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1.0

Omniknight (Rework 7.38)

strength Hero

by MMan Dec 14, 2025

Omniknight (Rework 7.38)

(Originally made for patch 7.33, values are updated from 7.37e)
Omniknight with different functioning abilities and some ability tweaks.

Changes:

-Purification now has a projectile with a speed of 1500.
-Purification can now be casted on an enemy unit to deal 90/160/230/300 damage and slow them by 15/20/25/30% for 4 seconds.
-Purification damage radius increased from 260 to 300.
-Shard secondary Purification effectiveness reduced from 65% to 50%.

-Guardian Angel is no longer a area targeted ability with 400 radius. Now affects all allied heroes within 900 radius.
-Guardian Angel no longer grants immunity from physical damage. Instead, grants 700/1250/1800 physical damage barrier to allied heroes and nullifies any armor reducing effects for its duration. Cannot be dispelled.
-Guardian Angel duration increased from 5/6/7 to 8.
-Guardian Angel scepter now increases radius to global, affects buildings and regenerates barrier health by 10% per second.

-Level 10 Talent +35 Base Damage replaced with -10s Guardian Angel Cooldown.
-Level 15 Talent -20s Guardian Angel Cooldown replaced with +100 Purification Damage and Heal.
-Level 20 Talent -3s Purification Cooldown replaced with +50% Hammer of Purity Damage.
-Level 20 Talent +2s Guardian Angel duration replaced with +10/10% Degen Aura Slow.
-Level 25 Talent +75% Hammer of Purity Damage replaced with +1200 Guardian Angel Barrier Health.
-Level 25 Talent +160 Purification Damage/Heal replaced with -5s Purification Cooldown.

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strength HERO

melee

offlaner

Preferred role

Position 3. Adaptable. Primary role is to create space and pressure for their team while ensuring their own survivability and farm.

COMPLEXITY

Degen Aura
Degen Aura

Degen Aura

INNATE
passive Ability
Talent 20 upgrades Degen Aura

+10/10% Degen Aura Slow

Facet upgrades Degen Aura

For every 0.3s that an enemy was under the continuous effect of Degen Aura, Omniknight's damage to that enemy is increased by 1%, up to a maximum of 20 stacks.

Grants Omniknight an aura that slows enemy movement speed by 12/18/24/30% and attack speed by 10/20/30/40. Allied heroes affected by his abilities are also granted the aura for 6s. Aura radius is 300.

Purification
Purification

Purification

active Ability
Talent 15 upgrades Purification

+100 Purification Damage and Heal

Talent 25 upgrades Purification

-5s Purification Cooldown

Aghanim's Shard upgrades Purification

Applies a secondary Purification with 50% effectiveness after 3s.

Facet upgrades Purification

Purification also heals allies around the enemy target for 60% of the damage. Healed allies gain 9/12/15/18% bonus movement speed for 4s. Omniknight is always healed regardless of range.

Sends a projectile of holy light to heal a target allied unit and damage all nearby enemy units, or to directly damage and slow a target enemy unit.

mana 90 / 105 / 120 / 135
cooldown 18 / 16 / 14 / 12
Repel
Repel

Repel

active Ability
Talent 10 upgrades Repel

+1s Repel Duration

Talent 15 upgrades Repel

+3 Repel Strength and HP Regen per Debuff

Grants debuff immunity to the target hero, as well as bonus strength and health regeneration based on the amount of debuffs on them.

mana 90 / 105 / 120 / 135
cooldown 55 / 50 / 45 / 40
Hammer of Purity
Hammer of Purity

Hammer Of Purity

autocast Ability
Talent 20 upgrades Hammer Of Purity

+50% Hammer of Purity Damage

Omniknight purifies his weapon, dealing pure damage based on his base attack damage.

mana 30 / 35 / 40 / 45
cooldown 16 / 12 / 8 / 4
Guardian Angel
Guardian Angel

Guardian Angel

ULTIMATE
active Ability
Talent 10 upgrades Guardian Angel

-10s Guardian Angel Cooldown

Talent 25 upgrades Guardian Angel

+1200 Guardian Angel Barrier Health

Aghanim's Scepter upgrades Guardian Angel

Increases radius to global and affects buildings. Barrier regenerates its health by 10% per second.

