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Description
When value is positive you gain heal aplification.
When value is negative you gain damage amplification.
Purity also gives 50 movement speed at the zero value. Each point apart from zero subtracts 2 points of this gained movement speed.
(Each hero should be rebalances to -50 movement speed at lvl 1 to remain the same)
Each point of purity equals 1 point the aplified attribute.
Examples:
+10 purity equals +10% heal amplification and -20 movement speed.
-27 purity equals +27% damage amplification and -54 movement speed.
You get -1 purity by killing an enemy and also every 10k damage done.
You get +1 purity with a killing assist and also every 5k heals.
Dying gets you 5 points closer to zero or zero if purity 5<.
CREDITS
Created 870 days ago
Last edit today
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