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THORHALL, SON OF THE DIVINE SWORD

strength Hero

by Limitless Libido Dec 04, 2025

1.0

version

THORHALL, SON OF THE DIVINE SWORD

Thorhall is designed to be another Strength/Tank type hero with a very boring kit in the early game (A stun, two tank abilities, and a burst ult). However, he scales very well into the late game, specially when Aghanim's Shard and Scepter are obtained. This makes him a time-dependent core hero, and must maximize gold in the earlier stages of the game. On his own, he can stay in a lane pretty w... View more

strength HERO

melee

unspecified

Preferred role

Position not specified.

COMPLEXITY

GROUNDBREAKER
GROUNDBREAKER

GROUNDBREAKER

active ABILITY

Thorhall leaps towards a target area and slams it, dealing damage to all enemies in the area and stunning them. Upon landing, Thorhall continues to pound the ground dealing additional damage per pu...

spell manacost

90/95/100/105

spell cooldown

15/14/13/12

BARBARIC FRENZY
BARBARIC FRENZY

BARBARIC FRENZY

active ABILITY

Upgrades Barbaric Frenzy

Thorhall applies a strong dispel upon himself and gains bonus movement speed and damage reduction. Damage Reduction is based on a percentage of Thorhall's strength.

spell manacost

80

spell cooldown

18/17/16/15

IRONHIDE
IRONHIDE

IRONHIDE

passive ABILITY

Thorhall passively gets pumped whenever an enemy hero is nearby, gaining bonus strength per hero within 1200 units of him. Basic illusions do not grant bonus strength, but Strong Illusions give hal...

spell manacost

50

spell cooldown

16

CROWN SPLITTER
CROWN SPLITTER

CROWN SPLITTER

ULTIMATE

active ABILITY

Upgrades Crown Splitter

Thorhall's next attack winds up a powerful downward chop at a single enemy unit, dealing high physical damage, with base values plus a percentage of his strength, as well as stunning them. This st...

spell manacost

100/125/150

spell cooldown

40/35/30

TITAN RAGE
TITAN RAGE

TITAN RAGE

passive ABILITY

Thorhall's Innate Ability, levels with Crown Splitter: Whenever an enemy hero lands the killing blow on Thornhall, he is granted permanent bonus strength upon respawning. Works also with enemy her...

FACETS
FACETS

FACETS

passive ABILITY

BARBARIC VENGEANCE - During Barbaric Frenzy, Thorhall returns any damage he receives by 60%/80%/100%/120% for the duration. TITANIC VENGEANCE - Thorhall gains 20% damage resistance to the damage-t...

Traits unselected

HP

MP

LEVEL

1
6
12
18
25
30

BONUS STATS

0
1
2
3
4
5
6
7

STRENGTH

+PER LEVEL

+ TOTAL GAIN

AGILITY

+PER LEVEL

+ TOTAL GAIN

INTELLIGENCE

+PER LEVEL

+ TOTAL GAIN

DPS

+

DAMAGE

SPEED

RANGE

ARMOR

MAGIC RES.

SPEED

TURN RATE

VISION

ABILITIES

THIS IDEA CONTAINS A TOTAL OF 6 ABILITIES

Unit portrait

Showing abilities of THORHALL, SON OF THE DIVINE SWORD

GROUNDBREAKER

GROUNDBREAKER

BARBARIC FRENZY

BARBARIC FRENZY

IRONHIDE

IRONHIDE

CROWN SPLITTER

CROWN SPLITTER

TITAN RAGE

TITAN RAGE

FACETS

FACETS

BASIC

GROUNDBREAKER

GROUNDBREAKER

TYPE active

DAMAGE physical

TARGET MODE area

Thorhall leaps towards a target area and slams it, dealing damage to all enemies in the area and stunning them. Upon landing, Thorhall continues to pound the ground dealing additional damage per pulse in the area as well as applying a slow. The latter half of the spell is Channeled, and can continue for a maximum of 5 pulses (or 5 seconds; 1 pulse per second).

