Pale Horror
agility Hero
created by by Satou the Deus Musco Nov 25, 2025
1.0
version
agility HERO
melee
unspecified
Preferred role
Position not specified.
unspecified
Preferred role
Position not specified.
COMPLEXITY
Shivers
active ABILITY
Pale Horror shocks the closest enemy. Dealing damage, briefly slowing, and dispelling them.
65/70/75/80
9
Shivers
active ABILITY
Pale Horror shocks the closest enemy. Dealing damage, briefly slowing, and dispelling them.
65/70/75/80
9
Bump in the dark
passive ABILITY
Pale Horror gains bonus attack damage and flat movement speed. If more than 1 enemy hero is within 1800 units of him and has vision over him Pale Horror will gradually lose the buff over 3 seconds....
Bump in the dark
passive ABILITY
Pale Horror gains bonus attack damage and flat movement speed. If more than 1 enemy hero is within 1800 units of him and has vision over him Pale Horror will gradually lose the buff over 3 seconds....
Horrify
active ABILITY
Pale Horror goes invisible and gains increased movement speed. When his invisibly breaks he fears all surrounding enemies, forcing them to run away from him while slowed. In addition to breaking in...
85/90/95/100
23/20/17/14
Horrify
active ABILITY
Pale Horror goes invisible and gains increased movement speed. When his invisibly breaks he fears all surrounding enemies, forcing them to run away from him while slowed. In addition to breaking in...
85/90/95/100
23/20/17/14
Witching Hour
active ABILITY
Pale Horror slips into shadow, causing him to disappear and cover a large radius around him in pure darkness while also making it night time. Pale Horror has vision inside the zone of darkness. Us...
200/260/320
140/120/100
Witching Hour
active ABILITY
Pale Horror slips into shadow, causing him to disappear and cover a large radius around him in pure darkness while also making it night time. Pale Horror has vision inside the zone of darkness. Us...
200/260/320
140/120/100
Isolation (Innate)
passive ABILITY
When Pale Horror attacks an enemy hero they will become isolated. Isolated heroes do not gain shared vision form allies or grant shared vision to allies. After the isolation debuff ends enemies can...
Isolation (Innate)
passive ABILITY
When Pale Horror attacks an enemy hero they will become isolated. Isolated heroes do not gain shared vision form allies or grant shared vision to allies. After the isolation debuff ends enemies can...
Facets
passive ABILITY
Shakes: Shivers also reduces enemy attack speed for the slow duration. Jump Scare: The first enemy hero hit by Pale Horror during Witching Hour is afflicted by a 75% duration Horrify fear. This ca...
Facets
passive ABILITY
Shakes: Shivers also reduces enemy attack speed for the slow duration. Jump Scare: The first enemy hero hit by Pale Horror during Witching Hour is afflicted by a 75% duration Horrify fear. This ca...
Traits unselected
HP
MP
LEVEL
BONUS STATS
STRENGTH
+PER LEVEL
+ TOTAL GAIN
AGILITY
+PER LEVEL
+ TOTAL GAIN
INTELLIGENCE
+PER LEVEL
+ TOTAL GAIN
DPS
+
DAMAGE
SPEED
RANGE
ARMOR
MAGIC RES.
SPEED
TURN RATE
VISION
ABILITIES
THIS IDEA CONTAINS A TOTAL OF 6 ABILITIES
Showing abilities of Pale Horror
Active
Shivers
Passive
Bump in the dark
Active
Horrify
Active
Witching Hour
ULTIMATE ABILITY
Passive
Isolation (Innate)
Passive
Facets
BASIC
Shivers
TYPE active
DAMAGE magical
TARGET MODE none
DAMAGE 90/170/250/330
SLOW 100%
SLOW DURATION 0.8/1/1.2/1.4
TARGETING RADIUS 600
FACET AS REDUCTION 80/120/160/200
After being cast shivers will cast again, targeting the second closest enemy. Then a third and fourth time, the targeting the third and fourth closest enemy respectively. There is a 0.8 second delay between each cast. Bonus casts cost no mana. If there are no second, third, or fourth targets available the casts stop early.
65/70/75/80
9
ADVANCED
AVAILABLE FROM LEVEL
1
ABILITY MAX LEVEL
4
This ability has no targets
SPECIFIED RULES
castable when leashed: YES
blocked by Linken's Sphere: YES
goes on CD when cast interrupted: YES
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HERO´S MODIFIERS
MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO
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AGHANIM'S SCEPTER
After being cast shivers will cast again, targeting the second closest enemy. Then a third and fourth time, the targeting the third and fourth closest enemy respectively. There is a 0.8 second delay between each cast. Bonus casts cost no mana. If there are no second, third, or fourth targets available the casts stop early.
AGHANIM'S SHARD
Bump in the dark restores to full power if there is a feared enemy hero within 800 units of Pale Horror.
Talent Tree
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+120 Bump In The Dark damage
No notes
No isolation Immunity
No notes
+120 Shivers damage
No notes
+40% Witching Hour critical strike
No notes
+12% Lifesteal
No notes
+3 Witching Hour duration
No notes
+0.6s Shivers slow
No notes
+15% Evasion
No notes
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VOICE LINES
Hero's voice lines at every medal.
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ITEM & SKILL BUILDS
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IDEA DESCRIPTION
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CHANGELOGS
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ABOUT THE AUTHOR
SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA
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INFORMATION ABOUT THIS POST
29 May 2024
Created 1 year ago
2
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frenky commented 1 year ago
Satou the Deus Musco replied 1 year ago