Traits unselected
Bidimentional phase
active ABILITY
Gives 35% increased movement speed on melee heroes, and 20% on ranged heroes, and lets you move through units and terrain (FREE PATHING) and turn more quickly for 3 seconds.
50
12
Bidimentional phase
active ABILITY
Gives 35% increased movement speed on melee heroes, and 20% on ranged heroes, and lets you move through units and terrain (FREE PATHING) and turn more quickly for 3 seconds.
50
12
500
GOLD COST
NO
DISASSEMBLES
0
1.9k
0
0
Traits unselected
Winter Whirlwind
active ABILITY
The sword performs a circular attack that applies Iced Metal to each enemy it slashes.<br /><br /> At the end of the attack a whirlwind of ice is created on the spot, slowing and damaging ene...
85
30
Winter Whirlwind
active ABILITY
The sword performs a circular attack that applies Iced Metal to each enemy it slashes.<br /><br /> At the end of the attack a whirlwind of ice is created on the spot, slowing and damaging ene...
85
30
Iced Metal
passive ABILITY
Each attack has a chance to freeze the enemy unit. Frozen units move at a reduced speed and take damage per second.<br /> If a unit is frozen 3 times in a row it becomes stunned for a while.
Iced Metal
passive ABILITY
Each attack has a chance to freeze the enemy unit. Frozen units move at a reduced speed and take damage per second.<br /> If a unit is frozen 3 times in a row it becomes stunned for a while.
500
GOLD COST
NO
DISASSEMBLES
2
2k
0
0
Traits unselected
Light Mark
active ABILITY
Puts a light mark on the selected location. The light mark remains on the ground until an enemy steps on it or until 20 seconds have passed. When an enemy steps on it, it explodes, damaging the ene...
120
30/26/22/18
Light Mark
active ABILITY
Puts a light mark on the selected location. The light mark remains on the ground until an enemy steps on it or until 20 seconds have passed. When an enemy steps on it, it explodes, damaging the ene...
120
30/26/22/18
Comsume light
active ABILITY
A ball of energy goes forward consuming the light of the world. The energy ball is getting brighter until it reaches its end, increasing the vision it gives. If the energy ball hits an enemy, it au...
120/130/140/150
16/15/14/13
Comsume light
active ABILITY
A ball of energy goes forward consuming the light of the world. The energy ball is getting brighter until it reaches its end, increasing the vision it gives. If the energy ball hits an enemy, it au...
120/130/140/150
16/15/14/13
Hide and Seek
active ABILITY
Kosi creates two copies of himself next to him and shuffles the order of the three. Both illusions deal a portion of kosi's damage and die in one hit. If an illusion of Kosi dies, it creates a ligh...
Hide and Seek
active ABILITY
Kosi creates two copies of himself next to him and shuffles the order of the three. Both illusions deal a portion of kosi's damage and die in one hit. If an illusion of Kosi dies, it creates a ligh...
Eclipse of Terror
active ABILITY
An eclipse of shadows invades the area, causing a fearsome darkness among the enemies. Enemies in the area of the eclipse cannot be healed. Vision of enemy wards and sentries is reduced by 90%. All...
200/300/400
60/50/40
Eclipse of Terror
active ABILITY
An eclipse of shadows invades the area, causing a fearsome darkness among the enemies. Enemies in the area of the eclipse cannot be healed. Vision of enemy wards and sentries is reduced by 90%. All...
200/300/400
60/50/40
1
2k
0
0