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Scarecrow 7.33 Rework

agility Hero

by joel Dec 14, 2025

Scarecrow 7.33 Rework

The Scarecrow is a Agility carry hero. He sustains himself with his first ability, Organ Harvest. It enjoys attacking multiple opponents, spreading out its damage with Mulch. Its exerts a strange force upon opponents, depleting them of health. Its final ability, Hallowed Harvest, allows him to strike at will across the battlefield. Now where patch?
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agility HERO

melee

unspecified

Preferred role

Position not specified.

COMPLEXITY

Organ Harvest

autocast Ability

Enemies take bonus damage as a percentage of their current health. If lethal damage was dealt this way, gain life equal to the damage dealt. 'What do we eat during winter? Dont bother yourself wi...

mana 8/10/12/14
cooldown 5/4/3/2

Mulch

active Ability

Whenever a enemy that isn't marked is dealt physical damage, mark that enemy and deal damage to all other marked enemies as if they were attacked. Creeps can be marked, but damage is halved to hero...

mana 100/120/140/160
cooldown 24

Depletion

passive Ability

Enemies that gain more than 300/280/260/240 health within 1/1.2/1.4/1.6 seconds have reduced healing effectiveness for a short duration Affects marked enemies globally. 'The land has been used t...

Hallowed Harvest

ULTIMATE
active Ability

Causes Organ Harvest to deal damage based on maximum HP instead of current HP and causes it to inflict pure damage. Reduces its cooldown by 0.5/1/2 seconds. Marked enemies suffer damage dealt this ...

mana 200
cooldown 90/75/60

Second Harvest

active Ability

The Scarecrow deals damage to all marked enemies as though he issued a physical attack. All on-hit triggers have a chance to apply, including Organ Harvest. 'More!'

mana 150
cooldown 45

Traits unselected

HP

MP

LEVEL

1
6
12
18
25
30

BONUS STATS

0
1
2
3
4
5
6
7

STRENGTH

+PER LEVEL

+ TOTAL GAIN

AGILITY

+PER LEVEL

+ TOTAL GAIN

INTELLIGENCE

+PER LEVEL

+ TOTAL GAIN

DPS

+

DAMAGE

SPEED

RANGE

ARMOR

MAGIC RES.

SPEED

TURN RATE

VISION

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 5 ABILITIES

Unit portrait

Showing abilities of Scarecrow 7.33 Rework

Organ Harvest

Mulch

Depletion

Hallowed Harvest

Second Harvest

BASIC

Organ Harvest

autocast

physical

none

Enemies take bonus damage as a percentage of their current health. If lethal damage was dealt this way, gain life equal to the damage dealt. 'What do we eat during winter? Dont bother yourself with us'

LETHAL LIFESTEAL 35%/50%/65%/80%

BONUS DAMAGE % 1.5%/2%/2.5%/3%

spell manacost 8/10/12/14
spell cooldown 5/4/3/2

ADVANCED

AVAILABLE FROM LEVEL

1

ABILITY MAX LEVEL

4

This ability has no valid targets selected.

SPELL RULES

castable when leashed
blocked by Linken's Sphere
can be disjointed
works on illusions
is breakable
goes on CD when cast interrupted
applies barrier
gives debuff immunity
is soft-dispellable
is strong-dispellable
applies soft dispel
applies strong dispel
Pierces Spell Immunity

Loading hero modifiers...

HERO´S MODIFIERS

MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO

• •
No Facets

This hero does not have any facets configured.

AGHANIM'S SCEPTER

Grants new ability: Second Harvest
Grants Second Harvest

AGHANIM'S SHARD

Each marked enemy that is depleted grants the Scarecrow + 10% Status Resistance. Does not count creeps.
Upgrades Depletion

Talent Tree

Tap anywhere to toggle notes

Hallowed Harvest +100 Range / Teleport

No notes

25

Depletion pierces spell immunity

No notes

10% Organ Harvest Lifesteal when not lethal

No notes

20

+ 1.5% Organ Harvest Damage

No notes

Mark creep penalty reduced to 25%

No notes

15

Mulch + 4 seconds duration

No notes

+ 8 AGL

No notes

10

+ 8 STR

No notes

Loading descriptions...

IDEA DESCRIPTION

Explained by the author.

The Scarecrow is a Agility carry hero. He sustains himself with his first ability, Organ Harvest. It enjoys attacking multiple opponents, spreading out its damage with Mulch. Its exerts a strange force upon opponents, depleting them of health. Its final ability, Hallowed Harvest, allows him to strike at will across the battlefield. Now where patch?

LORE & HISTORY

Unveil the backstory and characteristics of this idea.

It was in the fields north of the village of Raven's Run that I spotted it. It was hung on a wooden cross and as I looked up, I certainly did not see any birds in the sky or in the fields. The villages were sullen and unfriendly, but did not bother me as I approached the giant straw-filled scarecrow. It did not have a face, but only a gaping maw. It was covered in mold and weeds, and its giant arms hung over the nearby fields. I noticed a lack of other Scarecrows in the area. As i neared it, I felt eyes on the back of my head and a sense of foreboding. I decided on a whim not to approach further. The village chief approached me that evening to inform me that the taxes would be paid tomorrow and that I would have to stay in the village inn. I did my duty and signed into the run-down building. The scarecrow was visible in the distance, facing towards the fields. That night, I awoke during the full moon. A harsh red glow illuminated the room and as i looked out of the window, I could see the Scarecrow staring directly at me. I sensed danger and left immediately. I left by the southwards road, arriving the next day at the village of Gavony in a unsound state of mind. They say I was found at the gate screaming. They also say that Raven's Run was destroyed years ago by a strange plauge. I questioned them further to no avail. I took my horse and rode north back to the village. The buildings were shattered and crumbled. The fields were barren and rotten. Only the Scarecrow remained.

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

joel
Old Friend - Migrated from DotaIdeas v3
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Last seen 1 week ago Feb 2022
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15 Feb 2023

Created 2 years ago

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