Omniknight calls upon a Guardian Angel which provides all nearby allied heroes a divine barrier that blocks all physical damage dealt to them. Nullifies any armor reducing effects for the duration.

mana 100 / 150 / 200
cooldown 110 / 100 / 90

Traits unselected

HP

MP

LEVEL

1
6
12
18
25
30

BONUS STATS

0
1
2
3
4
5
6
7

STRENGTH

+PER LEVEL

+ TOTAL GAIN

AGILITY

+PER LEVEL

+ TOTAL GAIN

INTELLIGENCE

+PER LEVEL

+ TOTAL GAIN

DPS

+

DAMAGE

SPEED

RANGE

ARMOR

MAGIC RES.

SPEED

TURN RATE

VISION

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 5 ABILITIES

Unit portrait

Showing abilities of Omniknight (Rework 7.38)

Degen Aura
I

Degen Aura

Purification

Purification

Repel

Repel

Hammer of Purity

Hammer of Purity

Guardian Angel

Guardian Angel

BASIC

Purification

Purification

active

pure

unit

Sends a projectile of holy light to heal a target allied unit and damage all nearby enemy units, or to directly damage and slow a target enemy unit.

CAST RANGE 600

DAMAGE / HEAL 90 / 160 / 230 / 300

MOVE SPEED SLOW 15 / 20 / 25 / 30%

SLOW DURATION 4

RADIUS 300

spell manacost 90 / 105 / 120 / 135
spell cooldown 18 / 16 / 14 / 12
Upgrades with Talent 15

+100 Purification Damage and Heal

Upgrades with Talent 25

-5s Purification Cooldown

Upgrades with Aghanim's Shard

Applies a secondary Purification with 50% effectiveness after 3s.

Upgrades with Facet

Purification also heals allies around the enemy target for 60% of the damage. Healed allies gain 9/12/15/18% bonus movement speed for 4s. Omniknight is always healed regardless of range.

ADVANCED

AVAILABLE FROM LEVEL

1

ABILITY MAX LEVEL

4

Valid targets

SELF

ALLY

ENEMY

NEUTRAL

HEROES

N/A

N/A

N/A

N/A

CREEPS

N/A

N/A

N/A

N/A

BUILDINGS

N/A

N/A

N/A

N/A

SPELL RULES

castable when leashed
blocked by Linken's Sphere
can be disjointed
works on illusions
is breakable
goes on CD when cast interrupted
applies barrier
gives debuff immunity
is soft-dispellable
is strong-dispellable
applies soft dispel
applies strong dispel
Pierces Spell Immunity

Loading hero modifiers...

HERO´S MODIFIERS

MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO

• •
Holy Light

Holy Light

Purification also heals allies around the enemy target for 60% of the damage. Healed allies gain 9/12/15/18% bonus movement speed for 4s. Omniknight is always healed regardless of range.
Upgrades Purification

Purification also heals allies around the enemy target for 60% of the damage. Healed allies gain 9/12/15/18% bonus movement speed for 4s. Omniknight is always healed regardless of range.

Omnipresent

Omnipresent

For every 0.3s that an enemy was under the continuous effect of Degen Aura, Omniknight's damage to that enemy is increased by 1%, up to a maximum of 20 stacks.
Upgrades Degen Aura

For every 0.3s that an enemy was under the continuous effect of Degen Aura, Omniknight's damage to that enemy is increased by 1%, up to a maximum of 20 stacks.

AGHANIM'S SCEPTER

Increases radius to global and affects buildings. Barrier regenerates its health by 10% per second.
Upgrades Guardian Angel

Increases radius to global and affects buildings. Barrier regenerates its health by 10% per second.

AGHANIM'S SHARD

Applies a secondary Purification with 50% effectiveness after 3s.
Upgrades Purification

Applies a secondary Purification with 50% effectiveness after 3s.

