Nortrom, the Silencer (REWORK)

SCORE

70

AWARDS

1

hero dota 2

{{ hp }}

+ {{ hp_regen }}

{{ mana }}

+ {{ mana_regen }}

Strength

Agility

Intelligence

Melee

Ranged

Easy

Medium

Hard

+ {{ hero.lvlup_strength }}

+ {{ hero.lvlup_agility }}

+ {{ hero.lvlup_intelligence }}

Attack Damage

{{ min_damage }}-{{ max_damage }}

BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}

+ {{ current_strength }} STR

+ {{ current_agility }} AGI

+ {{ current_intelligence }} INT

Attack Speed

{{ attack_per_second || 0 }} sec

between attacks

BAT {{ hero.attack_time }} + {{ current_agility }} IAS

Attack Range

{{ hero.attack_range || 0 }}

Armor

{{ armor }}

BASE {{ hero.defense_armor }}

+ {{ armor_added }}

Magic Resistance

{{ hero.defense_magic_resistance || 0 }}%

Status Resistance

0%

Movement Speed

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Turn Rate

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Vision

DAY

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NIGHT

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Roles

Carry

Support

Nuker

Disabler

Jungler

Durable

Escape

Pusher

Initiator

Strengths

Team-fight

Farm

Split-push

Siege

Base-Def.

Roshan

Damage output

Pure

Physical

Magical

ABILITIES

spell image

Q

{{spell_Q.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

W

{{spell_W.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

E

{{spell_E.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

R

{{spell_R.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

D

{{spell_D.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

F

{{spell_F.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

{{ current_spell.spell_type_name }}

{{ current_spell.spell_target_name }}

DAMAGE

{{ current_spell.spell_damage_type_name }}

PIERCES BKB NO YES
DISPELLABLE NO YES
BREAKEABLE NO YES
PROCS LINKENS NO YES
CAST WHILE ROOTED NO YES

{{ attribute.name }}

{{ attribute.value }}

Aghanim's Scepter Upgrade

{{ current_spell.mod_by_aghanims_scepter_desc }}

Aghanim's Shard Upgrade

{{ current_spell.mod_by_aghanims_shard_desc }}

TALENT TREE

GLOBAL SILENCE MUTLIPY SPELL DAMAGE ENEMIES TAKE x2

25

CURSE OF THE SILENT +5 STACKS WHEN ALLIES CAST SPELLS

LAST WORD MUTES

20

SILENCE APPLIES CURSE OF THE SILENT

+150 LAST WORD MAX DAMAGE

15

-20s GLOBAL SILENCE COOLDOWN

+1 BOUNCE LIMIT GLAIVES OF WISDOM

10

+7 CURSE OF THE SILENT DPS PER STACK

DESCRIPTION & LORE

Description

https://liquipedia.net/dota2/Silencer

Can silence all enemies on the map.

Two hundred years of selective breeding had produced Nortrom, the prophesied war-mage that would bring glory to the order of Aeol Drias. Therefore, disgust and disappointment followed when it was found that the boy could cast not even a hex. Yet, on the day of final testing, Nortrom would have the Last Word. His arranged opponents fell under an Arcane Curse, draining their health and prolonging the curse with each incantation made. Then, there was Global Silence. Not a gasp or whisper escaped their lips as Nortrom cut his challengers to ribbons with his multi-pronged Glaives, stealing their intelligence to add to his own. At that moment, it became clear to all watching — The absence of magic can be the greatest magic of all.

Update 1.1 5/11/2024

Reshuffled abilities to match base hero ability layout.

Deprecated Disquiet Innate Passive to be part of reworked Glaives of Wisdom.

Glaives of Wisdom:

OLD

Silencer enchants his glaives with his wisdom before every attack, dealing magical damage after the enchantment expires based on his Intelligence. Enchantment expires instantly on Silenced enemies and it bounces to all enemies in 500 range.

ENCHANTMENT TIMER

1

INTELLIGENCE AS DAMAGE

60/75/90/105%

NEW

Silencer enchants his glaives with his wisdom before every attack, causing the attack to apply a debuff that deals damage based on his Intelligence after a short delay and steals Intelligence for a longer duration. The damage increases for each point of Intelligence stolen. Silencer permanently steals 2 Intelligence from Enemy Heroes that die with the debuff.

DELAY
1.2



INTELLIGENCE AS DAMAGE
60/75/90/105%



INT STOLEN
1/2/3/4



INT STEAL DURATION
20/25/30/35



DAMAGE PER INT STOLEN
5/6/7/8% SILENCER INT

Update 1.2 5/12/2024

Int Steal moved from Glaives to Curse of the Silent.

NEW GLAIVES

Silencer enchants his glaives with his wisdom before every attack, causing the attack to apply a debuff that deals damage based on his Intelligence after a short delay and bounces to enemies. No bounce limit on Silenced enemies and can bounce to Silenced enemies multiple times.

