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Dark Marionette
melee · 210 rangeDark Marionettes are fast suicidal units which can only move and die. When killed they deal high burst damage.
Dark Marionette
melee · 210 rangeDark Marionettes are fast suicidal units which can only move and die. When killed they deal high burst damage.
Puppeteers heroes
Those will not lie will be in Prison, those who show their Masquerade will play their part. For Theta liars are mere Marionettes, which Perplex her perception of evil deeds to come.
intelligence HERO
ranged
soft support
Preferred role
Position 4. Flexible support. Primary role is to assist a carry, roam or gank and complete secondary objectives.
soft support
Preferred role
Position 4. Flexible support. Primary role is to assist a carry, roam or gank and complete secondary objectives.
COMPLEXITY
Lie Detector
INNATEPuppetmaster can tell apart illusions from real heroes around her.
Lie Detector
INNATEPuppetmaster can tell apart illusions from real heroes around her.
Spell Prison
+90 Spell Prison Damage
+90 Spell Prison Damage
-3s Spell Prison Cooldown
-3s Spell Prison Cooldown
Decreases duration by 1.5 seconds and increases cast animations of all spells by 0.8 seconds.
Decreases duration by 1.5 seconds and increases cast animations of all spells by 0.8 seconds.
Imprisons enemy abilities, if an ability is released and cast, the enemy suffers from damage. However if no spell is cast all nearby enemies will suffer from the damage and movement slow.
90/100/110/120
16/13/10/7
Spell Prison
+90 Spell Prison Damage
+90 Spell Prison Damage
-3s Spell Prison Cooldown
-3s Spell Prison Cooldown
Decreases duration by 1.5 seconds and increases cast animations of all spells by 0.8 seconds.
Decreases duration by 1.5 seconds and increases cast animations of all spells by 0.8 seconds.
Imprisons enemy abilities, if an ability is released and cast, the enemy suffers from damage. However if no spell is cast all nearby enemies will suffer from the damage and movement slow.
90/100/110/120
16/13/10/7
Dark Marionettes
+50 Dark Marionettes Burst Damage
+50 Dark Marionettes Burst Damage
+60 Dark Marionettes Movement Speed
+60 Dark Marionettes Movement Speed
Dark Marionettes are replaced with Voodoo Doll, is an imobile but tanky unit with larger radius of Final Masquarade.
Dark Marionettes are replaced with Voodoo Doll, is an imobile but tanky unit with larger radius of Final Masquarade.
Puppetmaster creates up to 2/3/4/5 Dark Marionettes. Dark Marionettes are weak but mobile units with high magic resistance permanently affected by Final Masquerade and Death Wish ability. When kill...
100/125/150/175
40
Dark Marionettes
+50 Dark Marionettes Burst Damage
+50 Dark Marionettes Burst Damage
+60 Dark Marionettes Movement Speed
+60 Dark Marionettes Movement Speed
Dark Marionettes are replaced with Voodoo Doll, is an imobile but tanky unit with larger radius of Final Masquarade.
Dark Marionettes are replaced with Voodoo Doll, is an imobile but tanky unit with larger radius of Final Masquarade.
Puppetmaster creates up to 2/3/4/5 Dark Marionettes. Dark Marionettes are weak but mobile units with high magic resistance permanently affected by Final Masquerade and Death Wish ability. When kill...
100/125/150/175
40
Final Masquerade
+4s Final Masquerade Duration
+4s Final Masquerade Duration
Final Masquerade Undispellable
Final Masquerade Undispellable
Increases radius by 150 and enables Final Masquerade to be ground targeted. Also reveals invisible units and provides vision over the duration.
Increases radius by 150 and enables Final Masquerade to be ground targeted. Also reveals invisible units and provides vision over the duration.
Final Masquerade applies movement slow when enemies are silenced.
Final Masquerade applies movement slow when enemies are silenced.
Chains nearby enemies by a curse, applying silence each time they are near each other and deal damage each time they separate. Prioritizes heroes and takes small time to reconnect.
100/120/140/160
22/20/18/16
Final Masquerade
+4s Final Masquerade Duration
+4s Final Masquerade Duration
Final Masquerade Undispellable
Final Masquerade Undispellable
Increases radius by 150 and enables Final Masquerade to be ground targeted. Also reveals invisible units and provides vision over the duration.
Increases radius by 150 and enables Final Masquerade to be ground targeted. Also reveals invisible units and provides vision over the duration.
Final Masquerade applies movement slow when enemies are silenced.
Final Masquerade applies movement slow when enemies are silenced.
