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Crimson Guard (Slight Rework)

Item

by Augrunga Dec 06, 2025

Crimson Guard (Slight Rework)

Changelog: Health increased from 250 to 400 Guard reworked: Is now a 1200 cast range single target spell that can be applied to an allied hero or building to grant them damage block, plus an extra amount based on the caster’s max health Guard cooldown reduced from 35 to 28 Guard duration increased from 8 to 10 Guard can no longer be dispelled Guard damage block changed from 70 + 50% of caste... View more
3725 GOLD

base shop

BOUGHT FROM

You can find this item in the shop by the base.

Basic Item

TYPE

These items are the core of the game. They are the building blocks of all other items and are the most common items in the game.

Artifacts

CATEGORY

Powerful items with unique abilities that are usually bought by cores.


NO

SHAREABLE

This item can not be shared with other players.

NO

Disassembles

This item can not be disassembled

Guard
Guard

Guard

active ABILITY

Grants self or an ally temporary physical attack damage block. The damage block's power is partially based on the caster's maximum health.

spell manacost

75

spell cooldown

28

Traits unselected

RECIPE

1.
R
recipe
500g
1.
1.
Recipe Total: 500 gold

MAIN ATTRIBUTES

No attribute bonuses

CUSTOM ATTRIBUTES

HEALTH REGENERATION +12
ARMOR +8
HEALTH +400
3 custom attributes

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 1 ABILITIES

Unit portrait

Showing abilities of Crimson Guard (Slight Rework)

Guard

Guard

BASIC

Guard

Guard

active

none

unit

Grants self or an ally temporary physical attack damage block. The damage block's power is partially based on the caster's maximum health.

BASE DAMAGE BLOCK 80

BLOCK FROM USER HEALTH 1.75%

CAST RANGE 1200

DURATION 10

spell manacost 75
spell cooldown 28

ADVANCED

This ability has no valid targets selected.

SPELL RULES

castable when leashed
blocked by Linken's Sphere
can be disjointed
works on illusions
is breakable
goes on CD when cast interrupted
applies barrier
gives debuff immunity
is soft-dispellable
is strong-dispellable
applies soft dispel
applies strong dispel
Pierces Spell Immunity

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IDEA DESCRIPTION

Explained by the author.

Changelog: Health increased from 250 to 400 Guard reworked: Is now a 1200 cast range single target spell that can be applied to an allied hero or building to grant them damage block, plus an extra amount based on the caster’s max health Guard cooldown reduced from 35 to 28 Guard duration increased from 8 to 10 Guard can no longer be dispelled Guard damage block changed from 70 + 50% of caster’s strength to 80 + 1.75% of caster’s max health This is meant to compliment my rework of Pavise that I will link below. https://dotaideas.com/post/item/113 I think the reason Phantom Assassin became as crazy as she was in 7.34c is because Heaven's Halberd didn't go through debuff immunity anymore. So now I think a single target attack protection is necessary, and Pavise isn't going to cut it due to being a barrier. So Crimson Guard gets Pavise's old job, since it's far better at mitigation. Also, it's not dispellable, meaning a super farmed carry has to switch targets to be effective. Additionally, the scaling on the damage block is now based on health rather than strength, meaning more types of heroes can use this aspect better, while strength heroes still can just fine.

LORE & HISTORY

Unveil the backstory and characteristics of this idea.

A cuirass originally built to protect against the dreaded Year Beast.

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CHANGELOGS

WE MAKE HISTORY BY RECORDING OUR EVENTS

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

Augrunga
Old Friend - Migrated from DotaIdeas v3
39
5k
Last seen a long time ago Aug 2022
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39

Ideas Created

7

Immortals Won

0

Forges Joined

5000

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0

Quests

7

Unlocked Items

Lvl 1

Tip Level

0

Tips Received

0

Tips Given

Lvl 1

Voting Level

168

Votes Received

12

Votes Given

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ABOUT THE IDEA

INFORMATION ABOUT THIS POST

24 Oct 2023

Created 2 years ago

0

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