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Aeysin, The Wiccan Spirit

strength Hero

by Somplex Nov 25, 2025

1.0

version

Aeysin, The Wiccan Spirit

Aeysin, the Wiccan Spirit is a melee strength hero. Q: Her first ability, Cleansing ritual, is an aoe spell that heals allies over 2 seconds and deals damage/slows enemies around the allies. The damage is relatively minor, with a strong slow but for a short duration. Allies with lower health are healed for slightly more. W: Her second ability, Nothl Cloak, turns her ethereal and grants her st... View more

strength HERO

melee

unspecified

Preferred role

Position not specified.

COMPLEXITY

Cleansing Ritual

active ABILITY

Aesyin cleanses all allies in a radius causing them to heal over time. Provides bonus healing based on their missing HP. While healing, each ally releases a pulse that deals damage to nearby enemi...

spell manacost

VAR

spell cooldown

17/15/13/11

Nothl Cloak

active ABILITY

Upgrades Nothl Cloak

Aesyin turns ethereal and gains phased movement, status resistance and slow resistance . Upon passing near enemies, they are damaged based on Aeysin's max health and feared. Each enemy can only b...

spell manacost

VAR

spell cooldown

19/17/15/13

Wiccan Blood

passive ABILITY

Passively grants movement speed, heal amplification, and cooldown acceleration. When toggled on, drains health per second and increases the passive bonuses based on missing HP. Provides Manacost r...

spell cooldown

3

Entwined Fates Facet 1

ULTIMATE

active ABILITY

Forms a bond between Aesyin and the targetted ally, granting health regeneration to both. Any form of healing/regeneration/lifesteal and the bonuses from Wiccan Blood are applied to both the target...

spell manacost

VAR

spell cooldown

80/70/60

Entwined Fates Facet 2

active ABILITY

Drags Aesyin and the target enemy within melee range of each other, dealing damage and leashing the enemy. Any damage that you take will be reflected to the target and any negative status effects...

spell manacost

VAR

spell cooldown

80/70/60

Beyond the Grove (Inna

passive ABILITY

Upgrades Beyond The Grov...

Upon death, Aesyin transforms into a ghost with full health/mana. While in this form, you are silenced, disarmed, muted and have 75% Movement speed reduction. <br /> <br /> Your outgoing damage, de...

spell cooldown

180

Traits unselected

HP

MP

LEVEL

1
6
12
18
25
30

BONUS STATS

0
1
2
3
4
5
6
7

STRENGTH

+PER LEVEL

+ TOTAL GAIN

AGILITY

+PER LEVEL

+ TOTAL GAIN

INTELLIGENCE

+PER LEVEL

+ TOTAL GAIN

DPS

+

DAMAGE

SPEED

RANGE

ARMOR

MAGIC RES.

SPEED

TURN RATE

VISION

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 6 ABILITIES

Unit portrait

Showing abilities of Aeysin, The Wiccan Spirit

Cleansing Ritual

Nothl Cloak

Wiccan Blood

Entwined Fates Facet 1

Entwined Fates Facet 2

Beyond the Grove (Inna

BASIC

Cleansing Ritual

TYPE active

DAMAGE magical

TARGET MODE area

Aesyin cleanses all allies in a radius causing them to heal over time. Provides bonus healing based on their missing HP. While healing, each ally releases a pulse that deals damage to nearby enemies based on the health recovered and slows them. Heal to Damage ratio is doubled for Aeysin.

BASE HEAL/SEC 50/80/110/140

BONUS HEAL 0.2% per 1% Missing HP

HEAL DURATION 2s

RADIUS 300

SLOW 16%/24%/32%/40%

SLOW DURATION 2s

DAMAGE PULSE(CREEPS) 4% Healed Amount

DAMAGE PULSE (AEYSIN) 40% HEALED AMOUNT

DAMAGE PULSE (HEROES) 20% Healed Amount

SLOW/DAMAGE RADIUS 400

CAST RANGE 700

MANACOST 70/80/90/100 + 8% Curr

spell manacost

VAR

spell cooldown

17/15/13/11

ADVANCED

AVAILABLE FROM LEVEL

1

ABILITY MAX LEVEL

4

This ability has no targets

SPECIFIED RULES

castable when leashed: YES

goes on CD when cast interrupted: YES

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HERO´S MODIFIERS

MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO

• •
No Facets

This hero does not have any facets configured.

AGHANIM'S SCEPTER

Upon death, you heal all allies in a 1200 radius for 10% of your max health. When in Ghost form, you no longer have a movement speed debuff. You now gain unobstructed movement and can attack, cast your basic abilities and use items. Your outgoing damage, debuff durations, health regen/incoming heal, mana regen and restoration are reduced by 100%. Any damage that you deal is instead converted to healing at a rate of 25%/5% for allies in a 1200 radius. Respawn time is reduced by 10%. Ghost Form can be activated to instantly deny yourself.

Upgrades Beyond The Grove (Inna

AGHANIM'S SHARD

+0.2s Fear Duration. Nothl Cloak can be cast on allies. Ethereal and Fear last for half the duration. Cast Range: 900

Upgrades Nothl Cloak

Talent Tree

Tap anywhere to toggle notes

+1 Cleansing Ritual Charge

No notes

25

25% Entwined Fates F1 Damage Reduction/Entwined Fates F2 Pierces BKB

No notes

Nothl Cloak applies a basic dispel

No notes

20

Nothl Cloak +75/3% HP damage

No notes

+0.75s Entwined Fates Duration

No notes

15

-2.5s Cleansing Ritual Cooldown

No notes

+15 Cleansing Ritual Heal/sec

No notes

10

+10%/2% Cleansing Ritual Heal as Damage

No notes

Loading voice lines...

