1.0
version
intelligence HERO
melee
unspecified
Preferred role
Position not specified.
unspecified
Preferred role
Position not specified.
COMPLEXITY
Quasar
active ABILITY
Target an enemy with a shard of anti-matter that explodes to deal damage to it and nearby enemies. The positions of enemies hit are marked, adding bonus damage to the main target, and after a delay...
100/95/90/85
14/12/10/8
Quasar
active ABILITY
Target an enemy with a shard of anti-matter that explodes to deal damage to it and nearby enemies. The positions of enemies hit are marked, adding bonus damage to the main target, and after a delay...
100/95/90/85
14/12/10/8
Warp Core
active ABILITY
Summon the Warp Core ward to follow behind you at a percentage of your movement speed, it has a Physical Barrier but 1 HP. Allied Heroes near the Warp Core have any attack damage they take split be...
60/90/120/150
38/30/22/14
Warp Core
active ABILITY
Summon the Warp Core ward to follow behind you at a percentage of your movement speed, it has a Physical Barrier but 1 HP. Allied Heroes near the Warp Core have any attack damage they take split be...
60/90/120/150
38/30/22/14
Electro Surge
active ABILITY
Ferrix ionizes the atmosphere to create an Electro Surge that constantly damages and dispels enemies around himself and the Warp Core for a duration. When spells are cast in the area, all enemies t...
100
21/18/15/12
Electro Surge
active ABILITY
Ferrix ionizes the atmosphere to create an Electro Surge that constantly damages and dispels enemies around himself and the Warp Core for a duration. When spells are cast in the area, all enemies t...
100
21/18/15/12
Swap Polarity
autocast ABILITY
Innate Ultimate. Is Unlocked immediately then levels up like a standard Ultimate, all subsequent levels of this skill unlock and upgrade the sub skill Discharge. Toggle On to Swap Magnetic Polariti...
Swap Polarity
autocast ABILITY
Innate Ultimate. Is Unlocked immediately then levels up like a standard Ultimate, all subsequent levels of this skill unlock and upgrade the sub skill Discharge. Toggle On to Swap Magnetic Polariti...
Discharge
active ABILITY
After a delay, Electrify enemies in a target area, pull enemies hit towards you when in Positive Polarity, push enemies hit away from you if in Negative Polarity. Electrify slows, starting at 100%...
200/225/250
75/65/55
Discharge
active ABILITY
After a delay, Electrify enemies in a target area, pull enemies hit towards you when in Positive Polarity, push enemies hit away from you if in Negative Polarity. Electrify slows, starting at 100%...
200/225/250
75/65/55
Polarity Flail
autocast ABILITY
Overcharge your mecha-wrench with electromagnetic power using the Aghanim Shards, causing them to arrange into a mace head at the end of a long electric current like flail mace. Gain bonus movement...
100 PER ATTACK
Polarity Flail
autocast ABILITY
Overcharge your mecha-wrench with electromagnetic power using the Aghanim Shards, causing them to arrange into a mace head at the end of a long electric current like flail mace. Gain bonus movement...
100 PER ATTACK
Traits unselected
HP
MP
LEVEL
BONUS STATS
STRENGTH
+PER LEVEL
+ TOTAL GAIN
AGILITY
+PER LEVEL
+ TOTAL GAIN
INTELLIGENCE
+PER LEVEL
+ TOTAL GAIN
DPS
+
DAMAGE
SPEED
RANGE
ARMOR
MAGIC RES.
SPEED
TURN RATE
VISION
ABILITIES
THIS IDEA CONTAINS A TOTAL OF 6 ABILITIES
Showing abilities of Ferrix, the Magnetic Mechanist
Active
Quasar
Active
Warp Core
Active
Electro Surge
Autocast
Swap Polarity
ULTIMATE ABILITY
Active
Discharge
Autocast
Polarity Flail
BASIC
Quasar
TYPE active
DAMAGE magical
TARGET MODE unit
CAST RANGE 450/600/750/900
PROJECTILE SPEED 900
EXPLOSION AOE 450
EXPLOSION DAMAGE 80/130/180/230
BONUS PER ENEMY 8/13/18/23
BONUS PER ENEMY HERO 8/10/12/14%
DELAY 0.6
MINI EXPLOSION AOE 250
PUSH/PULL DISTANCE 125
PUSH/PULL SPEED 900
100/95/90/85
14/12/10/8
ADVANCED
AVAILABLE FROM LEVEL
1
ABILITY MAX LEVEL
4
This ability has no valid targets selected.
SPELL RULES
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HERO´S MODIFIERS
MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO
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AGHANIM'S SCEPTER
When you recast Warp Core you can target a point or ally hero in 900 units to center the Warp Core on that target for the duration of the regen. Warp Core gains Magnetic Armor, 600 AOE aura that causes the Warp Core to release a 200 damage 400 AOE Magnet Pulse when it absorbs an attack and Pulls enemies 200 units towards it at 900 speed.
AGHANIM'S SHARD
Grants new ability: Polarity Flail
Talent Tree
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+25% WARP CORE DAMAGE ABSORBED
No notes
-1.2s DISCHARGE DELAY
No notes
+200 WARP CORE BARRIER
No notes
QUASAR SILENCES 4s ON MAIN TARGET
No notes
+120 DISCHARGE DAMAGE IN NEGATIVE POLARITY
No notes
+50 ELECTRO SURGE DPS IN POSITIVE POLARITY
No notes
+20 MOVEMENT SPEED IN NEGATIVE POLARITY
No notes
+40 ATTACK SPEED IN POSITIVE POLARITY
No notes
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VOICE LINES
Hero's voice lines at every medal.
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ITEM & SKILL BUILDS
Optimized item & skill guides for Ferrix, the Magnetic Mechanist.
Support
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IDEA DESCRIPTION
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ART & GALLERY
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CHANGELOGS
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ABOUT THE AUTHOR
SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA
25
Ideas Created
4
Immortals Won
0
Forges Joined
5000
Tangos Farmed
0
Quests
7
Unlocked Items
Lvl 1
Tip Level
0
Tips Received
0
Tips Given
Lvl 1
Voting Level
103
Votes Received
24
Votes Given
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ABOUT THE IDEA
INFORMATION ABOUT THIS POST
02 Jan 2023
Created 2 years ago
1
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