CAST RANGE 600/700/800/900

AOE 450

INITIAL DAMAGE 125/150/175/200

INITIAL STUN 1.1/1.3/1.5/1.7

PULSE DAMAGE 20/30/40/50

PULSE SLOW% 15%/20%/25%/30%

PULSE SLOW DURATION 1.5

MAX PULSES 5

spell manacost

90/95/100/105

spell cooldown

15/14/13/12

ADVANCED

AVAILABLE FROM LEVEL

1

ABILITY MAX LEVEL

4

This ability has no targets

SPECIFIED RULES

goes on CD when cast interrupted: YES

Loading hero modifiers...

HERO´S MODIFIERS

MODIFIERS THAT ALTER THE GAMEPLAY OF THE HERO

• •
No Facets

This hero does not have any facets configured.

AGHANIM'S SCEPTER

Barbaric Frenzy emanates Thorhall's rage around him in an aura that burns nearby enemies, dealing 75% of his strength as physical damage every second in an 800 area around him. Extends Barbaric Frenzy's Duration by 2 seconds.

Upgrades Barbaric Frenzy

AGHANIM'S SHARD

Grants new ability: Mountain Thorhall rushes to an allied hero, placing them behind him. Thorhall transfers all of the debuffs that hero has to himself and as well as absorb any damage they would take for the duration. The allied hero moves with Thorhall, but they can also prematurely end the spell and move away independently. Works with Barbaric Frenzy. Cast Range: 800 Move Slow: 35% Max Duration: 5s Cooldown: 25 Mana Cost: 75

Upgrades Crown Splitter

Talent Tree

Tap anywhere to toggle notes

+125% Crown Splitter STR% as Bonus DMG

No notes

25

+4 Ironhide STR per Hero

No notes

-50% Groundbreaker Pulse Interval

No notes

20

+2 Titan Rage STR per Death (Applies Retroactively)

No notes

+2s Groundbreaker Max Channeling Time

No notes

15

+10% Barbaric Frenzy Strength as DMG Reduction

No notes

+125 Groundbreaker AOE

No notes

10

+12% Barbaric Frenzy Movement Speed

No notes

Loading voice lines...

VOICE LINES

Hero's voice lines at every medal.

bronze tier

bronze tier

Rank 1

YEAH BUDDY! LIGHTWEIGHT!

Loading hero guides...

ITEM & SKILL BUILDS

Optimized item & skill guides for THORHALL, SON OF THE DIVINE SWORD.

No Item Builds

This hero does not have any item builds configured.

Loading descriptions...

IDEA DESCRIPTION

Explained by the author.

Thorhall is designed to be another Strength/Tank type hero with a very boring kit in the early game (A stun, two tank abilities, and a burst ult). However, he scales very well into the late game, specially when Aghanim's Shard and Scepter are obtained. This makes him a time-dependent core hero, and must maximize gold in the earlier stages of the game. On his own, he can stay in a lane pretty well, but has very low kill potential early: Groundbreaker - Simple spell that is good for initiating, but also farming with the damage component. Most likely to be maxed and used for laning/jungling. Barbaric Frenzy - Also another simple spell, very similar to Legion Commander's Press the Attack. It can be used in lane to dive enemies and poke them safely with the damage reduction and movement speed. However, once Aghanim's Scepter is obtained, it becomes a powerful team-fighting ability that scales with his Strength, growing stronger the longer the game goes on. Ironhide - Passive tanky spell that allows for bonus strength (Damage, effective HP, etc.) and is very useful in teamfights as it boosts his other abilities. Crown Splitter - A powerful single-target spell that deals physical damage and scales with strength. It is an initiate/burst skill that scales greatly all throughout the game once.

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CHANGELOGS

WE MAKE HISTORY BY RECORDING OUR EVENTS

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ABOUT THE AUTHOR

SOMEONE WONDERFUL MADE THIS WONDERFUL IDEA

Old Friend
Old Friend - Migrated from DotaIdeas v3
Limitless Libid...
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INFORMATION ABOUT THIS POST

03 Sep 2025

Created 3 months ago

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