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Be'lakor Dark Master (Universal)

strength Hero

by Satou the Deus Musco Dec 06, 2025

Be'lakor Dark Master (Universal)

Be'lakor is a melee universal hero who scales strongly with illusions. Not just the illusions from his abilities but any illusion under his control. He naturally want to build his entire hero around the illusions. But illusions aren't all he offers, he's got a very high damage nuke, that while being dodge-able, has a little twist that makes it harder to avoid. Maisma is potentially his stronges... View more

strength HERO

melee

unspecified

Preferred role

Position not specified.

COMPLEXITY

Penumbral pendulum
Penumbral pendulum

Penumbral pendulum

active ABILITY

Creates two bladed pendulums around a target. One real, the other fake. The pendulums randomly rotate around the enemy in a 300 radius circle for 1.5 seconds before coming down swinging, slightly h...

spell manacost

120/130/140/150

spell cooldown

16/14/12/10

Mystifying Miasma
Mystifying Miasma

Mystifying Miasma

active ABILITY

Creates a large area of miasma at a targeted location. Enemies and Observer Wards inside the miasma have their vision and turn rate reduced. Be'lakor and his illusions are invisible inside of the m...

spell manacost

120

spell cooldown

42/40/38/36

Clone Image
Clone Image

Clone Image

active ABILITY

Upgrades Clone Image

Create an illusion at the targeted location. Be'lakor may swap places with any of his illusion with a sub ability. The enemy team isn't made aware of this happening. -Illusions will always appear ...

spell manacost

85/90/95/100

spell cooldown

24

Blade of Shadows
Blade of Shadows

Blade of Shadows

ULTIMATE

active ABILITY

The Blade of Shadows cuts through any armor or magical barriers. For a short duration Be'lakor's attacks deal pure damage, have true strike, and ignore damage block. All existing and new illusions ...

spell manacost

125/150/175

spell cooldown

100/80/60

Clone swap
Clone swap

Clone swap

active ABILITY

Upgrades Clone Swap

Swaps Be'lakor with a targeted illusion. -In Ability Draft this is replaced with an autocast.

spell manacost

85/90/95/100

spell cooldown

24/20/18/16

Embodiment of Ulgu
Embodiment of Ulgu

Embodiment of Ulgu

active ABILITY

Grants Embodiment Of U...

Be'lakor and all his illusions become untargetable, gain free pathing, and bonus movement speed. Embodiment of Ulgu ends early if Be'lakor attacks.

spell manacost

175

spell cooldown

40

Traits unselected

HP

MP

LEVEL

1
6
12
18
25
30

BONUS STATS

0
1
2
3
4
5
6
7

STRENGTH

+PER LEVEL

+ TOTAL GAIN

AGILITY

+PER LEVEL

+ TOTAL GAIN

INTELLIGENCE

+PER LEVEL

+ TOTAL GAIN

DPS

+

DAMAGE

SPEED

RANGE

ARMOR

MAGIC RES.

SPEED

TURN RATE

VISION

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 6 ABILITIES

Unit portrait

Showing abilities of Be'lakor Dark Master (Universal)

Penumbral pendulum

Penumbral pendulum

Mystifying Miasma

Mystifying Miasma

Clone Image

Clone Image

Blade of Shadows

Blade of Shadows

Clone swap

Clone swap

Embodiment of Ulgu

Embodiment of Ulgu

BASIC

Penumbral pendulum

Penumbral pendulum

active

magical

unit

Creates two bladed pendulums around a target. One real, the other fake. The pendulums randomly rotate around the enemy in a 300 radius circle for 1.5 seconds before coming down swinging, slightly homing in on the target. The real pendulum will deal heavy damage, the fake pendulum does nothing. -The Pendulums will always come down in an angle of each other, never in the same line. The Pendulums will always cross however.

DAMAGE 100/200/300/400

PENDULUM SPEED 500

PENDULUM DISTANCE 600

CAST RANGE 550

DELAY 1.5 seconds

spell manacost 120/130/140/150
spell cooldown 16/14/12/10

ADVANCED

AVAILABLE FROM LEVEL

1

ABILITY MAX LEVEL

4

This ability has no targets

SPECIFIED RULES

castable when leashed: YES

blocked by Linken's Sphere: YES

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HERO´S MODIFIERS

MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO

• •
No Facets

This hero does not have any facets configured.

AGHANIM'S SCEPTER

Be'lakor may now globally swap with any of his illusion. Clone Image illusions have 100% damage taken.

