1.0
version
intelligence HERO
ranged
unspecified
Preferred role
Position not specified.
unspecified
Preferred role
Position not specified.
COMPLEXITY
Kelp Snare
active ABILITY
Deal damage over time in an increasing zone centered on a target area for a short duration. Heroes caught at the end are rooted.
115/130/145/160
21/18/15/12
Kelp Snare
active ABILITY
Deal damage over time in an increasing zone centered on a target area for a short duration. Heroes caught at the end are rooted.
115/130/145/160
21/18/15/12
Aqua Bubble
active ABILITY
Seal a zone around a target area or enemy in a bubble, constantly dispelling enemies and causing them to suffer a slow inside that goes from 0% to 100% over the course of 0.6 seconds and remains th...
110/100/90/80
4
Aqua Bubble
active ABILITY
Seal a zone around a target area or enemy in a bubble, constantly dispelling enemies and causing them to suffer a slow inside that goes from 0% to 100% over the course of 0.6 seconds and remains th...
110/100/90/80
4
Deluge
active ABILITY
Unleash a Deluge that damages enemies in a target path, leaving behind a path where allies have bonus Movement Speed and enemies lose up to 5 stacks of Magic Resistance for each second spent inside...
140
36/30/24/18
Deluge
active ABILITY
Unleash a Deluge that damages enemies in a target path, leaving behind a path where allies have bonus Movement Speed and enemies lose up to 5 stacks of Magic Resistance for each second spent inside...
140
36/30/24/18
Feeding Frenzy
active ABILITY
Launch an abyssal terror that deals damage and create an attack slow zone where its target was hit, then bounces to up to 2 other enemies, enemies moving at the time of impact are stunned. Enemies ...
100/140/180
60/55/50
Feeding Frenzy
active ABILITY
Launch an abyssal terror that deals damage and create an attack slow zone where its target was hit, then bounces to up to 2 other enemies, enemies moving at the time of impact are stunned. Enemies ...
100/140/180
60/55/50
Traits unselected
HP
MP
LEVEL
BONUS STATS
STRENGTH
+PER LEVEL
+ TOTAL GAIN
AGILITY
+PER LEVEL
+ TOTAL GAIN
INTELLIGENCE
+PER LEVEL
+ TOTAL GAIN
DPS
+
DAMAGE
SPEED
RANGE
ARMOR
MAGIC RES.
SPEED
TURN RATE
VISION
ABILITIES
THIS IDEA CONTAINS A TOTAL OF 4 ABILITIES
Showing abilities of Abyssal Insurgent
Active
Kelp Snare
Active
Aqua Bubble
Active
Deluge
Active
Feeding Frenzy
ULTIMATE ABILITY
BASIC
Kelp Snare
TYPE active
DAMAGE magical
TARGET MODE area
CAST RANGE 500/550/600/650
PROJECTILE SPEED 2000
DURATION 3.5
ZONE DPS 30/50/70/90
MIN AOE 300
MAX AOE 500/550/600/650
ROOT 2/2.4/2.8/3.2
115/130/145/160
21/18/15/12
Can be targeted on an enemy hero, leashing it to where it was hit. If it tries to escape the leash it is dragged back to where it started at 1200 speed dealing 320 damage over the course of the drag then deals 180 damage to all enemies in the zone and starts the root early.
ADVANCED
AVAILABLE FROM LEVEL
1
ABILITY MAX LEVEL
4
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SPELL RULES
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HERO´S MODIFIERS
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AGHANIM'S SCEPTER
No Limit to the number of charges this spell can have and you gain 1 charge when a hero dies in 1200 units. Gain 7% Heal Amp and 1.5% of your Max Health as HP Regen for 5 seconds for each enemy hit by this spell.
AGHANIM'S SHARD
Can be targeted on an enemy hero, leashing it to where it was hit. If it tries to escape the leash it is dragged back to where it started at 1200 speed dealing 320 damage over the course of the drag then deals 180 damage to all enemies in the zone and starts the root early.
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ABOUT THE AUTHOR
SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA
25
Ideas Created
4
Immortals Won
0
Forges Joined
5000
Tangos Farmed
0
Quests
7
Unlocked Items
Lvl 1
Tip Level
0
Tips Received
0
Tips Given
Lvl 1
Voting Level
103
Votes Received
24
Votes Given
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INFORMATION ABOUT THIS POST
02 Apr 2023
Created 2 years ago
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