N'kari Arch-Tempter

SCORE

100

AWARDS

1

hero dota 2

{{ hp }}

+ {{ hp_regen }}

{{ mana }}

+ {{ mana_regen }}

Strength

Agility

Intelligence

Melee

Ranged

Easy

Medium

Hard

+ {{ hero.lvlup_strength }}

+ {{ hero.lvlup_agility }}

+ {{ hero.lvlup_intelligence }}

Attack Damage

{{ min_damage }}-{{ max_damage }}

BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}

+ {{ current_strength }} STR

+ {{ current_agility }} AGI

+ {{ current_intelligence }} INT

Attack Speed

{{ attack_per_second || 0 }} sec

between attacks

BAT {{ hero.attack_time }} + {{ current_agility }} IAS

Attack Range

{{ hero.attack_range || 0 }}

Armor

{{ armor }}

BASE {{ hero.defense_armor }}

+ {{ armor_added }}

Magic Resistance

{{ hero.defense_magic_resistance || 0 }}%

Status Resistance

0%

Movement Speed

{{ hero.mobility_speed || 0 }}

Turn Rate

{{ hero.mobility_turn_rate || 0 }}

Vision

DAY

{{ hero.mobility_vision_day || 0 }}

NIGHT

{{ hero.mobility_vision_night || 0 }}

Roles

Carry

Support

Nuker

Disabler

Jungler

Durable

Escape

Pusher

Initiator

Strengths

Team-fight

Farm

Split-push

Siege

Base-Def.

Roshan

Damage output

Pure

Physical

Magical

ABILITIES

spell image

Q

{{spell_Q.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

W

{{spell_W.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

E

{{spell_E.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

R

{{spell_R.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

D

{{spell_D.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

F

{{spell_F.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

{{ current_spell.spell_type_name }}

{{ current_spell.spell_target_name }}

DAMAGE

{{ current_spell.spell_damage_type_name }}

PIERCES BKB NO YES
DISPELLABLE NO YES
BREAKEABLE NO YES
PROCS LINKENS NO YES
CAST WHILE ROOTED NO YES

{{ attribute.name }}

{{ attribute.value }}

Aghanim's Scepter Upgrade

{{ current_spell.mod_by_aghanims_scepter_desc }}

Aghanim's Shard Upgrade

{{ current_spell.mod_by_aghanims_shard_desc }}

TALENT TREE

+6%/6/6 Sadomasochism lifsteal/damage/health regen

25

-60 seconds Acquiescence cooldown

+6 seconds Sadomasochism stack duration

20

+600 Willing Prey cast range

-0.5 Sadomasochism cooldown

15

Willing Prey reduces armor by 6

+6 Witstealer sword attack speed loss

10

+12% magic resistance

DESCRIPTION & LORE

Description

N'kari is a melee agility hyper carry who doesn't fight fair. He's got 3 ways of weaking his enemy's ability to fight while boosting himself up through being hurt and hurting enemies. He can start a battle by silencing his opponent and slowing them, once the silence is over the enemy might find that they've lost 36 intelligence (and thus 432 mana) and a tonne of attack speed and thus might not have the power or the mana to fight back. And that's not even factoring in his ultimate that will force an enemy to be unable to take any action, even actions that could normally be taken while stunned.

Even though Slaanesh is my least favorite of the chaos gods I did my best to sprinkle in some of that Slaanesh flavor. The number 6 is all over the place. And like in the lore where Slaanesh is the weakest but has the potential to become the strongest God so will N'kari start weak but become really strong late into the game.

Lore

N'Kari, also called the "Soul-Flayer," the "Flesh-Tempter," the "Arch-Tempter," the "Bejewelled One," the "Chosen of Slaanesh", the "Herald of Dismay" and "Lord of a Thousand Songs," is the greatest Keeper of Secrets among the Daemonic legions of the Chaos God Slaanesh.
He has pursued a millennia-long vendetta against the descendants of Aenarion and the High Elves of Ulthuan following nearly six millennia of imprisonment within the Great Vortex in the wake of his second battle with the very first Phoenix King, Aenarion.

Nobody knows how this greater Daemon entered the war of the ancients, but it must be part of his master's great game.

ITEM BUILDS

BUILD #1 - Carry

INTENDED ROLES

1

2

3

4

5

Carry is N'kari's only viable role. His early game is too weak to survive any other lane. But if he can hold out his late game becomes brutal. For his skill build Sadomasochism should almost always be maxed first as it's his farming and laning spell. Witstealer sword is typically leveled last as it doesn't benefit farming and is most useful later in the game as a dueling tool, a single point is typically good enough for the early portions of the game anyways. For his talents getting all Sadomasochism talents is ideal if you're winning the game as it becomes incredibly power with all talents. If the game isn't going so good though then his other talents can allow him to play more around pick offs and catching key targets. In the early game build what you need to survive most of all. A vanguard gives you some valuable HP and damage block which is really good with Sadomasochism, it also builds into Abyssal later. Scepter is N'Kari's farming item. The build up might be bit rough, but in the end it's cheaper and stronger late game than Battlefury and it synergizes with illusion. Speaking of illusions, manta style is your big core item. His illusions benefit from both his passives, the scepter, and the shard, making his manta illusions scale like beasts. Skadi of course goes great with illusions and give you some of that beef and mana you're missing. Shadow blade will give you the mobility and pick off potential and combined with Willing Prey it's like you already heave an Orchid. Butterfly, Abyssal, and Moonshard are the late game finisher items for N'Kari. For situational items BKB might be required against high magic damage line up. Swift blink for when shadow blade just isn't fast enough. Crit is great with your scepter and illusions, so good that you might want to buy Daedalus in addition to your shard for crit chance, especially if you got a blink instead of a silver edge. Heart for if you really don't want to get bursted anymore. MKB when evasion is a factor. If you're stinking rich getting a radiance instead of a scepter early and then going back for the Aghs Blessing can get you even more farmed than before.

EARLY GAME

MID GAME

LATE GAME

SITUATIONALS

VOICE LINES

No voice lines added

ART GALLERY

CREDITS

Created 458 days ago

Last edit today

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106 posts made - Member since 2023

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