Talent Tree

Tap anywhere to toggle notes

+1200 Guardian Angel Barrier Health

No notes

Upgrades Guardian Angel
Talent 25 upgrades Guardian Angel

+1200 Guardian Angel Barrier Health

25

-5s Purification Cooldown

No notes

Upgrades Purification
Talent 25 upgrades Purification

-5s Purification Cooldown

+50% Hammer of Purity Damage

No notes

Upgrades Hammer Of Purity
Talent 20 upgrades Hammer Of Purity

+50% Hammer of Purity Damage

20

+10/10% Degen Aura Slow

No notes

Upgrades Degen Aura
Talent 20 upgrades Degen Aura

+10/10% Degen Aura Slow

+100 Purification Damage and Heal

No notes

Upgrades Purification
Talent 15 upgrades Purification

+100 Purification Damage and Heal

15

+3 Repel Strength and HP Regen per Debuff

No notes

Upgrades Repel
Talent 15 upgrades Repel

+3 Repel Strength and HP Regen per Debuff

-10s Guardian Angel Cooldown

No notes

Upgrades Guardian Angel
Talent 10 upgrades Guardian Angel

-10s Guardian Angel Cooldown

10

+1s Repel Duration

No notes

Upgrades Repel
Talent 10 upgrades Repel

+1s Repel Duration

Loading descriptions...

IDEA DESCRIPTION

Explained by the author.

(Originally made for patch 7.33, values are updated from 7.37e)
Omniknight with different functioning abilities and some ability tweaks.

Changes:

-Purification now has a projectile with a speed of 1500.
-Purification can now be casted on an enemy unit to deal 90/160/230/300 damage and slow them by 15/20/25/30% for 4 seconds.
-Purification damage radius increased from 260 to 300.
-Shard secondary Purification effectiveness reduced from 65% to 50%.

-Guardian Angel is no longer a area targeted ability with 400 radius. Now affects all allied heroes within 900 radius.
-Guardian Angel no longer grants immunity from physical damage. Instead, grants 700/1250/1800 physical damage barrier to allied heroes and nullifies any armor reducing effects for its duration. Cannot be dispelled.
-Guardian Angel duration increased from 5/6/7 to 8.
-Guardian Angel scepter now increases radius to global, affects buildings and regenerates barrier health by 10% per second.

-Level 10 Talent +35 Base Damage replaced with -10s Guardian Angel Cooldown.
-Level 15 Talent -20s Guardian Angel Cooldown replaced with +100 Purification Damage and Heal.
-Level 20 Talent -3s Purification Cooldown replaced with +50% Hammer of Purity Damage.
-Level 20 Talent +2s Guardian Angel duration replaced with +10/10% Degen Aura Slow.
-Level 25 Talent +75% Hammer of Purity Damage replaced with +1200 Guardian Angel Barrier Health.
-Level 25 Talent +160 Purification Damage/Heal replaced with -5s Purification Cooldown.

LORE & HISTORY

Unveil the backstory and characteristics of this idea.

Innate & Facets for 7.36

Innate - Degen Aura: Grants Omniknight an aura that slows enemy movement speed by 12/18/24/30% and attack speed by 10/20/30/40. Allied heroes affected by his abilities are also granted the aura for 6s. Aura radius is 300.

Facet 1 - Holy Light: Purification also heals allies around the enemy target for 60% of the damage. Healed allies gain 9/12/15/18% bonus movement speed for 4s. Omniknight is always healed regardless of range.

Facet 2 - Omnipresent: For every 0.3s that an enemy was under the continuous effect of Degen Aura, Omniknight's damage to that enemy is increased by 1%, up to a maximum of 20 stacks.

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

MMan
Old Friend - Migrated from DotaIdeas v3
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INFORMATION ABOUT THIS POST

11 Jan 2023

Created 2 years ago

4

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COMMENTS

SAY YOUR THOUGHTS

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oracleseesall

oracleseesall commented 2 years ago

Great idea! Ofc some tweaks in MY opinion is needed,but it overhall thats just mega cool rework!
MMan

MMan replied 2 years ago

Thanks! There are some values in the changes that im not really sure about, but concept is the most that matters to me (I also play with the values when i revisit my ideas anyway :D)
Datfizh

Datfizh commented 2 years ago

I think you meant physical damage absorption instead of physical damage block. Also, The Shard might have additional movement speed boost to allies.
MMan

MMan replied 2 years ago

Yeah i think absorption would be more accurate. Who would have thought copying Valve's ability tooltips would create confusion xD