Flip map perspective

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A while ago I remember that the radient advantage contra dire was very high. The conclusion wasn't necessarily that the map not being mirrored was unbalanced, rather that the perspective of how radient saw the lanes allowed for a better overview of the peripheries. There was one a custom game which flipped the map for the dire team, so that the camera would have the same advantages. I do believe that it should always be like that, to remove the camera as a factor for map balance.

I do recall that playing this map as dire was an absolute nightmare, it really hurt my head, but I do believe that it's a matter of getting used to, as many things in Dota are.

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Created 235 days ago

Last edit today

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8 posts made - Member since 2024

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