Flag
Mechanics
Description
All healings received will damage you instead at 50%.
So if you try to heal 100hp for example, you will no heal and receive 50 damage.
It also works with hp regeneration. If your hp regen is +10, you will receive 5dmg instead every heal tick.
CREDITS
Created 1069 days ago
Last edit today
Voting Results
What is your VOTE on this idea
You can change it at any time. You get 8 for voting once.
Voting points: NOT CLAIMED! VOTE! CLAIMED!
-10
+10
+20
+30 +1
UNLOCK VOTE OPTION AT SIDESHOP
VOTED!
We encountered some errors
- {{ ajax_error[0] }}
You must login to use this feature
COMMENTS
This post has {{ comments_total }} comments.
{{ comment.user_points }}
{{ reply.user_points }}