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Paciscor, the Politician

strength Hero

by Pigzit Dec 24, 2025

Paciscor, the Politician

The Politician is a strength ranged hero with a kit that walks the line between farming and feeding. Their primary mechanic is the ult, which turns enemy regen against them in the form of pure damage. This makes the rest of the kit, which comprises mostly of buffs that affect both allies and enemies, vary wildly based on the second to second decision making in teamfights or lane engagements. I've composed two primary builds which can be seen above, that vary not just wildly in itemization, but in the minute to minute gameplay and ability usage from your hero. This hero looks to benefit wildly from extreme specialization, and each of the four abilities can have entire builds centered specifically around one of their mechanics, likely to great effect should you use your spells properly. This hero will likely be a divisive one in terms of balance, particularly the ultimate and the fact that he is a ranged hero. Let me know what you think of the design, and what I could possibly change while keeping the core design intact. Thanks!
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strength Attribute
ranged Attack
Complexity

High skill ceiling

All Preferred Positions

Flexible - can play any position

Abilities

Active and passive powers

Usurp
Usurp

Usurp

autocast Ability

Paciscor sacrifices a portion of their current HP to deal bonus magic splash damage on their next attack. This damage is based on the enemy heroes current HP, and the total damage dealt after reduc...

cooldown 12/10/8/6
Infatuate
Infatuate

Infatuate

active Ability

Target enemy hero is taunted to attack Paciscor, but is granted bonus lifesteal for the duration of the taunt. Ranged heroes have reduced attack range for the duration, and gain a movement speed bo...

mana 60/75/90/105
cooldown 20
Tantalize
Tantalize

Tantalize

active Ability

Creates a link between Paciscor and target hero. The hero and Paciscor are healed a percentage of Paciscors max HP per second when within range of the link. The link breaks if the heroes stretch to...

mana 75
cooldown 35/30/25/20
Double-Cross
Double-Cross

Double-Cross

ULTIMATE
active Ability

TOGGLED: Causes all enemies in a radius around Paciscor to take pure damage for a percentage of all regeneration, lifesteal, and healing they receive, before reductions. The further they are from P...

cooldown 6.5

HP

MP

LEVEL

1
6
12
18
25
30

BONUS STATS

0
1
2
3
4
5
6
7

STRENGTH

+PER LEVEL

+ TOTAL GAIN

AGILITY

+PER LEVEL

+ TOTAL GAIN

INTELLIGENCE

+PER LEVEL

+ TOTAL GAIN

DPS

+

DAMAGE

SPEED

RANGE

ARMOR

MAGIC RES.

SPEED

TURN RATE

VISION

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 4 ABILITIES

scroll to see more →

Usurp

Usurp

Type autocast Damage magical Target unit
Available at level 1 | Has 4 levels
Paciscor sacrifices a portion of their current HP to deal bonus magic splash damage on their next attack. This damage is based on the enemy heroes current HP, and the total damage dealt after reductions is returned to Paciscor as healing. Only attacks against heroes create splash.
SPLASH RADIUS 200/225/250/275
SELF HP COST 16%
ENEMY HP TO DMG 16%
DAMAGE TO HEAL 60%
cooldown 12/10/8/6
Upgrades with Aghanim's Shard
Casting
Leash/Root Can be casted when the caster is leashed or rooted Yes
Interruption Goes on cooldown even if cast was interrupted -
Blocking
Linken's Sphere Is blocked by Linken's Sphere -
Pierces Spell Immunity Pierces spell immunity -
Targeting
Disjoint Can be disjointed, causing it to miss its target -
Illusions Illusion units can be targeted -
Dispel
Dispellable Can be dispelled -
Applies Dispel Applies dispel to the target -
Effects
Break The ability is breakable Yes
Barrier Applies protective barrier to the target/s -
Debuff Immunity Grants debuff immunity to target/s -

Loading hero modifiers...

HERO´S MODIFIERS

MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO

No Facets

This hero does not have any facets configured.

AGHANIM'S SCEPTER

Passively causes all enemies in half of the double cross radius to receive 25% of the actively toggled pure damage. When toggled on, causes all enemies in the radius to be slowed by 20%, and grants all ally and enemy heroes 35% heal and regen amplification.
Upgrades Double-Cross

AGHANIM'S SHARD

Causes Usurp to splash on non hero targets for 50% damage, reduces self HP cost to 12%, and reduces cooldown by 2 seconds.
Upgrades Usurp

Talent Tree

Tap anywhere to toggle notes

25

450 AOE Infatuate

No notes

-4s Usurp Cooldown

No notes

20

-6s Tantalize Cooldown

No notes

+25% Min/Max Double Cross Damage

No notes

15

+12% Debuff Duration Amplification

No notes

+8% Heals and Regen Amplification

No notes

10

+75 Cast Range

No notes

+50 Usurp Splash Radius

No notes

Loading voice lines...

VOICE LINES

Hero's voice lines at every medal.

bronze tier

bronze tier

Rank 1

"Hmm! Amusing."

bronze tier

bronze tier

Rank 2

"*maniacal laugh*"

silver tier

silver tier

Rank 3

"Thats going to the council for review."

silver tier

silver tier

Rank 4

"Embarrassing."

gold tier

gold tier

Rank 5

"Have a sip!"

gold tier

gold tier

Rank 6

"Awfully rude of you."

platinum tier

platinum tier

Rank 7

"It might not have looked it, but that was the best case scenario for you."

master tier

master tier

Rank 8

"What made you think I would negotiate?"

grandmaster tier

grandmaster tier

Rank 9

"This relationship is not two way."

