AGI
+ {{ current_intelligence }} INT
Attack Speed
{{ attack_per_second || 0 }} sec
between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
{{ hero.attack_range || 0 }}
Armor
{{ armor }}
BASE {{ hero.defense_armor }}
+ {{ armor_added }}
Magic Resistance
{{ hero.defense_magic_resistance || 0 }}%
Status Resistance
0%
Movement Speed
{{ hero.mobility_speed || 0 }}
Turn Rate
{{ hero.mobility_turn_rate || 0 }}
Vision
DAY
{{ hero.mobility_vision_day || 0 }}
NIGHT
{{ hero.mobility_vision_night || 0 }}
Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
{{ current_spell.spell_type_name }}
{{ current_spell.spell_target_name }}
DAMAGE
{{ current_spell.spell_damage_type_name }}
{{ attribute.name }}
{{ attribute.value }}
Aghanim's Scepter Upgrade
{{ current_spell.mod_by_aghanims_scepter_desc }}
Aghanim's Shard Upgrade
{{ current_spell.mod_by_aghanims_shard_desc }}
TALENT TREE
Adrenalize 2 Charges
25
Adrenalize Undispellable & Pierces Spell Immunity
+2.5% Inspire Max Health Gain
20
+50 Inspire Bonus Damage
+12% Cooldown Reduction
15
+1s Adrenalize Max Channel Time
+100 Cast Range
10
+10% Crumble Ally Lifesteal & Damage Buff
DESCRIPTION & LORE
Description
Lore
ITEM BUILDS
BUILD #1 - Taunt Combo Initiator
INTENDED ROLES
1
2
3
4
5
This primarily a support build, with the main goal of buffing allies from a safe distance, and stunning enemies with Snag through the Aghs Shard taunt, as to keep them disabled during your Adrenalize debuff channel. Mana boots helps your poor mana pool and keep your abilities in use. Glimmer cape can be used before channeling an Adrenalize cast, and keeps you safe in many scenarios where you could otherwise get stunned or killed using it, especially offensively. Shard is the key combo piece, and Aether Lens makes each of your spells safer to cast, and allows you to initiate from farther away. Blink Dagger shares a similar purpose, and Atos can help you catch enemies as well. Octarine and Arcane Blink keep your spell cooldowns low, and Arcane Blink in particular can increase the duration of the roots and stuns from Snag by a considerable amount.












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ART GALLERY
CREDITS
Created 1059 days ago
Last edit today
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