VOICE LINES

Hero's voice lines at every medal.

No Voice Lines

This hero does not have any voice lines configured.

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ITEM & SKILL BUILDS

Optimized item & skill guides for Aeysin, The Wiccan Spirit.

No Item Builds

This hero does not have any item builds configured.

Loading descriptions...

IDEA DESCRIPTION

Explained by the author.

Aeysin, the Wiccan Spirit is a melee strength hero. Q: Her first ability, Cleansing ritual, is an aoe spell that heals allies over 2 seconds and deals damage/slows enemies around the allies. The damage is relatively minor, with a strong slow but for a short duration. Allies with lower health are healed for slightly more. W: Her second ability, Nothl Cloak, turns her ethereal and grants her status/slow resistance resistance. And any enemies that get too close to her take some damage and become feared. It can be used both as a save (due to the Ethereal/Status/Slow Resistance) as well as offensively to deal damage and disable enemies. E: Her third ability, Wiccan Blood, is a toggleable passive. By default, it grants small amounts of movepseed, heal amp and cooldown acceleration. Cooldown acceleration is a relatively niche mechanic that makes your spells cooldowns tick faster. (Ex, with 100% Cooldown acceleration, a 10 second cooldown will completely cool down in 5 seconds) The active toggle grants large amounts of mana cost reduction (offsetting her high % based mana costs) and grants more of the passive bonuses based on how much health you are missing. The health drain and health cost on spells helps you to reduce your own health so that you can better benefit from the active toggle. D: Her Innate ability (Beyond the Grove), turns her into a ghost upon dying. By default, the ghost cannot really do anything, except move a little so that she can get into a good respawn spot and soak up some aoe gold/exp. But also cannot be killed. On getting an Aghs however, she gains phased movement and can cast/use items/attacks with one caveat. Which is that she cannot deal damage to enemies or disable them as a ghost. Instead she would have to focus solely on buffing/healing/supporting allies. Any damage that she deals gets converted to healing for allies. She is also unable to restore her HP or mana in this form, so if she takes too much damage, she would not be able to make use of her Wiccan Blood active toggle. Also lets you choose to deny yourself to prevent the enemy from gaining gold/exp and granting an instant heal. Her ultimate ability differs based on the Facet chosen. Facet 1 provides a defensive ultimate that lets you redirect all damage/spells from an ally to yourself, essentially making it near impossible to kill the ally without first killing Aeysin. Additionally, it also strong dispels both targets and grants shared healing between both allies. Meaning that any heal/regen gained by one benefits both. Facet 2 provides an offensive ultimate that works on a target enemy. Similar to a Harpoon, it pulls both Aeysin and the target to the center and also leashes them. Any damage taken by you is partially reflected to the target enemy, thus reducing the damage that you take and redirecting it to the enemy. Additionally, it also forces the enemy target to be disabled whenever you get disabled. Your level 25 right talent updates based on the facet chosen. Synergies: Q -> W: The slow from your Cleansing Ritual can help you to close the gap between enemy targets, letting them be damaged by your Nothl Cloak. Q -> E: The healing from Q can be used to shore up your HP if you lose too much from the health drain and HP Costs. E -> Q: The heal amp provided by Wiccan Blood increases the healing from Cleansing Ritual E -> W: The movespeed from Wiccan Blood allows you to get close easier for Nothl Cloak E -> All spells/items. The cooldown acceleration and manacost reductions benefit all spell item usage in general R F1 -> Q: Due to the heal sharing, you can target either the ally or yourself with cleansing ritual and both will benefit from it. If you manage to get yourself as well as the ally affected by your ult, the healing is effectively doubled. R F1 -> W: Entwined Fates redirects spells towards you, thus making the status and slow resistance from Nothl Cloak even more useful. R F1 -> E: Entwined Fates redirects damage from an allied hero to you, thus lowering your HP and letting you get more bonuses from Wiccan Blood. It also lets you share these bonuses with your ally while Entwined Fates is active. R F1 -> D (Innate) (Aghs): Due to the damage sharing, Aeysin may die if she saves a target ally that is being bursted. But with the Aghs, she can keep providing defensive utility and healing as a ghost even after dying. R F2 -> Q: The ultimate pulls both heroes into melee range, allowing your Cleansing Ritual to damage and slow the enemy. R F2 -> W: The ultimate pulls both heroes into melee range, allowing your Nothl Cloak to damage and slow the enemy. R F2 -> E Due to the damage reflection, the self costs and health drain from Wiccan Blood will be reflected back to the enemy. Aeysin is a hero that can have a significant impact with some items and levels, making her well suited to play pos 3/4 role. In terms of an item build, defensive and utility items would always be useful in teamfights. Auras are good too since you are quite tanky and likely to stay quite long. Aghs is a good pickup on any position since it means that you are never out of the fight. It also lets you easily get several casts of your defensive/utility items and get even more use from aura items.

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

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Old Friend - Migrated from DotaIdeas v3
Somplex
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09 Jul 2024

Created 1 year ago

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