Chains nearby enemies by a curse, applying silence each time they are near each other and deal damage each time they separate. Prioritizes heroes and takes small time to reconnect.
100/120/140/160
22/20/18/16
Perplex
ULTIMATE+100 Perplex Travel Range
+100 Perplex Travel Range
Perplex Grants Unobstructed Movement
Perplex Grants Unobstructed Movement
Using Perplex on allies hexes them but they move at fixed speed of 800.
Using Perplex on allies hexes them but they move at fixed speed of 800.
Theta compels an ally or enemy unit to move in the targeted direction. Compelled unit will move exactly 550 units and is immune to root.
100
20/15/10
Perplex
ULTIMATE+100 Perplex Travel Range
+100 Perplex Travel Range
Perplex Grants Unobstructed Movement
Perplex Grants Unobstructed Movement
Using Perplex on allies hexes them but they move at fixed speed of 800.
Using Perplex on allies hexes them but they move at fixed speed of 800.
Theta compels an ally or enemy unit to move in the targeted direction. Compelled unit will move exactly 550 units and is immune to root.
100
20/15/10
Silencer
SUPPORTIVE TRAITSilences or mutes enemies.
Used in 1 ideas
Silencer
SUPPORTIVE TRAITSilences or mutes enemies.
Used in 1 ideas
Bard
UTILITY TRAITCan manipulate enemies actions in some way.
Used in 5 ideas
Bard
UTILITY TRAITCan manipulate enemies actions in some way.
Used in 5 ideas
Summoner
UTILITY TRAITSummons units or creatures.
Used in 7 ideas
Summoner
UTILITY TRAITSummons units or creatures.
Used in 7 ideas
HP
MP
LEVEL
BONUS STATS
STRENGTH
+PER LEVEL
+ TOTAL GAIN
AGILITY
+PER LEVEL
+ TOTAL GAIN
INTELLIGENCE
+PER LEVEL
+ TOTAL GAIN
DPS
+
DAMAGE
SPEED
RANGE
ARMOR
MAGIC RES.
SPEED
TURN RATE
VISION
ABILITIES
THIS IDEA CONTAINS A TOTAL OF 7 ABILITIES
Showing abilities of THETA, THE PUPPETMASTER
Passive
Lie Detector
INNATE ABILITY
Active
Spell Prison
+90 Spell Prison Damage
+90 Spell Prison Damage
Decreases duration by 1.5 seconds and increases cast animations of all spells by 0.8 seconds.
Decreases duration by 1.5 seconds and increases cast animations of all spells by 0.8 seconds.
Active
Dark Marionettes
+50 Dark Marionettes Burst Damage
+50 Dark Marionettes Burst Damage
Dark Marionettes are replaced with Voodoo Doll, is an imobile but tanky unit with larger radius of Final Masquarade.
Dark Marionettes are replaced with Voodoo Doll, is an imobile but tanky unit with larger radius of Final Masquarade.
Active
Final Masquerade
+4s Final Masquerade Duration
+4s Final Masquerade Duration
Increases radius by 150 and enables Final Masquerade to be ground targeted. Also reveals invisible units and provides vision over the duration.
Increases radius by 150 and enables Final Masquerade to be ground targeted. Also reveals invisible units and provides vision over the duration.
Final Masquerade applies movement slow when enemies are silenced.
Final Masquerade applies movement slow when enemies are silenced.
Active
Perplex
ULTIMATE ABILITY
+100 Perplex Travel Range
+100 Perplex Travel Range
Using Perplex on allies hexes them but they move at fixed speed of 800.
Using Perplex on allies hexes them but they move at fixed speed of 800.
BASIC
Spell Prison
TYPE active
DAMAGE magical
TARGET MODE unit
AFFECTS Enemies
DAMAGE 90/150/210/270
MOVEMENT SLOW 20%/30%/40%/50%
SLOW DURATION 2
RADIUS 440
DURATION 4
CAST RANGE 600
90/100/110/120
16/13/10/7
+90 Spell Prison Damage
-3s Spell Prison Cooldown
Decreases duration by 1.5 seconds and increases cast animations of all spells by 0.8 seconds.
ADVANCED
AVAILABLE FROM LEVEL
1
ABILITY MAX LEVEL
4
Valid targets
SELF
ALLY
ENEMY
NEUTRAL
HEROES
N/A
N/A
CREEPS
N/A
N/A
BUILDINGS
N/A
N/A
N/A
N/A
SPELL RULES
Loading summons...
SUMMONS
This idea has 1 summoned unit
Dark Marionette
Dark Marionettes are fast suicidal units which can only move and die. When killed they deal high burst damage.
