Squirt, the River Nymph

SCORE

100

AWARDS

1

hero dota 2

{{ hp }}

+ {{ hp_regen }}

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+ {{ mana_regen }}

Strength

Agility

Intelligence

Melee

Ranged

Easy

Medium

Hard

+ {{ hero.lvlup_strength }}

+ {{ hero.lvlup_agility }}

+ {{ hero.lvlup_intelligence }}

Attack Damage

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BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}

+ {{ current_strength }} STR

+ {{ current_agility }} AGI

+ {{ current_intelligence }} INT

Attack Speed

{{ attack_per_second || 0 }} sec

between attacks

BAT {{ hero.attack_time }} + {{ current_agility }} IAS

Attack Range

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Armor

{{ armor }}

BASE {{ hero.defense_armor }}

+ {{ armor_added }}

Magic Resistance

{{ hero.defense_magic_resistance || 0 }}%

Status Resistance

0%

Movement Speed

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Turn Rate

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Vision

DAY

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NIGHT

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Roles

Carry

Support

Nuker

Disabler

Jungler

Durable

Escape

Pusher

Initiator

Strengths

Team-fight

Farm

Split-push

Siege

Base-Def.

Roshan

Damage output

Pure

Physical

Magical

ABILITIES

spell image

Q

{{spell_Q.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

W

{{spell_W.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

E

{{spell_E.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

R

{{spell_R.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

D

{{spell_D.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

F

{{spell_F.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

{{ current_spell.spell_type_name }}

{{ current_spell.spell_target_name }}

DAMAGE

{{ current_spell.spell_damage_type_name }}

PIERCES BKB NO YES
DISPELLABLE NO YES
BREAKEABLE NO YES
PROCS LINKENS NO YES
CAST WHILE ROOTED NO YES

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{{ attribute.value }}

Aghanim's Scepter Upgrade

{{ current_spell.mod_by_aghanims_scepter_desc }}

Aghanim's Shard Upgrade

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TALENT TREE

+100 HYDRO PUMP TORRENT DPS

25

+2s EBB DROWN DURATION

+8% MAX HP FLOW HEAL

20

AQUA RING +2% MAX HP REGEN

PUDDLE SPRITES GIVE ALLIES 15% MOVEMENT SPEED FOR 3s

15

PUDDLE SPRITES 17% CHANCE 170% CRIT

+7 HP/MANA REGEN IN RVER

10

PUDDLE SPRITES +17 DAMAGE

DESCRIPTION & LORE

Description

This hero has no lore added.

Lore

There is a peaceful river that runs through a small forest clearing, in a place far from any city or town. It is a place where dragonflies play along the edge of the water, where fish swim happily in the stream, where bullfrogs hop from lily pad to lily pad. More often than not, this peace is broken by the great battles of heroes in defense of their ancients that turn the waters red and litter them with powerful magic artifacts and the toxic debris from destructive spells. This violence displeases the river's guardian, its playful Nymph who calls herself Squirt. She is a lost spirit, a young girl from an age long forgotten who drowned while swimming drunk, her body never found or buried. Now she spends her idyllic afterlife protecting others who swim in the river from her own grim fate, and the river itself from those who would ruin its natural beauty. But as these battles for the destiny of the ancients drag on, she found her duties far more difficult than ever before, and now has gathered up an army of Puddle Sprites to end the battle once and for all and stop pollution.

based on two different versions of an old hero concept:
https://dotaconcept.com/hero/64
https://dotaconcept.com/hero/1948

ITEM BUILDS

BUILD #1 - HEALER BUILD

INTENDED ROLES

1

2

3

4

5

Play as a hard support, abusing the power of Aqua Ring with Bottle or Urn of Shadows to quickly heal allies to full, or Urn of Shadows with Puddle Spirits for guaranteed kills. Use Aqua Ring and Ebb + Flow to keep allies alive during early fights, and control the lane, using the heals to push and prevent last hits. Holy Locket helps boost your healing and gives a quick recharge for popping your ultimate. Luxury Items like Bloodthorn or Refresher Orb can massively increase its damage. Your ultimate is good for turning big teamfights and breaking tanks, or securing brutal kills by pulling enemies into towers or towards allies with other stuns the same way you would playing as Pudge, Mars or Magnus.

EARLY GAME

MID GAME

LATE GAME

SITUATIONALS

VOICE LINES

No voice lines added

ART GALLERY

CREDITS

Created 823 days ago

Last edit today

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Created by

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25 posts made - Member since 2022

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