Upgrades Clone Image
Upgrades Clone Swap

AGHANIM'S SHARD

Grants new ability: Embodiment of Ulgu

Grants Embodiment Of Ulgu

Talent Tree

Tap anywhere to toggle notes

+2 Penumbral pendulums (1 real, 1 fake)

No notes

25

-0.4 BAT during Blade of Shadows

No notes

+200 Penumbral pendulums damage

No notes

20

+15% Clone Image damage

No notes

+400 Mystifying Miasma radius

No notes

15

+8 all stats

No notes

-4 seconds Mystifying Miasma cooldown

No notes

10

+2 seconds Blade of Shadows duration

No notes

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VOICE LINES

Hero's voice lines at every medal.

No Voice Lines

This hero does not have any voice lines configured.

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ITEM & SKILL BUILDS

Optimized item & skill guides for Be'lakor Dark Master (Universal).

Carry

hard carry
Carry is Be'lakor's most natural role, though he can also flex mid or offlane. For his skill build he wants to max Clone Image first, then Maisma. The cases where you want to max Pendulum first is when you're stomping the enemy hard and don't need the defensive power of Miasma or case when teamfights just aren't happening early. All of his talents are strong and deciding which he wants to pick is mostly up to personal preference and the game state. A good default talent build would be taking both Miasma talents, and then the clone and BAT talent. As a universal hero he wants to get all stats at the start of the game. A casual cornucopia (pretend perseverance is a cornucopia) can later be upgrade into linkens if the game calls for it or it can just be sold. Manta Style is Be'lakor's most core item, he can Clone Swap with ANY illusions including manta illusions. With all those illusions Diffusal and Disperser (can't add Disperser on this website) become mighty good. Then it's stats. Stats, stats, stats. Be'lakor is a universal hero with illusions so nothing can boost his damage so effectively. Of course try and get stat items that actually work well with illusions like Skadi, Heart, and Butterfly. Get his aghs sooner rather than later as the utility is just out of this world. Same goes for his shard as it's his primary mobility tool. For situation items Linkens in his best defensive item that also has some nice sustain and a good build up. Radiance for if the game is going really really really good. Armlet could be a super strong early game buy, but Be'lakor doesn't naturally purchase the sustain for it nor does it help with his mana problems so it's risky. A blink dagger for if there is a key target that needs to die. Abyssal, hex, or gleipnir could fill in for the CC Be'lakor lacks, hex is probably the best choice here.
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IDEA DESCRIPTION

Explained by the author.

Be'lakor is a melee universal hero who scales strongly with illusions. Not just the illusions from his abilities but any illusion under his control. He naturally want to build his entire hero around the illusions. But illusions aren't all he offers, he's got a very high damage nuke, that while being dodge-able, has a little twist that makes it harder to avoid. Maisma is potentially his strongest skill, while dealing no damage it's incredibly powerful in teamfights by significantly reducing enemy vision. His ultimate is a hard counter to anything that prevents or reduces damage. For it's duration Be'lakor will deal 100% pure damage with his attacks no matter what, no items, ability, evasion, or damage block can stop the damage he deals. I specifically made Be'lakor because I thought it'd be cool to have enough of the Warhammer Daemons to make a team. Given that Be'lakor and N'kari are both hard carries it would be a bad team, but as a wise man once said "everything can work". Be'lakor also represents chaos undivided, unlike the other Daemons who are specific to one God. I was initially tempted to give him one ability that would represent each of the four Gods, but that would be really out of flavor for him, so instead of just went all in on him being a master of the Lore of Shadows. In Warhammer the Lore of Shadows is known for illusions and trickery, so I did my best to add that to all his abilities.

LORE & HISTORY

Unveil the backstory and characteristics of this idea.

Be'lakor, called the "Dark Master," is the first Daemon Prince of Chaos, a servant of Chaos Undivided, and "Father-in-Shadow" to the current thirteenth Everchosen of Chaos Undivided, Archaon. He is known by many other names, including: the "First Damned," the "Harbinger," the "Lord of Torment," the "Messenger of the Great Undivided," the "One Who Heralds the Conquerors," the "Foretoken" and the "Bearer." What his mortal name truly was, and whether he was originally a Human, Elf, Dwarf or a member of some other, long-forgotten mortal race, are facts lost to history. He was the first mortal to be blessed with the gift of Daemonhood becoming the highest champion of all four gods. But after being betrayed by them Be'lakor seeks eternal vengeance. Be'lakor arrived at the war of the ancients to twart the plans of the chaos gods.

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CHANGELOGS

WE MAKE HISTORY BY RECORDING OUR EVENTS

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

Satou the De...
Old Friend - Migrated from DotaIdeas v3
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Voting Level

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Votes Received

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INFORMATION ABOUT THIS POST

24 Jul 2023

Created 2 years ago

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