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1.0

Runemage

intelligence Hero

by joel Dec 05, 2025

Runemage

As a studier of ancient runes, the runemage can call upon them to strike her foes

intelligence HERO

melee

unspecified

Preferred role

Position not specified.

COMPLEXITY

Fire Rune

active ABILITY

Upgrades Fire Rune

The Rune of Fire does damage to a single target after a short delay.

spell manacost

80/90/100/110

spell cooldown

14/12/10/8

Earth Rune

active ABILITY

Upgrades Earth Rune

The Rune of Earth grants spell immunity to a target for a short period of time. - Does not dispel target

spell manacost

120

spell cooldown

35/32/29/26

Storm Rune

active ABILITY

Upgrades Storm Rune

The Storm Rune blows all enemies away from a location and raises the Runemage's movement speed

spell manacost

125

spell cooldown

16/14/12/10

Void Rune

ULTIMATE

active ABILITY

Upgrades Void Rune

The Void Rune removes a target from the mortal plane, reducing all damage dealt by and to it by 100% and silencing them if they are not the Runemage.

spell manacost

200

spell cooldown

45

Elemental Chains

passive ABILITY

Grants Elemental Chain...

Allows the Runemage to chain runes. When a rune is cast, there is a chance that she casts another Rune. If the rune ability is beneficial ( RoE), she targets herself. Else, she targets the closest ...

spell manacost

50

Traits unselected

HP

MP

LEVEL

1
6
12
18
25
30

BONUS STATS

0
1
2
3
4
5
6
7

STRENGTH

+PER LEVEL

+ TOTAL GAIN

AGILITY

+PER LEVEL

+ TOTAL GAIN

INTELLIGENCE

+PER LEVEL

+ TOTAL GAIN

DPS

+

DAMAGE

SPEED

RANGE

ARMOR

MAGIC RES.

SPEED

TURN RATE

VISION

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 5 ABILITIES

Unit portrait

Showing abilities of Runemage

Fire Rune

Earth Rune

Storm Rune

Void Rune

Elemental Chains

BASIC

Fire Rune

active

magical

unit

The Rune of Fire does damage to a single target after a short delay.

DAMAGE 75/150/225/300

DELAY 1.5

spell manacost 80/90/100/110
spell cooldown 14/12/10/8
Upgrades Fire Rune

Damage is pure and pierces spell immunity

ADVANCED

AVAILABLE FROM LEVEL

1

ABILITY MAX LEVEL

4

This ability has no targets

SPECIFIED RULES

castable when leashed: YES

blocked by Linken's Sphere: YES

goes on CD when cast interrupted: YES

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HERO´S MODIFIERS

MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO

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AGHANIM'S SCEPTER

Damage is pure and pierces spell immunity

Upgrades Fire Rune
Upgrades Earth Rune
Upgrades Storm Rune
Upgrades Void Rune

AGHANIM'S SHARD

Grants new ability: Elemental Chains

Grants Elemental Chains

Talent Tree

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Void rune allows 70% damage to be dealt to target.

No notes

25

+ 1 Earth Rune Charge

No notes

+ 1 Fire Rune charge

No notes

20

+ 1 Storm Rune Charge

No notes

+ 200 Cast Range

No notes

15

+ 250 HP

No notes

+ 8 INT

No notes

10

Fire Rune 150 AOE

No notes

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VOICE LINES

Hero's voice lines at every medal.

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ITEM & SKILL BUILDS

Optimized item & skill guides for Runemage.

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Loading descriptions...

IDEA DESCRIPTION

Explained by the author.

As a studier of ancient runes, the runemage can call upon them to strike her foes

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CHANGELOGS

WE MAKE HISTORY BY RECORDING OUR EVENTS

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

joel
Old Friend - Migrated from DotaIdeas v3
4
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Last seen 2 days ago Feb 2022
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Ideas Created

4

Immortals Won

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Forges Joined

5000

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Quests

7

Unlocked Items

Lvl 1

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0

Tips Received

0

Tips Given

Lvl 1

Voting Level

390

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ABOUT THE IDEA

INFORMATION ABOUT THIS POST

18 Oct 2022

Created 3 years ago

4

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COMMENTS

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Datfizh

Datfizh commented 3 years ago

I guess the hero should be named signmage/markmage/symbolmage than runemage because as another comment has proved, it only leads to confusion between in game rune and rune of complete different term.
Pigzit

Pigzit commented 3 years ago

This is a really cool hero, particularly because of the shard, though I suspect the hero without it would feel watered down until you got the item. I'd say make the shard a normal spell you can level for an increasing chance to proc. This would make the player decide early on in lane whether they want to go all in on high level spells that do not chain well, or spread out multiple low level spells that have a chance to chain eachother. And that gives you more options to work with the shard, possibly a new spell or an upgrade to this chaining effect.
frenky

frenky commented 3 years ago

Cool idea to make a hero based on rune control. However I think this would be so chaotic if the runes needed to be picked up. I could imagine the runes to do one thing as a guarantee and grant some secondary buff/debuff of some sort.
Datfizh

Datfizh replied 3 years ago

Lol, I guess you didn't read the idea thoroughly.