Sophia the Crystallizer

SCORE

150

AWARDS

5

hero dota 2

{{ hp }}

+ {{ hp_regen }}

{{ mana }}

+ {{ mana_regen }}

Strength

Agility

Intelligence

Melee

Ranged

Easy

Medium

Hard

+ {{ hero.lvlup_strength }}

+ {{ hero.lvlup_agility }}

+ {{ hero.lvlup_intelligence }}

Attack Damage

{{ min_damage }}-{{ max_damage }}

BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}

+ {{ current_strength }} STR

+ {{ current_agility }} AGI

+ {{ current_intelligence }} INT

Attack Speed

{{ attack_per_second || 0 }} sec

between attacks

BAT {{ hero.attack_time }} + {{ current_agility }} IAS

Attack Range

{{ hero.attack_range || 0 }}

Armor

{{ armor }}

BASE {{ hero.defense_armor }}

+ {{ armor_added }}

Magic Resistance

{{ hero.defense_magic_resistance || 0 }}%

Status Resistance

0%

Movement Speed

{{ hero.mobility_speed || 0 }}

Turn Rate

{{ hero.mobility_turn_rate || 0 }}

Vision

DAY

{{ hero.mobility_vision_day || 0 }}

NIGHT

{{ hero.mobility_vision_night || 0 }}

Roles

Carry

Support

Nuker

Disabler

Jungler

Durable

Escape

Pusher

Initiator

Strengths

Team-fight

Farm

Split-push

Siege

Base-Def.

Roshan

Damage output

Pure

Physical

Magical

ABILITIES

spell image

Q

{{spell_Q.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

W

{{spell_W.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

E

{{spell_E.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

R

{{spell_R.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

D

{{spell_D.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

F

{{spell_F.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

{{ current_spell.spell_type_name }}

{{ current_spell.spell_target_name }}

DAMAGE

{{ current_spell.spell_damage_type_name }}

PIERCES BKB NO YES
DISPELLABLE NO YES
BREAKEABLE NO YES
PROCS LINKENS NO YES
CAST WHILE ROOTED NO YES

{{ attribute.name }}

{{ attribute.value }}

Aghanim's Scepter Upgrade

{{ current_spell.mod_by_aghanims_scepter_desc }}

Aghanim's Shard Upgrade

{{ current_spell.mod_by_aghanims_shard_desc }}

TALENT TREE

+1 Totem Crystal Stun Target

25

Prismatic Wall 2 Charges

+500 Geo-armor Max Damage Reduced

20

-3s Landslide Cooldown

+300 Totem Crystal Health

15

+90 Landslide damage

+8 Strength

10

+4% Prismatic Wall Damage Reduction

DESCRIPTION & LORE

Description

The Crystallizer design starts from one point: what if we had a reliable and spammable BKB-piercing stun? The ability itself has evolved since a simple point target stun, but it can still be an instant stun.

Prismatic Wall is basically a more spammable, disruptive Fissure with less stun / damage. The ability to vector-target it gives Sophia an edge when it comes to positioning. She can split the battlefield with it and provide cover for her allies. The damage reduction, while not big, should still not be underestimated as it meshes with her other tools to blunt her foe's attacks.

Geo-armor is a shield that, instead of directly the damage taken, reduces them significantly and scales with armor. It synergizes wonderfully with high armor heroes, like Timbersaw, Dragon Knight in the early-game and basically any Agi-carry in the late game. It is also very strong against magical-focused heroes such as Leshrac, OD or Viper.

Landslide is the main damaging skill. It requires to be close and personal to reach its full potential, putting Sophia in danger. But it deals a lot of damage when fully powered, as a 390 damage nuke is nothing to scoff at. It is great at turning around ganks at putting heavy pressure. A single wave is also not that bad.

Finally, the Totem Crystal is Sophia's main disruption tool. It summons a Totem that acts like a quick BKB-piercing stun on the closest target. While it is not reliable to stun one particular foe (as there is a significant delay between each stun, especially before lvl3), it is strong at creating another focal point in fights, much like Phoenix Supernova. It is also quite spammable.

However, Sophia has no mobility to speak of, unless going Aghs. That, and her so-so stats will force good positioning. While strong in early skirmishes, she will struggle to sustain heavy harass and rely a lot on Landslide for teamfights.

Lore

Born with the mark of the Gem, Sophia was separated from her family underwent an arduous and rigorous training very early. Dedicated to a fault, her geomancy powers soon proved formidable and she learned to skilfully wield them. She was quite the model student as her ever-unsatisfied curiosity lead her to learn more and more. Yet, eager to prove herself too soon, she tried to destroy a bandit hideout alone and was brutally injured in the battle.
For seven days and seven nights the healers fought against death. When her breath became nothing more than imperceptible, they allowed the burial. But just as soon the first drop of dirt landed on her, the stones around her began to glow an outer-worldly shiny green. The light engulfed her and her eyes opened again. Vested with the power of the Gems, she found a new purpose in using her powers to protect those cannot do themselves. Rumours of a mighty sorcerer tracking her foes and using mountains to destroy them began to grow and Sophia-Who-Were-Born-Twice a name to respect, or to fear.

ITEM BUILDS

BUILD #1 - Support

INTENDED ROLES

1

2

3

4

5

EARLY GAME

MID GAME

LATE GAME

SITUATIONALS

BUILD #1 - Offlane

INTENDED ROLES

1

2

3

4

5

EARLY GAME

MID GAME

LATE GAME

SITUATIONALS

VOICE LINES

No voice lines added

ART GALLERY

CREDITS

Created 1088 days ago

Last edit today

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Created by

750

5

2 posts made - Member since 2022

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