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Oryx

strength Hero

by MMan Dec 04, 2025

1.0

version

Oryx

Oryx, the Mad God, as mortals call him, bends the battlefield to his will through force and fear. He empowers his allies and minions, punishing any foolish enough to defy him and his court with unholy retribution. Wielding dark enchantments even beyond the understanding of gods, he always stands ready to conquer new realms to add to his dominion. Inspired by Oryx from RotMG. Original ability ... View more

strength HERO

melee

unspecified

Preferred role

Position not specified.

COMPLEXITY

Defiance
Defiance

Defiance

active ABILITY

Oryx taunts a target enemy, forcing them to attack him for a short duration. First attack made by the enemy is reflected back at them, dealing bonus magic damage and breaking their weapon, disarmin...

spell manacost

80 / 90 / 100 / 110

spell cooldown

20 / 18 / 16 / 14

Terror Reign
Terror Reign

Terror Reign

active ABILITY

Oryx sends out a wave of dread that increases the damage taken for enemy heroes and causes enemy creeps to cower. Affected creeps will ignore Oryx, refusing to attack him unless no other targets ar...

spell manacost

100 / 110 / 120 / 130

spell cooldown

34 / 30 / 26 / 22

Haunted Armor
Haunted Armor

Haunted Armor

active ABILITY

Upgrades Haunted Armor

Passively absorbs a portion of the damage Oryx takes from enemy heroes, also storing it. Can be activated to transfer the stored damage to an enemy through a dark link, dealing damage per second. L...

spell manacost

55 / 60 / 65 / 70

spell cooldown

18 / 16 / 14 / 12

Dark Sanctuary
Dark Sanctuary

Dark Sanctuary

ULTIMATE

active ABILITY

Oryx blesses nearby allied heroes with a dark aura. Enemies who attack or cast spells on Oryx or his allies are struck by bolts of dark energy that lash out from the targeted hero, dealing damage. ...

spell manacost

200

spell cooldown

140 / 130 / 120

Ceremonial Merlot
Ceremonial Merlot

Ceremonial Merlot

active ABILITY

Grants Ceremonial Merl...

Oryx offers a swig of his ceremonial wine to a target hero. If the target is an ally, they gain bonus health regeneration and attack damage. If the target is an enemy, reduces their armor and cause...

spell manacost

75

spell cooldown

20

Traits unselected

HP

MP

LEVEL

1
6
12
18
25
30

BONUS STATS

0
1
2
3
4
5
6
7

STRENGTH

+PER LEVEL

+ TOTAL GAIN

AGILITY

+PER LEVEL

+ TOTAL GAIN

INTELLIGENCE

+PER LEVEL

+ TOTAL GAIN

DPS

+

DAMAGE

SPEED

RANGE

ARMOR

MAGIC RES.

SPEED

TURN RATE

VISION

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 5 ABILITIES

Unit portrait

Showing abilities of Oryx

Defiance

Defiance

Terror Reign

Terror Reign

Haunted Armor

Haunted Armor

Dark Sanctuary

Dark Sanctuary

Ceremonial Merlot

Ceremonial Merlot

BASIC

Defiance

Defiance

TYPE active

DAMAGE mix

TARGET MODE unit

Oryx taunts a target enemy, forcing them to attack him for a short duration. First attack made by the enemy is reflected back at them, dealing bonus magic damage and breaking their weapon, disarming them. Taunt ends after a successful attack.

CAST RANGE 350

TAUNT DURATION 2

REFLECTED DAMAGE 70 / 80 / 90 / 100%

BONUS MAGIC DAMAGE 40 / 60 / 80 / 100

DISARM DURATION 2.0 / 2.5 / 3.0 / 3.5

spell manacost

80 / 90 / 100 / 110

spell cooldown

20 / 18 / 16 / 14

ADVANCED

AVAILABLE FROM LEVEL

1

ABILITY MAX LEVEL

4

This ability has no targets

SPECIFIED RULES

castable when leashed: YES

blocked by Linken's Sphere: YES

goes on CD when cast interrupted: YES

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HERO´S MODIFIERS

MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO

• •
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This hero does not have any facets configured.

AGHANIM'S SCEPTER

Increases maximum stored damage by 400. Haunted Armor becomes an aura that also absorbs damage taken by allied heroes during Dark Sanctuary and reduces cooldown to 4s.

Upgrades Haunted Armor

AGHANIM'S SHARD

Grants new ability: Ceremonial Merlot

Grants Ceremonial Merlot

Talent Tree

Tap anywhere to toggle notes

+3.5s Dark Sanctuary Duration

No notes

25

Haunted Armor Applies Silence During the Link

No notes

+0.4s Terror Reign Fear Duration

No notes

20

+120 Defiance Damage

No notes

+100 Haunted Armor Max Transfered Damage

No notes

15

-20s Dark Sanctuary Cooldown

No notes

+5% Terror Reign Increased Damage

No notes

10

+100 Defiance Cast Range

No notes

Loading voice lines...

VOICE LINES

Hero's voice lines at every medal.

No Voice Lines

This hero does not have any voice lines configured.

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ITEM & SKILL BUILDS

Optimized item & skill guides for Oryx.

No Item Builds

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Loading descriptions...

IDEA DESCRIPTION

Explained by the author.

Oryx, the Mad God, as mortals call him, bends the battlefield to his will through force and fear. He empowers his allies and minions, punishing any foolish enough to defy him and his court with unholy retribution. Wielding dark enchantments even beyond the understanding of gods, he always stands ready to conquer new realms to add to his dominion. Inspired by Oryx from RotMG. Original ability icons from: DotA 2, HoN and RotMG (SaturnZCheery) Portrait from: RotMG (SaturnZCheery)

LORE & HISTORY

Unveil the backstory and characteristics of this idea.

Innate & Facets Innate - Oryx's Rule: Oryx and allied heroes who die within 1200 radius receive 20/30/40/50 permanent bonus health and 2/3/4/5 permanent bonus attack damage after they respawn, if they participated in at least one kill in their previous lifetime. Lane creeps in one random lane gain 4/6/8/10 permanent bonus health and 0.4/0.6/0.8/1.0 permanent bonus attack damage with each upgrade cycle. Does not affect Siege Creeps. Levels with Dark Sanctuary. Facet 1 - Beisa's Arsenal: Haunted Armor grants 5/10/15/20% of the stored damage as bonus attack damage. Also increases damage absorption to 50% against Defiance target. Facet 2 - Leucoryx's Blessing: Dark Sanctuary bolts heal heroes they originate from for 75% of the damage dealt. Facet 3 - Gemsbok's Taxation: Taxes all enemy hero gold gain by 5% globally. Enemy heroes within 1200 radius are affected by higher 15/20/25/30% tax rate. Taxed gold is granted to Oryx at the start of each minute. Does not affect enemy GPM values. Levels with Oryx's Rule. Facet 4 - Dammah's Decree: Terror Reign wave silences enemy heroes for 1.2/1.4/1.6/1.8s. Each enemy hero hit increases silence duration by 0.4s and expands wave radius by 150. * Facets 1-2 are the original facets for Oryx, Facets 3-4 were added to fit the theme

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CHANGELOGS

WE MAKE HISTORY BY RECORDING OUR EVENTS

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

Old Friend
Old Friend - Migrated from DotaIdeas v3
MMan
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Online now Mar 2022
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INFORMATION ABOUT THIS POST

14 Apr 2025

Created 7 months ago

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