DELAY
1.2



INTELLIGENCE AS DAMAGE
60/75/90/105%



BOUNCE LIMIT
2/3/4/5



BOUNCE RANGE
ATTACK RANGE X 2



NEW CURSE OF THE SILENT

DPS PER STACK from 10/14/18/22 to 12/16/20/24

Ulti Scepter put into the Talents instead

25 Talent +40% Glaives Int as Damage to Global Silence multiplies Spell Damage affected enemies take by 2x
20 Talent Global Silence Constantly Dispelled Silencer replaced with Global Silence is Re-Applied on Dispel

Curses enemies in a target area, granting True Sight on them, and applying a stack of damage over time each second. Damage over time stacks are reset when the enemy casts a spell. Base debuff does not tick down on Silenced enemies, and a penalty duration is applied to it when Allies cast spells near affected enemies. Every time Curse of the Silent DPS Stacks tick for damage, Silencer steals 1 Intelligence for 20 seconds. If the enemy dies during Curse of the Silent he steals 2 Intelligence permanently.

New Scepter

Global Silence amplifies Spell Damage enemies take from Silencer by 1.8x the difference between Silencer and his enemy's intelligence.

Update 1.3 5/20/2024

Q - Curse of the Silent

Now gets dispelled when the enemy casts a Spell.

Temporary Int Steal from 1/1/2/3 to 1/2/3/4

Temporary Int Steal applied for every second Curse of the Silent lasts rather than when it deals damage.

Permanent Int Steal from 2 to 1/2/3/4

W - Glaives of Wisdom

No Delay

No Bounce Limit on Silenced Enemies

Bounce Limit from 2/3/4/5 to 5


Scepter - Global Silence

OLD

Global Silence amplifies Spell Damage enemies take from Silencer by 1.8x the difference between Silencer and his enemy's intelligence.

NEW

Global Silence amplifies Spell Damage enemies take from Silencer by 2x the difference between Silencer and his enemy's Intelligence. If an enemy is dispelled during Global Silence, it and all dispelled debuffs are refreshed for their remaining duration.

Shard - Last Word

OLD

Last Word has 2 Charges and can be cast on Ally Heroes. On allies it gives 55% increased move speed rather than slow. Enemy heroes in 500 AOE of the target will be Silenced for 3 seconds whenever they cast a spell during the enchantment.

NEW

Last Word has 2 Charges and can target allies to give 55% Move and Cast Speed instead of Slowing. During either enemy or ally enchantment, enemies that cast spells in the Damage AOE get Silenced 2 seconds.

TALENTS

20R: GLOBAL SILENCE RE-APPLIED ON DISPEL -> SILENCE APPLIES CURSE OF THE SILENT

15R: SILENCE APPLIES CURSE OF THE SILENT -> -20s GLOBAL SILENCE COOLDOWN

Lore

Part of the seventh and final generation of a carefully designed pedigree, Nortrom was bred by the ancient order of the Aeol Drias to be the greatest magic user the world had ever seen. He was the prophesied one, the culmination of two-hundred years of careful pairings, a war-mage who would bring glory to the order, and destruction to their sworn enemies, The Knights of the Fold.

Raised with other young mages in a hidden cantonment among the hills of the Hazhadal Barrens, the order's preceptors waited for Nortrom's abilities to manifest. While the other students honed their talents with fire, or ice, or incantatory spells, Nortrom sat silent and talentless, unable to cast so much as a hex. As the day of final testing approached, he still hadn't found his magic. In disgust, the preceptors berated him, while the children laughed. "You are no mage," the head of the order declared. Still, Nortrom did not slink away. He entered the day of testing and faced down the young mages who had mocked him. And then his preceptors learned a valuable lesson: a lack of magic can be the greatest magic of all. Nortrom silenced the young mages one by one and defeated them in single combat, until he alone stood as champion of the Aeol Drias, in fulfillment of the prophecy.

ITEM BUILDS

BUILD #1 - Nuker Build

INTENDED ROLES

1

2

3

4

5

This new Silencer specializes in setting up huge nukes over the course of a fight, and leans much more into the combo that Last Word and Curse of the Silent have. Arcane Curse, now back to being called Curse of the Silent, gives him reliable True Sight to complement Last Word's vision and the slow from Arcane Curse has been moved to Last Word. All of these changes make him able to bait out and kill Invisible heroes very easily. With a delay on his Glaives, he wants to cast his spells first then lay attacks over their duration on enemies to boost their damage. With his new Scepter, enemies that dispel Global Silence will instead suffer it for up to double the duration. His new Shard lets him use the new Last Word as a defensive buff for allied casters and brings back his infamous Last Word Aura for a short time to silence enemies when they cast spells.

EARLY GAME

MID GAME

LATE GAME

SITUATIONALS

VOICE LINES

No voice lines added

ART GALLERY

CREDITS

Created 199 days ago

Last edit today

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