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Strength
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Intelligence
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Hard
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+ {{ hero.lvlup_intelligence }}
Attack Damage
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+ {{ current_agility }} AGI
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Attack Speed
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Attack Range
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Armor
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Magic Resistance
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Status Resistance
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Movement Speed
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Turn Rate
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Vision
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NIGHT
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Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
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Magical
ABILITIES
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DAMAGE
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Aghanim's Scepter Upgrade
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Aghanim's Shard Upgrade
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TALENT TREE
+20% status resistance
25
+2% Arcane Orb Damage
+0.15 Sanity's Eclipse Mana Difference Multiplier
20
-5s Astral Imprisonment cooldown
Sanity’s Eclipse 40% tapering slow for 10s
15
+100 Astral Imprisonment cast range
+20 Attack Speed
10
+200 Health
DESCRIPTION & LORE
Description
Intelligence gain reduced from 4.2 to 3.9
Base armor reduced by 0.5
Base attack time increased from 1.9 to 2.2
Arcane Orb:
Arcane Orb is now counted as both spell damage and attack damage (this means it interacts with lifesteal, damage block, mana break, and splash/cleave)
Now does 9%/10%/11%/12% of max mana as damage
Mana cost increased from 20% of current mana to 22%
Can now target banished enemies with a damage penalty of 50% (only Arcane Orb damage is not negated when attacking a banished enemy)
Astral Imprisonment:
Now if an enemy hero stays within 600 radius of an enemy hero under the effect of Astral Imprisonment for 0.6 seconds, the banish stops prematurely. Does not count if the enemy within range is also banished
Now has 2 charges
Outworld Destroyer can now cast spells while in the prison (a ghostly image of Outworld Destroyer will be created above Astral Imprisonment if he casts spells within it)
Banish duration increased from 1.75/2.5/3.25/4 to 2.5/3/3.5/4
Cast range reduced from 650 to 475/525/575/625
No longer steals mana
Shard no longer increases mana steal
Cooldown increased from 18/16/14/12 to 45/40/35/30
Mana cost increased from 150 to 190
Shard now increases cast range by 150
Essence Flux:
Now causes all spells Outworld Destroyer casts to remove 2%/3%/4%/5% of an enemy’s maximum mana
Outworld Destroyer himself will gain 1.5x the mana removed
Astral Imprisonment will steal 2x the base amount, while Sanity’s Eclipse will steal 4x the base amount (done before damage is dealt)
Mana steal lasts 30/40/50/60 seconds
Proc chance increased from 30% to 100%
Max mana restored reduced from 25%/35%/45%/55% to 6%/9%/12%/15%
Scepter cooldown reduced from 60 to 45
Sanity’s Eclipse:
Cast animation increased from 0.25 to 2.5
Illusion damage multiplier increased from 200% to 1000%
Radius can now be seen by allies and enemies while casting
Radius increased from 400/500/600 to 600/650/700
Base damage rescaled from 200/300/400 to 300/325/350
Mana allergy duration increased from 7 to 10/14/18
Mana allergy damage based on mana cost increased from 100% to 100%/150%/200%
Mana difference multiplier increased from 0.4 to 0.5/0.75/1
Cooldown increased from 160/145/130 to 190/175/160
Mana cost increased from 200/325/450 to 200/400/600
Talents:
Level 15: Changed from +30 movement speed to Sanity’s Eclipse 40% tapering slow for 10s
Level 20: Changed from +20 strength to -5s Astral Imprisonment cooldown
Level 25: Changed from -60s Sanity’s Eclipse cooldown to +20% status resistance
Lore
Another big change is that his ult, which has been known as an all or nothing type skill, now has some counterplay with the very long cast time and visible radius. But once again, OD can counter this by imprisoning himself to make himself safer from interruptions.
The last big changes were to Arcane Orb and Essence Flux. Now they're consistent in that Orb now works off of max mana rather than constantly changing current mana, and Essence Flux has no proc chance anymore.
ITEM BUILDS
No item builds added.
VOICE LINES
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ART GALLERY
CREDITS
Created 324 days ago
Last edit today
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