
{{ hp }}
+ {{ hp_regen }}
{{ mana }}
+ {{ mana_regen }}
Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
+ {{ hero.lvlup_strength }}
+ {{ hero.lvlup_agility }}
+ {{ hero.lvlup_intelligence }}
Attack Damage
{{ min_damage }}-{{ max_damage }}
BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}
+ {{ current_strength }} STR
+ {{ current_agility }} AGI
+ {{ current_intelligence }} INT
Attack Speed
{{ attack_per_second || 0 }} sec
between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
{{ hero.attack_range || 0 }}
Armor
{{ armor }}
BASE {{ hero.defense_armor }}
+ {{ armor_added }}
Magic Resistance
{{ hero.defense_magic_resistance || 0 }}%
Status Resistance
0%
Movement Speed
{{ hero.mobility_speed || 0 }}
Turn Rate
{{ hero.mobility_turn_rate || 0 }}
Vision
DAY
{{ hero.mobility_vision_day || 0 }}
NIGHT
{{ hero.mobility_vision_night || 0 }}
Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
{{ current_spell.spell_type_name }}
{{ current_spell.spell_target_name }}
DAMAGE
{{ current_spell.spell_damage_type_name }}
{{ attribute.name }}
{{ attribute.value }}
Aghanim's Scepter Upgrade
{{ current_spell.mod_by_aghanims_scepter_desc }}
Aghanim's Shard Upgrade
{{ current_spell.mod_by_aghanims_shard_desc }}
TALENT TREE
+30 armor & +30% magic resistance during Arsenal
25
+18 second Mutate duration
+120 Tentacle damage
20
-15 second Inhuman Persistence cooldown
-8 seconds Arsenal cooldown
15
+10% Mutate and Regenerate max HP heal
+0.5 Tentacle max channel duration
10
+100 Inhuman Persistence barrier
DESCRIPTION & LORE
Description
Nemesis is the titular pursuer enemy of Resident Evil 3: Nemesis. I did my best attempt to translate him into dota. Nemesis's most identifying trait is that he just keeps coming back. Relentlessly pursuing Jill throughout the game. What sets him apart from pursuer type enemies in previous Resident Evil games is that Nemesis uses weapons. Not just one, but a whole arsenal of them. I did my best to incorporate both of these ideas in his designs.
Tentacle inspiration: https://www.youtube.com/watch?v=r5SrVFyKLvw
Arsenal inspiration:
-Flamethrower: https://www.youtube.com/watch?v=0tSifELSsaM
-Rocket launcher: https://www.youtube.com/watch?v=pWSWf_Uzv4U
-Minigun: https://youtu.be/GlrXrwdpwl4?si=KX9xQy6KY9diPJBB&t=170
Inhuman Persistence inspiration: https://www.youtube.com/watch?v=TBHjhB-kCow (Might be a weaker inspiration. But the thing is that Nemesis always comes back, even after he's "killed").
Mutate inspiration: https://youtu.be/Etx1v5iPrwE?si=y_piJXcgwgG1waEN&t=1444 (watch from 24:04 till 25:00)
Scepter inspiration: https://www.youtube.com/watch?v=9amabOQsmSk
Lore
This hero has no lore added.
ITEM BUILDS
No item builds added.
VOICE LINES
1

Stars.

Stars.
6

Stars.

Stars.
12

Stars.

Stars.
18

Staaars?
25

Stars!
30

STAAAAAAARS!
ART GALLERY
CREDITS
Created 521 days ago
Last edit today
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