HEALTH
250
+0.0
MANA
0
+0.0
350
SPEED
1-2
DAMAGE
0
ARMOR
75%
MR
Loading hero modifiers...
HERO´S MODIFIERS
MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO
Hexing Gaze
Using Perplex on allies hexes them but they move at fixed speed of 800.
ADDITIONAL NOTES
-Hex Duration 0.8 seconds -Movement Speed 800
Unseen Strings
Final Masquerade applies movement slow when enemies are silenced.
ADDITIONAL NOTES
-Movement Slow 10%/14%/18%/22%
Voodoo Doll
Dark Marionettes are replaced with Voodoo Doll, is an imobile but tanky unit with larger radius of Final Masquarade.
ADDITIONAL NOTES
-Health 250/300/350/400 -Armor 4/6/8/10 -Magic Resistance 60% -Final Masquarade Break Threshold 500 -Duration 20 seconds -Cooldown 20/18/16/14 seconds
AGHANIM'S SCEPTER
Decreases duration by 1.5 seconds and increases cast animations of all spells by 0.8 seconds.
AGHANIM'S SHARD
Increases radius by 150 and enables Final Masquerade to be ground targeted. Also reveals invisible units and provides vision over the duration.
Talent Tree
Tap anywhere to toggle notes
Perplex Grants Unobstructed Movement
No notes
Perplex Grants Unobstructed Movement
Perplex Grants Unobstructed Movement
Final Masquerade Undispellable
No notes
Final Masquerade Undispellable
Final Masquerade Undispellable
-3s Spell Prison Cooldown
No notes
-3s Spell Prison Cooldown
-3s Spell Prison Cooldown
+4s Final Masquerade Duration
No notes
+4s Final Masquerade Duration
+4s Final Masquerade Duration
+90 Spell Prison Damage
No notes
+90 Spell Prison Damage
+90 Spell Prison Damage
+60 Dark Marionettes Movement Speed
No notes
+60 Dark Marionettes Movement Speed
+60 Dark Marionettes Movement Speed
+50 Dark Marionettes Burst Damage
No notes
+50 Dark Marionettes Burst Damage
+50 Dark Marionettes Burst Damage
+100 Perplex Travel Range
No notes
+100 Perplex Travel Range
+100 Perplex Travel Range
Loading voice lines...
VOICE LINES
Hero's voice lines at every medal.
bronze tier
Rank 1
"Aaaaaaaaahahaa"
bronze tier
Rank 2
"Death won't keep me waiting"
silver tier
Rank 3
"Sheep need their shepherd"
silver tier
Rank 4
"Truth always cuts the deepest"
gold tier
Rank 5
"Left, right, left, right, left, right"
gold tier
Rank 6
"Comedy in practice"
platinum tier
Rank 7
"Total psychopath"
master tier
Rank 8
"An eternal dance awaits you"
grandmaster tier
Rank 9
"Too afraid to hide behind your lies"
Loading descriptions...
IDEA DESCRIPTION
Explained by the author.
Those will not lie will be in Prison, those who show their Masquerade will play their part. For Theta liars are mere Marionettes, which Perplex her perception of evil deeds to come.
LORE & HISTORY
Unveil the backstory and characteristics of this idea.
Within the shadowed halls of the Ultimyr Academy, a place where truth was but a fragile veil draped over intricate lies, young minds were honed in the arts of deception and arcane manipulation. It was whispered that true power lay not in the raw force of magic, but in the subtle art of bending wills. Yet, amidst this den of carefully constructed falsehoods, a prophecy arose – a harbinger named Theta who would supposedly shatter the very foundations of arcane study. But destiny, as it often does, twisted its threads. Theta did not despise magic; she devoured it. Forbidden knowledge held an irresistible allure, and the intricacies of control became her obsession. While others dissected spells, Theta sought the invisible strings that bound thought and action. She mastered arts that lay beyond the curriculum, delving into the forbidden whispers of puppet mastery, learning to command not just arcane energies, but the very beings around her. The academy, meant to breed wise sages, unknowingly nurtured a puppeteer of minds. Theta learned to extract secrets with a flick of her wrist and bend the will of even the most resolute scholar. The prophecy of magic's end was not one of destruction, but of subjugation. Now, Theta walks the battlegrounds, a chilling specter to those who value their secrets above their lives. For those who would cling to their truths, Theta offers a stark choice: reveal all, or become mere puppets in her intricate and deadly play. The whispers of the Ultimyr Academy have found a new, far more terrifying voice.
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ART & GALLERY
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ABOUT THE AUTHOR
SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA
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Votes Received
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18 Jan 2023
Created 2 years ago
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