DEADLOCK, THE MONSTER HUNTER

SCORE

180

AWARDS

3

hero dota 2

{{ hp }}

+ {{ hp_regen }}

{{ mana }}

+ {{ mana_regen }}

Strength

Agility

Intelligence

Melee

Ranged

Easy

Medium

Hard

+ {{ hero.lvlup_strength }}

+ {{ hero.lvlup_agility }}

+ {{ hero.lvlup_intelligence }}

Attack Damage

{{ min_damage }}-{{ max_damage }}

BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}

+ {{ current_strength }} STR

+ {{ current_agility }} AGI

+ {{ current_intelligence }} INT

Attack Speed

{{ attack_per_second || 0 }} sec

between attacks

BAT {{ hero.attack_time }} + {{ current_agility }} IAS

Attack Range

{{ hero.attack_range || 0 }}

Armor

{{ armor }}

BASE {{ hero.defense_armor }}

+ {{ armor_added }}

Magic Resistance

{{ hero.defense_magic_resistance || 0 }}%

Status Resistance

0%

Movement Speed

{{ hero.mobility_speed || 0 }}

Turn Rate

{{ hero.mobility_turn_rate || 0 }}

Vision

DAY

{{ hero.mobility_vision_day || 0 }}

NIGHT

{{ hero.mobility_vision_night || 0 }}

Roles

Carry

Support

Nuker

Disabler

Jungler

Durable

Escape

Pusher

Initiator

Strengths

Team-fight

Farm

Split-push

Siege

Base-Def.

Roshan

Damage output

Pure

Physical

Magical

ABILITIES

spell image

Q

{{spell_Q.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

W

{{spell_W.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

E

{{spell_E.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

R

{{spell_R.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

D

{{spell_D.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

F

{{spell_F.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

{{ current_spell.spell_type_name }}

{{ current_spell.spell_target_name }}

DAMAGE

{{ current_spell.spell_damage_type_name }}

PIERCES BKB NO YES
DISPELLABLE NO YES
BREAKEABLE NO YES
PROCS LINKENS NO YES
CAST WHILE ROOTED NO YES

{{ attribute.name }}

{{ attribute.value }}

Aghanim's Scepter Upgrade

{{ current_spell.mod_by_aghanims_scepter_desc }}

Aghanim's Shard Upgrade

{{ current_spell.mod_by_aghanims_shard_desc }}

TALENT TREE

+18% Zero In Damage

25

+3s Deadlock Duration

Neutralize Uses Attack Modifiers

20

2 Eye Spy Charges

+50 Damage

15

Eye Spy Reveals Invisible Units

+0.2s Neutralize Stun Duration

10

-1s Neutralize Cooldown

DESCRIPTION & LORE

Description

Deadlock is an agility ranged hero who strategically executes his stun-locked enemies.
Traits: Hunter, Skillshot, Stunner
About artwork: All rights reserved to their respective owners, I do not own any of it.

Innate-Know-How:
Each unit Deadlock kills, increases his accuracy by 0.4%. Caps at 100%.

Marked For Death:
Zero In has a 0.75/1.5/2.25/3.0 second linger duration to apply damage to moving targets.

Hunter's Knife:
Whenever Deadlock gets disarmed he pulls out his knife to attack with 10% more damage. His ranged attacks turn into melee and this can even occur when attacking from less than 175 attack range.

Lore

Deadlock was a very well known legend of his time. In a world of nuclear wastes, endless famine and machine overhaul, the hunter didn't give himself in so easily. To kill is to survive and to hunt is to live. Luckily the barren wastes offered a fruit no hunter could deny. Rare beasts of plenty flesh and much higher price than any living person. These abnormal abominations were however no easy prey. Enhanced with every possible anomaly, nature could offer. As brutal as these beasts may be, they were never match for the Deadlock. But there was this one particular animal. Even a strategic and patient master such as Deadlock spent weeks to figure out what to do with it. The animal was exposed to void energies, possessing the ability to traverse time and space. The battle lasted about three days, in about nine different locations. It was finally over, and as the hunter was about to deliver his final blow, it took him with itself. Not killing him, but teleporting, into a completely different time and space. This was one of the outcomes hunter expected but really hoped would not happen. Now it is time to hunt again, and maybe find a way home.

ITEM BUILDS

No item builds added.

VOICE LINES

1

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"Hmmmmhmmm"

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"I will remember, I always remember"

6

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"Like chickens in a coop"

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"I said not to move"

12

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"Unseen as a ghost"

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"You took forever to kill"

18

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"A five second hunt"

25

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"I do not torture, I kill"

30

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"And I thought there was chaos in where I reside"

ART GALLERY

CREDITS

Created 879 days ago

Last edit today

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Created by

29.9k

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37 posts made - Member since 2022

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