
{{ hp }}
+ {{ hp_regen }}
{{ mana }}
+ {{ mana_regen }}
Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
+ {{ hero.lvlup_strength }}
+ {{ hero.lvlup_agility }}
+ {{ hero.lvlup_intelligence }}
Attack Damage
{{ min_damage }}-{{ max_damage }}
BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}
+ {{ current_strength }} STR
+ {{ current_agility }} AGI
+ {{ current_intelligence }} INT
Attack Speed
{{ attack_per_second || 0 }} sec
between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
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Armor
{{ armor }}
BASE {{ hero.defense_armor }}
+ {{ armor_added }}
Magic Resistance
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Status Resistance
0%
Movement Speed
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Turn Rate
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Vision
DAY
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NIGHT
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Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
{{ current_spell.spell_type_name }}
{{ current_spell.spell_target_name }}
DAMAGE
{{ current_spell.spell_damage_type_name }}
{{ attribute.name }}
{{ attribute.value }}
Aghanim's Scepter Upgrade
{{ current_spell.mod_by_aghanims_scepter_desc }}
Aghanim's Shard Upgrade
{{ current_spell.mod_by_aghanims_shard_desc }}
TALENT TREE
+1 Totem Crystal Stun Target
25
Prismatic Wall 2 Charges
+500 Geo-armor Max Damage Reduced
20
-3s Landslide Cooldown
+300 Totem Crystal Health
15
+90 Landslide damage
+8 Strength
10
+4% Prismatic Wall Damage Reduction
DESCRIPTION & LORE
Description
Prismatic Wall is basically a more spammable, disruptive Fissure with less stun / damage. The ability to vector-target it gives Sophia an edge when it comes to positioning. She can split the battlefield with it and provide cover for her allies. The damage reduction, while not big, should still not be underestimated as it meshes with her other tools to blunt her foe's attacks.
Geo-armor is a shield that, instead of directly the damage taken, reduces them significantly and scales with armor. It synergizes wonderfully with high armor heroes, like Timbersaw, Dragon Knight in the early-game and basically any Agi-carry in the late game. It is also very strong against magical-focused heroes such as Leshrac, OD or Viper.
Landslide is the main damaging skill. It requires to be close and personal to reach its full potential, putting Sophia in danger. But it deals a lot of damage when fully powered, as a 390 damage nuke is nothing to scoff at. It is great at turning around ganks at putting heavy pressure. A single wave is also not that bad.
Finally, the Totem Crystal is Sophia's main disruption tool. It summons a Totem that acts like a quick BKB-piercing stun on the closest target. While it is not reliable to stun one particular foe (as there is a significant delay between each stun, especially before lvl3), it is strong at creating another focal point in fights, much like Phoenix Supernova. It is also quite spammable.
However, Sophia has no mobility to speak of, unless going Aghs. That, and her so-so stats will force good positioning. While strong in early skirmishes, she will struggle to sustain heavy harass and rely a lot on Landslide for teamfights.
Lore
For seven days and seven nights the healers fought against death. When her breath became nothing more than imperceptible, they allowed the burial. But just as soon the first drop of dirt landed on her, the stones around her began to glow an outer-worldly shiny green. The light engulfed her and her eyes opened again. Vested with the power of the Gems, she found a new purpose in using her powers to protect those cannot do themselves. Rumours of a mighty sorcerer tracking her foes and using mountains to destroy them began to grow and Sophia-Who-Were-Born-Twice a name to respect, or to fear.
ITEM BUILDS
BUILD #1 - Support
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SITUATIONALS





BUILD #1 - Offlane
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SITUATIONALS



VOICE LINES
No voice lines added
ART GALLERY
CREDITS
Created 1088 days ago
Last edit today
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