Oblivion Shard

SCORE

20

AWARDS

0

hero dota 2

{{ hp }}

+ {{ hp_regen }}

{{ mana }}

+ {{ mana_regen }}

Strength

Agility

Intelligence

Melee

Ranged

Easy

Medium

Hard

+ {{ hero.lvlup_strength }}

+ {{ hero.lvlup_agility }}

+ {{ hero.lvlup_intelligence }}

Attack Damage

{{ min_damage }}-{{ max_damage }}

BASE {{ hero.attack_damage_min }} - {{ hero.attack_damage_max }}

+ {{ current_strength }} STR

+ {{ current_agility }} AGI

+ {{ current_intelligence }} INT

Attack Speed

{{ attack_per_second || 0 }} sec

between attacks

BAT {{ hero.attack_time }} + {{ current_agility }} IAS

Attack Range

{{ hero.attack_range || 0 }}

Armor

{{ armor }}

BASE {{ hero.defense_armor }}

+ {{ armor_added }}

Magic Resistance

{{ hero.defense_magic_resistance || 0 }}%

Status Resistance

0%

Movement Speed

{{ hero.mobility_speed || 0 }}

Turn Rate

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Vision

DAY

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NIGHT

{{ hero.mobility_vision_night || 0 }}

Roles

Carry

Support

Nuker

Disabler

Jungler

Durable

Escape

Pusher

Initiator

Strengths

Team-fight

Farm

Split-push

Siege

Base-Def.

Roshan

Damage output

Pure

Physical

Magical

ABILITIES

spell image

Q

{{spell_Q.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

W

{{spell_W.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

E

{{spell_E.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

R

{{spell_R.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

D

{{spell_D.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

spell image

F

{{spell_F.name || 'unnamed'}}

ACTIVE

PASSIVE

AUTOCAST

SCEPTER

SHARD

{{ current_spell.spell_type_name }}

{{ current_spell.spell_target_name }}

DAMAGE

{{ current_spell.spell_damage_type_name }}

PIERCES BKB NO YES
DISPELLABLE NO YES
BREAKEABLE NO YES
PROCS LINKENS NO YES
CAST WHILE ROOTED NO YES

{{ attribute.name }}

{{ attribute.value }}

Aghanim's Scepter Upgrade

{{ current_spell.mod_by_aghanims_scepter_desc }}

Aghanim's Shard Upgrade

{{ current_spell.mod_by_aghanims_shard_desc }}

TALENT TREE

+1s Riven Horizon Stun and Beam Duration

25

Riven Horizon Pierces Spell Immunity

-5s Reverberating Rift Cooldown

20

+3 Obsidian Barrage Shards

-0.1s Obsidian Barrage Interval

15

+6% Spell Lifesteal

+200 Health

10

+1s Shard Bolt Slow

DESCRIPTION & LORE

Description

Facet 1: Rifting Shard

Shard Bolt tears a minor rift on hit at the target’s position. The rift deals 50% of Shard Bolt’s damage in a 225 radius on creation and persists for 2s, slowing enemies inside by the same percentage as Shard Bolt’s slow. The rift’s slow refreshes while they remain inside.
Notes: Rift radius and damage benefit from Resonance radius and amplification.

Facet 2: Keen Resonator
-> see ability.

Description:
Oblivion Shard is a caster that trades his amount of spell output for spell power. His already longer cast times get increasingly worse as he casts, but the benefits for it make it matter: Nearly every aspect of his spellcasting is improved. It is important to balance his power and carefully decide when to reset. And to be aware that your reset and escape gets harder and harder the more you stack your innate passive. His ultimate can destroy team fights and deal immense damage, especially with more stacks, but actually hitting with it is no easy task without proper support from your team.

Lore

When the first Titans split the firmament, fragments of the void itself rained across the newborn worlds. Most of these fell as inert stone, lifeless and cold, but one shard drank deep from the fractured heavens. From this core grew an elemental unlike any other — a being not of flesh, nor of true stone, but of glassy obsidian seamed with endless night.

Legends tell of a mage who sought to bind the power of this shard, attempting to wield it as conduit. Instead, he was consumed, his will shattered and reformed into a consciousness that echoes still. From his broken spirit and the fragment’s abyssal hunger, Oblivion Shard emerged: a living fracture in reality.

It does not serve gods or mortals, but only the call of its own resonance. Wherever it moves, the air itself distorts, distances collapse, and wounds heal only to rupture anew. And when its horizon opens, not even the stars themselves can resist the pull of its annihilating beam.

ITEM BUILDS

No item builds added.

VOICE LINES

No voice lines added

ART GALLERY

CREDITS

Created 6 days ago

Last edit today

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Created by

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1 posts made - Member since 2025

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