![hero dota 2](/img_public/7861704552414_hero_image.jpg)
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Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
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Attack Damage
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Attack Speed
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Attack Range
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Armor
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Magic Resistance
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Status Resistance
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Movement Speed
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Turn Rate
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Vision
DAY
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NIGHT
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Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
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DAMAGE
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Aghanim's Scepter Upgrade
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Aghanim's Shard Upgrade
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TALENT TREE
Triple Strike Phantom Dagger
25
+8% Coup de Grace Chance
Phantom Dagger -5 Armor Corruption
20
+25% Phantom Dagger Damage
Deadly Focus Critical Strikes have 35% Cleave
15
+30% Lifesteal on Bleeding Targets (affects allies as well)
-1.5s Phantom Dagger/Strike Cooldown
10
+40 Attack Speed Against units that have the Phantom Dagger Debuff
DESCRIPTION & LORE
Description
+ Str increased from 19 + 2 > 20 + 2.2
- Agi (Gain) decreased from 21 + 3.2 > 21 + 3
+ Int increased from 15 + 1.7 > 18 + 1.8
Rework Summary:
* Stifling Dagger and Phantom Strike are combined into one ability/sub-ability. Dagger now deals lower damage and slows less. However, it also comes bundled with the phantom strike ability.
* Phantom Strike ability is no longer as flexible as it was (cannot be used to escape as easily, can only target enemies that are under the dagger effect) and does not provide increased physical burst. Has slightly higher cast range than before at max level. It can also be used to get in position to cast Fan of Knives
* Fan of Knives is now a basic ability. No longer provides a burst of damage and break. Instead, it applies a bleeding effect which deals fixed + Max HP based DoT. Allows PA to contribute damage to fights even if she falls behind. Can also work as an okay farming tool, but costs a fair bit of mana for a low int hero like PA so she needs to itemize accordingly. Later on, it also makes coup de grace crits much more consistent.
* Aghs Shard provides the break effect and also applies the dagger debuff to all enemies hit by fan of Knives. This provides PA with some degree of soft disable and lets her blink to any enemies that get hit by the ability.
* Coup de Grace is mostly the same as before, with a slightly lower crit damage and higher chance.
* Level 10 left Talent provides a bit of attack speed on the dagger (mimicking the effect from the old W, but to a smaller degree and longer duration)
* Level 15 Left Talent can help to speed up farm for longer games, while the Right Talent can provide sustain in fights
* Level 20 Talents both increase the damage output of Q, but in different manners.
* Level 25 Talents are almost the same as before. The triple dagger is now also important because it triples the potential targets to jump. The increased coup chance can be further amplified by the bleed effect (increasing the total proc chance to (20 + 8) * 1.5 = 42%)
* Stat Changes give her a little more str (since she doesn't have an easy escape) and int (to cast her W). Agi gain is slightly nerfed to compensate
* A new build would need to incorporate some stats and mana sustain. Falcon Blade or Diffusal Blade or Echo Saber into a Harpoon later on could be viable. The Harpoon/Diffusal active could help to gap close when Phantom Dagger/Strike is on cooldown or doesn't have valid targets. Overall items can worry less about farming (since the new W and level 15 can shore up her farming speed) and can focus more on surviving and getting PA in fighting shape.
Lore
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ITEM BUILDS
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VOICE LINES
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ART GALLERY
CREDITS
Created 245 days ago
Last edit today
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