Loading hero guides...

ITEM & SKILL BUILDS

Optimized item & skill guides for Paciscor, the Politician.

Backline Healer & Disabler

soft support
Support teamplay build that primarily uses Tantalize to buff up allies, and disable enemy heroes. Holy Locket is a must have, amping the healing from Tantalize and the lifesteal from Infatuate. Your taunt is a risky spell to cast without items to bolster your HP pool, and your ult is only so good from a range, so items like Glimmer Cape, Ghost Scepter, and Force Staff should be considered based on matchups to give you the most effective spellcasts without suicide.
View Guide

Right Click Manfighter

hard carry
Core manfighting build primarily reliant on access to enemy heroes and maneuverability. Armlet gives great damage and sustain in combination with Usurp and Infatuate, and can be combined with MoM to man up to nearly any hero early game. BKB and Dragon Lance will soon become necessities as enemies gain kiting tools in the mid game, and items like Silver Edge and Overwhelming Blink keep you on top of enemies even longer.
View Guide

Loading descriptions...

IDEA DESCRIPTION

Explained by the author.

Description

The Politician is a strength ranged hero with a kit that walks the line between farming and feeding. Their primary mechanic is the ult, which turns enemy regen against them in the form of pure damage. This makes the rest of the kit, which comprises mostly of buffs that affect both allies and enemies, vary wildly based on the second to second decision making in teamfights or lane engagements. I've composed two primary builds which can be seen above, that vary not just wildly in itemization, but in the minute to minute gameplay and ability usage from your hero. This hero looks to benefit wildly from extreme specialization, and each of the four abilities can have entire builds centered specifically around one of their mechanics, likely to great effect should you use your spells properly. This hero will likely be a divisive one in terms of balance, particularly the ultimate and the fact that he is a ranged hero. Let me know what you think of the design, and what I could possibly change while keeping the core design intact. Thanks!

LORE & HISTORY

Unveil the backstory and characteristics of this idea.

Lore & Flavor

Hero Art: Josh Calloway Ability Icons: CrAIyon

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

Pigzit
Old Friend - Migrated from DotaIdeas v3
42
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Last seen a long time ago Apr 2021
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ABOUT THE IDEA

INFORMATION ABOUT THIS POST

22 Jun 2022

Created 3 years ago

3

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COMMENTS

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Pigzit
Pigzit Author commented 3 years ago
- - Version 2 changelog, major reworks to scaling and ultimate - - Usurp HP loss doesnt go down when levelling, instead reduced with purchase of shard 16/14/12/10% to 16% at all levels, 12% with shard Usurp shard creep damage reduced by 50% Infatuate ranged hero range reduction is flat 50% at all levels (better on allies, worse against enemies) Infatuate ranged hero move speed buff increased from 10%/15%/20%/25% to 14%/18%/22%/26% Double Cross is now a toggled ability with downsides when toggled on (6.5s CD) +30% damage received from all sources, and 30/20/10% status resistance loss Damage numbers are increased to compensate for a harder to use ability Levels 6 and 12 are especially risk vs reward for this ability Pure damage now pierces spell immunity New Double Cross scepter brings some of the old passive back Passively grants 25% of pure damage dealt at all times Causes toggle to also slow enemies and increase ally and enemy hero heal amp This makes your spells more impactful to combo with it, especially on enemies Level 20 Double Cross radius talent changed to more damage +25% Min/Max Double Cross Damage Level 20 Tantalize CDR talent from -8s to -6s Increased vision from 1800/800 Day/Night to 1800/1800 Agility rescaled from 17+2.1 to 20+1.8 Attack range reduced from 575 to 525
TinFoil
TinFoil commented 3 years ago
Very complex hero for sure. Usurp is very strong, but I think the CD limitation and HP cost makes that fair. I think Infatuate is very neat against enemies (though the name doesn't sound too much like a taunt), but I think it's a bit strange for allies. For melee allies, it's too much of a straight buff. Maybe that's enemy only? For tantalize, again, it's really interesting against enemies (this we both heal, but you get stunned if you run thing), but for allies it's very tether-like. For the Ult, that is extremely powerful. So strong that it seems like it would completely control what kind of heroes and items you could use against him (crossing off entire options of play for the enemy). I think it's far too strong to be a passive. So, it would need to be either severally nerfed for numbers or make it a somewhat short duration active. In general, though, very complex, interesting hero. Hard to get a good read on balance.
Pigzit
Pigzit Author replied 3 years ago
Made a bunch of changes in response to this feedback. Mainly the ultimate is reworked into a toggled ability, with more damage than before but with the downsides of increasing all damage the Politician takes and causing status effects he receives to last longer. The Aghs brings back some of the passive and the old Aghs, but is more involved now. Infatuate is also now better on ranged allies, while still being a dangerous spell against enemies. And I think Tantalize will be more than just a "Tether bot" spell now that the ult is toggled and risk vs reward. You can see the specifics of each change in my above comment, many other things got minorly tweaked that I didn't touch on here. Thanks for your feedback!