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Dreadnought

strength Hero

by Satou the Deus Musco Nov 25, 2025

1.0

version

Dreadnought

Created for the Unorthodox Attacks contract on r/Dotaconcepts. Dreadnought is a ranged strength hero whose primary feature is his unique method of attacking. 5 artillery cannons constantly attack nearby enemies, each cannon deals 20% of his total attack damage. This means that combined Dreadnought always has 20% increased attack damage, but it is unreliably spread out over multiple targets. Hi... View more

strength HERO

ranged

unspecified

Preferred role

Position not specified.

COMPLEXITY

Bombing Run
Bombing Run

Bombing Run

active ABILITY

Upgrades Bombing Run

Dreadnought takes flight, gaining unobstructed movement and vision, slow immunity, and moving forward at a constant speed. Dreadnought has decreased turn rate during bombing run. Using sub abiliti...

spell manacost

100/95/90/85

spell cooldown

22/18/14/10

Sky Whale Harpoon
Sky Whale Harpoon

Sky Whale Harpoon

active ABILITY

Dreadnought launches a harpoon in a targeted direction. If it connects with an enemy it will deal damage and Dreadnought may drag them along. Harpooned enemies are pulled towards Dreadnought, roote...

spell manacost

75/90/105/120

spell cooldown

20/19/18/17

Flak
Flak

Flak

active ABILITY

Dreadnought activates its Flak defenses, all enemy projectiles passing near it will be destroyed.

spell manacost

90

spell cooldown

17/15/13/11

Tectonic Payload
Tectonic Payload

Tectonic Payload

ULTIMATE

active ABILITY

Upgrades Tectonic Payloa...

Dreadnought launches a powerful missile. The missile has long cast range, and will strike with a delay. When the missile explodes it deals high damage in a large radius. The strength of the explosi...

spell manacost

140/180/220

spell cooldown

120/110/100

Artillery (Innate)
Artillery (Innate)

Artillery (Innate)

active ABILITY

Dreadnought has a limited ability to manually attack. Instead its artillery 4 of its 5 guns will automatically bombard random enemies within its attack range. The fifth gun, located at its front, w...

spell cooldown

9

FACETS
FACETS

FACETS

active ABILITY

Afterburner: While Bombing Run is active Dreadnought deals constant magical damage in a cone behind it. Brighter Than A Thousand Suns: Enemies within a 3000 unit radius who look towards Tectonic P...

Traits unselected

HP

MP

LEVEL

1
6
12
18
25
30

BONUS STATS

0
1
2
3
4
5
6
7

STRENGTH

+PER LEVEL

+ TOTAL GAIN

AGILITY

+PER LEVEL

+ TOTAL GAIN

INTELLIGENCE

+PER LEVEL

+ TOTAL GAIN

DPS

+

DAMAGE

SPEED

RANGE

ARMOR

MAGIC RES.

SPEED

TURN RATE

VISION

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 6 ABILITIES

Unit portrait

Showing abilities of Dreadnought

Bombing Run

Bombing Run

Sky Whale Harpoon

Sky Whale Harpoon

Flak

Flak

Tectonic Payload

Tectonic Payload

Artillery (Innate)

Artillery (Innate)

FACETS

FACETS

BASIC

Bombing Run

Bombing Run

TYPE active

DAMAGE none

TARGET MODE none

Dreadnought takes flight, gaining unobstructed movement and vision, slow immunity, and moving forward at a constant speed. Dreadnought has decreased turn rate during bombing run. Using sub abilities Dreadnought may decelerate to a speed of 350, or accelerate to a speed of 550. It takes 1.2 seconds to full decelerate or accelerate. Bombing Run ends if Dreadnought is stunned or similarly disabled. Dreadnought may also manually end Bombing Run.

MAXIMUM DURATION 2.5/3/3.5/4

MINIMUM SPEED 350

MAXIMUM SPEED 550

TURN RATE IN DEGREES 90° per second

FACET CONE 90°

FACET RADIUS 450

FACET DPS 50/75/100/125

Aghanim's Shard
Upgrades Bombing Run

Increases maximum speed to 750. Turn rate improves by 0,175° for every unit of speed you go slower than the maximum. Improving to a 160° per second turn rate at the minimum speed of 350.

spell manacost

100/95/90/85

spell cooldown

22/18/14/10

ADVANCED

AVAILABLE FROM LEVEL

1

ABILITY MAX LEVEL

4

This ability has no targets

SPECIFIED RULES

Loading hero modifiers...

HERO´S MODIFIERS

MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO

• •
No Facets

This hero does not have any facets configured.

AGHANIM'S SCEPTER

Increases explosion radius with 100. Tectonic Payload leaves behind an area of radiation. Enemies standing in the radiation take constant damage equal to 1% of their maximum health per second. Radiation lasts 60 seconds.

Upgrades Tectonic Payload

AGHANIM'S SHARD

Increases maximum speed to 750. Turn rate improves by 0,175° for every unit of speed you go slower than the maximum. Improving to a 160° per second turn rate at the minimum speed of 350.

Upgrades Bombing Run

Talent Tree

Tap anywhere to toggle notes

+500 Tectonic Payload damage

No notes

25

+2 Artillery guns

No notes

-5s Sky Whale Harpoon cooldown

No notes

20

-3s Artillery cooldown

No notes

+8% Tectonic Payload slow

No notes

15

+1s Bombing Run maximum duration

No notes

+0.5s Flak Duration

No notes

10

+25 attack speed

No notes

Loading voice lines...

VOICE LINES

Hero's voice lines at every medal.

No Voice Lines

This hero does not have any voice lines configured.

Loading hero guides...

ITEM & SKILL BUILDS

Optimized item & skill guides for Dreadnought.

No Item Builds

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IDEA DESCRIPTION

Explained by the author.

Created for the Unorthodox Attacks contract on r/Dotaconcepts. Dreadnought is a ranged strength hero whose primary feature is his unique method of attacking. 5 artillery cannons constantly attack nearby enemies, each cannon deals 20% of his total attack damage. This means that combined Dreadnought always has 20% increased attack damage, but it is unreliably spread out over multiple targets. His normal attack order only makes 1 of his guns attack the specified target. If he wants all guns to shoot them then Dreadnought is going to have to use the active component of its innate ability. Dreadnought has the luxury of being able to fire while moving. Aside from his unique way of attacking Dreadnought has a little mix of everything. Bombing run lets Dreadnought move unimpeded, but it is easily cancelled and can be a useless skill in many scenarios. Sky Whale Harpoon is a strong disable, but it is a skill shot and all its effects are dispellable. The harpoon and Bombing Run combo will together, allowing Dreadnought to pull an enemy along for a while. Flak is a powerful defensive ability but only against projectiles, it does nothing against melee opponent or area of effect spells. Lastly his ultimate is his most consistently useful skill, a powerful nuke combined with a global slow. For some self critique, Dreadnought is a little bit too much like a mix of Gyro and Batrider. I might rework it in the future after the contest is over.

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CHANGELOGS

WE MAKE HISTORY BY RECORDING OUR EVENTS

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

Old Friend
Old Friend - Migrated from DotaIdeas v3
Satou the Deus...
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Last seen a long time ago Apr 2023
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INFORMATION ABOUT THIS POST

23 Jun 2024

Created 1 year ago

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