
{{ hp }}
+ {{ hp_regen }}
{{ mana }}
+ {{ mana_regen }}
Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
+ {{ hero.lvlup_strength }}
+ {{ hero.lvlup_agility }}
+ {{ hero.lvlup_intelligence }}
Attack Damage
{{ min_damage }}-{{ max_damage }}
BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}
+ {{ current_strength }} STR
+ {{ current_agility }} AGI
+ {{ current_intelligence }} INT
Attack Speed
{{ attack_per_second || 0 }} sec
between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
{{ hero.attack_range || 0 }}
Armor
{{ armor }}
BASE {{ hero.defense_armor }}
+ {{ armor_added }}
Magic Resistance
{{ hero.defense_magic_resistance || 0 }}%
Status Resistance
0%
Movement Speed
{{ hero.mobility_speed || 0 }}
Turn Rate
{{ hero.mobility_turn_rate || 0 }}
Vision
DAY
{{ hero.mobility_vision_day || 0 }}
NIGHT
{{ hero.mobility_vision_night || 0 }}
Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
{{ current_spell.spell_type_name }}
{{ current_spell.spell_target_name }}
DAMAGE
{{ current_spell.spell_damage_type_name }}
{{ attribute.name }}
{{ attribute.value }}
Aghanim's Scepter Upgrade
{{ current_spell.mod_by_aghanims_scepter_desc }}
Aghanim's Shard Upgrade
{{ current_spell.mod_by_aghanims_shard_desc }}
TALENT TREE
+500 Tectonic Payload damage
25
+2 Artillery guns
-5s Sky Whale Harpoon cooldown
20
-3s Artillery cooldown
+8% Tectonic Payload slow
15
+1s Bombing Run maximum duration
+0.5s Flak Duration
10
+25 attack speed
DESCRIPTION & LORE
Description
Dreadnought is a ranged strength hero whose primary feature is his unique method of attacking. 5 artillery cannons constantly attack nearby enemies, each cannon deals 20% of his total attack damage. This means that combined Dreadnought always has 20% increased attack damage, but it is unreliably spread out over multiple targets. His normal attack order only makes 1 of his guns attack the specified target. If he wants all guns to shoot them then Dreadnought is going to have to use the active component of its innate ability. Dreadnought has the luxury of being able to fire while moving.
Aside from his unique way of attacking Dreadnought has a little mix of everything. Bombing run lets Dreadnought move unimpeded, but it is easily cancelled and can be a useless skill in many scenarios. Sky Whale Harpoon is a strong disable, but it is a skill shot and all its effects are dispellable. The harpoon and Bombing Run combo will together, allowing Dreadnought to pull an enemy along for a while. Flak is a powerful defensive ability but only against projectiles, it does nothing against melee opponent or area of effect spells. Lastly his ultimate is his most consistently useful skill, a powerful nuke combined with a global slow.
For some self critique, Dreadnought is a little bit too much like a mix of Gyro and Batrider. I might rework it in the future after the contest is over.
Lore
This hero has no lore added.
ITEM BUILDS
No item builds added.
VOICE LINES
No voice lines added
ART GALLERY
CREDITS
Created 260 days ago
Last edit today
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