
{{ hp }}
+ {{ hp_regen }}
{{ mana }}
+ {{ mana_regen }}
Strength
Agility
Intelligence
Melee
Ranged
Easy
Medium
Hard
+ {{ hero.lvlup_strength }}
+ {{ hero.lvlup_agility }}
+ {{ hero.lvlup_intelligence }}
Attack Damage
{{ min_damage }}-{{ max_damage }}
BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}
+ {{ current_strength }} STR
+ {{ current_agility }} AGI
+ {{ current_intelligence }} INT
Attack Speed
{{ attack_per_second || 0 }} sec
between attacks
BAT {{ hero.attack_time }} + {{ current_agility }} IAS
Attack Range
{{ hero.attack_range || 0 }}
Armor
{{ armor }}
BASE {{ hero.defense_armor }}
+ {{ armor_added }}
Magic Resistance
{{ hero.defense_magic_resistance || 0 }}%
Status Resistance
0%
Movement Speed
{{ hero.mobility_speed || 0 }}
Turn Rate
{{ hero.mobility_turn_rate || 0 }}
Vision
DAY
{{ hero.mobility_vision_day || 0 }}
NIGHT
{{ hero.mobility_vision_night || 0 }}
Roles
Carry
Support
Nuker
Disabler
Jungler
Durable
Escape
Pusher
Initiator
Strengths
Team-fight
Farm
Split-push
Siege
Base-Def.
Roshan
Damage output
Pure
Physical
Magical
ABILITIES
{{ current_spell.spell_type_name }}
{{ current_spell.spell_target_name }}
DAMAGE
{{ current_spell.spell_damage_type_name }}
{{ attribute.name }}
{{ attribute.value }}
Aghanim's Scepter Upgrade
{{ current_spell.mod_by_aghanims_scepter_desc }}
Aghanim's Shard Upgrade
{{ current_spell.mod_by_aghanims_shard_desc }}
TALENT TREE
*Contraption can now be kicked 400 distance forward when you attack it
25
+140 Attack Speed vs Rooted Enemies
+0.4 Taunt Duration Enraging Slingshot
20
+30 Damage Per Second vs Damaged Targets Explosive Package. Lasts 4s
+260 Finding Radius Guerilla Warfare
15
+5 Max Traps Entrapment
-0.3 Activation Delay Entrapment
10
+300 Cast and Distance Range Enraging Slingshot
DESCRIPTION & LORE
Description
Author's Notes:
So, another concept this time Flipjax, The Guerilla Scourge. The impetus of the concept is to basically bring back certain concepts in the game that in a way just need to be remade in order for them to work in a sense. This time it's Old Techies. This basically brings back the stasis trap and green mines but retooled for a different context while removing or at least reducing the elements the abilities have that are considered problematic i.e taking the entire game hostage due to Old Techies' non proactive gameplay.
Feedback is always appreciated
Addendum:
For the level 25 contraptions kicking talent, this will only happen if he is within 200 radius of the trap or bomb he is to kick. Kicked traps or bombs can be activated or detonated mid slide.
Lore
ITEM BUILDS
No item builds added.
VOICE LINES
No voice lines added
ART GALLERY
CREDITS
Created 118 days ago
Last edit today
Voting Results
What is your VOTE on this idea
You can change it at any time. You get 8 for voting once.
Voting points: NOT CLAIMED! VOTE! CLAIMED!
-10
+10
+20
+30 +1
UNLOCK VOTE OPTION AT SIDESHOP
VOTED!
We encountered some errors
- {{ ajax_error[0] }}
You must login to use this feature
COMMENTS
This post has {{ comments_total }} comments.
{{ comment.user_points }}
{{ reply.user_points }}