![hero dota 2](/img_public/2431720559704_hero_image.jpg)
{{ hp }}
+ {{ hp_regen }}
{{ mana }}
+ {{ mana_regen }}
Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
+ {{ hero.lvlup_strength }}
+ {{ hero.lvlup_agility }}
+ {{ hero.lvlup_intelligence }}
Attack Damage
{{ min_damage }}-{{ max_damage }}
BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}
+ {{ current_strength }} STR
+ {{ current_agility }} AGI
+ {{ current_intelligence }} INT
Attack Speed
{{ attack_per_second || 0 }} sec
between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
{{ hero.attack_range || 0 }}
Armor
{{ armor }}
BASE {{ hero.defense_armor }}
+ {{ armor_added }}
Magic Resistance
{{ hero.defense_magic_resistance || 0 }}%
Status Resistance
0%
Movement Speed
{{ hero.mobility_speed || 0 }}
Turn Rate
{{ hero.mobility_turn_rate || 0 }}
Vision
DAY
{{ hero.mobility_vision_day || 0 }}
NIGHT
{{ hero.mobility_vision_night || 0 }}
Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
{{ current_spell.spell_type_name }}
{{ current_spell.spell_target_name }}
DAMAGE
{{ current_spell.spell_damage_type_name }}
{{ attribute.name }}
{{ attribute.value }}
Aghanim's Scepter Upgrade
{{ current_spell.mod_by_aghanims_scepter_desc }}
Aghanim's Shard Upgrade
{{ current_spell.mod_by_aghanims_shard_desc }}
TALENT TREE
+1 Cleansing Ritual Charge
25
25% Entwined Fates F1 Damage Reduction/Entwined Fates F2 Pierces BKB
Nothl Cloak applies a basic dispel
20
Nothl Cloak +75/3% HP damage
+0.75s Entwined Fates Duration
15
-2.5s Cleansing Ritual Cooldown
+15 Cleansing Ritual Heal/sec
10
+10%/2% Cleansing Ritual Heal as Damage
DESCRIPTION & LORE
Description
Q: Her first ability, Cleansing ritual, is an aoe spell that heals allies over 2 seconds and deals damage/slows enemies around the allies. The damage is relatively minor, with a strong slow but for a short duration. Allies with lower health are healed for slightly more.
W: Her second ability, Nothl Cloak, turns her ethereal and grants her status/slow resistance resistance. And any enemies that get too close to her take some damage and become feared. It can be used both as a save (due to the Ethereal/Status/Slow Resistance) as well as offensively to deal damage and disable enemies.
E: Her third ability, Wiccan Blood, is a toggleable passive. By default, it grants small amounts of movepseed, heal amp and cooldown acceleration. Cooldown acceleration is a relatively niche mechanic that makes your spells cooldowns tick faster. (Ex, with 100% Cooldown acceleration, a 10 second cooldown will completely cool down in 5 seconds)
The active toggle grants large amounts of mana cost reduction (offsetting her high % based mana costs) and grants more of the passive bonuses based on how much health you are missing. The health drain and health cost on spells helps you to reduce your own health so that you can better benefit from the active toggle.
D: Her Innate ability (Beyond the Grove), turns her into a ghost upon dying. By default, the ghost cannot really do anything, except move a little so that she can get into a good respawn spot and soak up some aoe gold/exp. But also cannot be killed.
On getting an Aghs however, she gains phased movement and can cast/use items/attacks with one caveat. Which is that she cannot deal damage to enemies or disable them as a ghost. Instead she would have to focus solely on buffing/healing/supporting allies. Any damage that she deals gets converted to healing for allies.
She is also unable to restore her HP or mana in this form, so if she takes too much damage, she would not be able to make use of her Wiccan Blood active toggle.
Also lets you choose to deny yourself to prevent the enemy from gaining gold/exp and granting an instant heal.
Her ultimate ability differs based on the Facet chosen.
Facet 1 provides a defensive ultimate that lets you redirect all damage/spells from an ally to yourself, essentially making it near impossible to kill the ally without first killing Aeysin. Additionally, it also strong dispels both targets and grants shared healing between both allies. Meaning that any heal/regen gained by one benefits both.
Facet 2 provides an offensive ultimate that works on a target enemy. Similar to a Harpoon, it pulls both Aeysin and the target to the center and also leashes them. Any damage taken by you is partially reflected to the target enemy, thus reducing the damage that you take and redirecting it to the enemy. Additionally, it also forces the enemy target to be disabled whenever you get disabled.
Your level 25 right talent updates based on the facet chosen.
Synergies:
Q -> W: The slow from your Cleansing Ritual can help you to close the gap between enemy targets, letting them be damaged by your Nothl Cloak.
Q -> E: The healing from Q can be used to shore up your HP if you lose too much from the health drain and HP Costs.
E -> Q: The heal amp provided by Wiccan Blood increases the healing from Cleansing Ritual
E -> W: The movespeed from Wiccan Blood allows you to get close easier for Nothl Cloak
E -> All spells/items. The cooldown acceleration and manacost reductions benefit all spell item usage in general
R F1 -> Q:
Due to the heal sharing, you can target either the ally or yourself with cleansing ritual and both will benefit from it. If you manage to get yourself as well as the ally affected by your ult, the healing is effectively doubled.
R F1 -> W:
Entwined Fates redirects spells towards you, thus making the status and slow resistance from Nothl Cloak even more useful.
R F1 -> E:
Entwined Fates redirects damage from an allied hero to you, thus lowering your HP and letting you get more bonuses from Wiccan Blood. It also lets you share these bonuses with your ally while Entwined Fates is active.
R F1 -> D (Innate) (Aghs):
Due to the damage sharing, Aeysin may die if she saves a target ally that is being bursted. But with the Aghs, she can keep providing defensive utility and healing as a ghost even after dying.
R F2 -> Q:
The ultimate pulls both heroes into melee range, allowing your Cleansing Ritual to damage and slow the enemy.
R F2 -> W:
The ultimate pulls both heroes into melee range, allowing your Nothl Cloak to damage and slow the enemy.
R F2 -> E
Due to the damage reflection, the self costs and health drain from Wiccan Blood will be reflected back to the enemy.
Aeysin is a hero that can have a significant impact with some items and levels, making her well suited to play pos 3/4 role.
In terms of an item build, defensive and utility items would always be useful in teamfights. Auras are good too since you are quite tanky and likely to stay quite long.
Aghs is a good pickup on any position since it means that you are never out of the fight. It also lets you easily get several casts of your defensive/utility items and get even more use from aura items.
Lore
This hero has no lore added.
ITEM BUILDS
No item builds added.
VOICE LINES
No voice lines added
ART GALLERY
CREDITS
Created 60 days ago
Last edit today
Voting Results
What is your VOTE on this idea
You can change it at any time. You get 8 for voting once.
Voting points: NOT CLAIMED! VOTE! CLAIMED!
-10
+10
+20
+30 +1
UNLOCK VOTE OPTION AT SIDESHOP
VOTED!
We encountered some errors
- {{ ajax_error[0] }}
You must login to use this feature
COMMENTS
This post has {{ comments_total }} comments.
{{ comment.user_points }}
{{ reply.user_points }}