Veno rework (carry/core Veno, universal)

SCORE

70

AWARDS

1

hero dota 2

{{ hp }}

+ {{ hp_regen }}

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+ {{ mana_regen }}

Strength

Agility

Intelligence

Melee

Ranged

Easy

Medium

Hard

+ {{ hero.lvlup_strength }}

+ {{ hero.lvlup_agility }}

+ {{ hero.lvlup_intelligence }}

Attack Damage

{{ min_damage }}-{{ max_damage }}

BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}

+ {{ current_strength }} STR

+ {{ current_agility }} AGI

+ {{ current_intelligence }} INT

Attack Speed

{{ attack_per_second || 0 }} sec

between attacks

BAT {{ hero.attack_time }} + {{ current_agility }} IAS

Attack Range

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Armor

{{ armor }}

BASE {{ hero.defense_armor }}

+ {{ armor_added }}

Magic Resistance

{{ hero.defense_magic_resistance || 0 }}%

Status Resistance

0%

Movement Speed

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Turn Rate

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Vision

DAY

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NIGHT

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Roles

Carry

Support

Nuker

Disabler

Jungler

Durable

Escape

Pusher

Initiator

Strengths

Team-fight

Farm

Split-push

Siege

Base-Def.

Roshan

Damage output

Pure

Physical

Magical

ABILITIES

spell image

Q

{{spell_Q.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

W

{{spell_W.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

E

{{spell_E.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

R

{{spell_R.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

D

{{spell_D.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

F

{{spell_F.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

{{ current_spell.spell_type_name }}

{{ current_spell.spell_target_name }}

DAMAGE

{{ current_spell.spell_damage_type_name }}

PIERCES BKB NO YES
DISPELLABLE NO YES
BREAKEABLE NO YES
PROCS LINKENS NO YES
CAST WHILE ROOTED NO YES

{{ attribute.name }}

{{ attribute.value }}

Aghanim's Scepter Upgrade

{{ current_spell.mod_by_aghanims_scepter_desc }}

Aghanim's Shard Upgrade

{{ current_spell.mod_by_aghanims_shard_desc }}

TALENT TREE

Veno damage to ward +8%

25

Noxious Plague Aura reduces 200 Attack Speed

-1s Plague Ward Cooldown

20

+1.5% Noxious Plague Max HP Damage

+30 base damage

15

8% Poison Sting Slow

-5s Venomous Gale Cooldown

10

20% Poison Sting Regen Reduction

DESCRIPTION & LORE

Description

A simple Venomancer rework that makes him more of a turret core, while still being able to flex as a support.

Only two major changes have been made.

Plague wards now gain damage off of Venomancer's base damage. Allowing him to scale much better. The wards are now further boosted by his scepter, having a shard and a scepter dedicated to a weird anti-dispel gimmick is stupid. Now his scepter boosts the utility of his wards. Without scepter the wards have reduced attack range from normal, with scepter they have more than normal.

His shard is largely the same, but it now always stuns on ending (shorter duration), and instead of dealing damage it spawns two plague wards on the target.

His talents have been changed. His left talent tree is core/carry Veno. Mostly focused around boosting his wards. His right talent tree is support Veno, and gives utility.


Not sure if the numbers on plague wards are entirely right. I'll have to wait till this website allows universal heroes before I can really check it. My intention is that the wards deal less damage early game, especially if you don't build any base damage. But they deal more damage late game even if you don't build any base damage.

Lore

This hero has no lore added.

ITEM BUILDS

No item builds added.

VOICE LINES

No voice lines added

ART GALLERY

CREDITS

Created 492 days ago

Last edit today

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Created by

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106 posts made - Member since 2023

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