Traits unselected
Mana Bullet
active ABILITY
A fundamental spell that compresses raw mana into a concentrated projectile, detonating upon impact. Cast Range: 600 Damage (Magical): 80 / 160 / 240 / 320 Stun Duration: 1 / 1.2 / 1.4 / 1.6s
80 / 85 / 90 / 95
18 / 15 / 12 / 9
Mana Bullet
active ABILITY
A fundamental spell that compresses raw mana into a concentrated projectile, detonating upon impact. Cast Range: 600 Damage (Magical): 80 / 160 / 240 / 320 Stun Duration: 1 / 1.2 / 1.4 / 1.6s
80 / 85 / 90 / 95
18 / 15 / 12 / 9
Ether Wave
active ABILITY
Releases a wave of condensed etheric energy, damaging and disrupting enemies’ ability to cast spells. Cast Range: 800 Wave Width: 300 Damage (Magical): 60 / 120 / 180 / 240 Silence Duration: 1.5 ...
90 / 100 / 110 / 120
24 / 21 / 18 / 15
Ether Wave
active ABILITY
Releases a wave of condensed etheric energy, damaging and disrupting enemies’ ability to cast spells. Cast Range: 800 Wave Width: 300 Damage (Magical): 60 / 120 / 180 / 240 Silence Duration: 1.5 ...
90 / 100 / 110 / 120
24 / 21 / 18 / 15
Arcane Expert
passive ABILITY
His mastery over the fundamentals of magic enhances his control and precision over every spell he casts. +60 / 120 / 180 / 240 Cast Range +40 / 80 / 120 / 160 AoE +20 / 30 / 40 / 50% Cast Speed
Arcane Expert
passive ABILITY
His mastery over the fundamentals of magic enhances his control and precision over every spell he casts. +60 / 120 / 180 / 240 Cast Range +40 / 80 / 120 / 160 AoE +20 / 30 / 40 / 50% Cast Speed
Magic Hazard
active ABILITY
Lojer converts all his remaining mana into volatile spell charges, allowing him to cast freely for a short time. Passive Bonus: +150 / 300 / 450 Max Mana Active: Consumes all remaining mana to gain...
All remaining mana
120 / 110 / 100
Magic Hazard
active ABILITY
Lojer converts all his remaining mana into volatile spell charges, allowing him to cast freely for a short time. Passive Bonus: +150 / 300 / 450 Max Mana Active: Consumes all remaining mana to gain...
All remaining mana
120 / 110 / 100
+2
0
97
0
0
Traits unselected
Dice Shots
active ABILITY
Gamblor shoots a magical die that deals damage based on the number rolled. Enemies are also briefly stunned based on the roll result. Damage: 10/25/40/55 × Dice roll Stun Duration: 0.2/0.4/0.6/0.8...
70/80/90/100
14/12/10/8
Dice Shots
active ABILITY
Gamblor shoots a magical die that deals damage based on the number rolled. Enemies are also briefly stunned based on the roll result. Damage: 10/25/40/55 × Dice roll Stun Duration: 0.2/0.4/0.6/0.8...
70/80/90/100
14/12/10/8
Double or Nothing
active ABILITY
Flips two coins. Each coin that lands on heads grants Gamblor Double Damage for one attack. Duration: 6/8/10/12 Facet – Triple Coin Toss: Flips three coins instead of two.
40
10/8/6/4
Double or Nothing
active ABILITY
Flips two coins. Each coin that lands on heads grants Gamblor Double Damage for one attack. Duration: 6/8/10/12 Facet – Triple Coin Toss: Flips three coins instead of two.
40
10/8/6/4
Creep or Chips
active ABILITY
Throws a die at a creep (enemy or ally with hp deny able). If the dice roll is higher than the creep’s level, the creep is instantly converted into Gold equal to its bounty, for Gamblor. If the r...
50/60/70/80
60/50/40/30
Creep or Chips
active ABILITY
Throws a die at a creep (enemy or ally with hp deny able). If the dice roll is higher than the creep’s level, the creep is instantly converted into Gold equal to its bounty, for Gamblor. If the r...
50/60/70/80
60/50/40/30
Dice Battle
active ABILITY
Gamblor challenges an enemy hero to a dice duel. Both roll a die — the loser takes Base Damage × Winner’s roll. If the result is a tie, they roll again until there’s a winner. Base Damage: 1...
150
90/60/30
Dice Battle
active ABILITY
Gamblor challenges an enemy hero to a dice duel. Both roll a die — the loser takes Base Damage × Winner’s roll. If the result is a tie, they roll again until there’s a winner. Base Damage: 1...
150
90/60/30
+1
0
128
0
0
Traits unselected
Gladiator Slash
active ABILITY
Slash forward with a wide energy wave, dealing damage that scales with the dominant Orb type. Cast Range: 800 Width: 400 Damage: 75/150/225/300 (Base Damage) Damage Type: Physical if Might Orbs > M...
80/100/120/140
Gladiator Slash applie
Gladiator Slash
active ABILITY
Slash forward with a wide energy wave, dealing damage that scales with the dominant Orb type. Cast Range: 800 Width: 400 Damage: 75/150/225/300 (Base Damage) Damage Type: Physical if Might Orbs > M...
80/100/120/140
Gladiator Slash applie
Might Orbs
active ABILITY
Summons a Might Orb that enhances your physical prowess. Each active orb grants: +5/10/15/20 Attack Damage (25 with Scepter) Max Instances: 3 Instance per Cast: 1 Facet : Mighty Heart Might Orbs Ea...
Might Orbs
active ABILITY
Summons a Might Orb that enhances your physical prowess. Each active orb grants: +5/10/15/20 Attack Damage (25 with Scepter) Max Instances: 3 Instance per Cast: 1 Facet : Mighty Heart Might Orbs Ea...
Magic Orbs
active ABILITY
Summons a Magic Orb that amplifies your spells. Each active orb grants: +2/4/6/8% Spell Amplification (10% with Scepter) Max Instances: 3 Instance per Cast: 1 Facet : Magical Soul Magic Orbs Each a...
Magic Orbs
active ABILITY
Summons a Magic Orb that amplifies your spells. Each active orb grants: +2/4/6/8% Spell Amplification (10% with Scepter) Max Instances: 3 Instance per Cast: 1 Facet : Magical Soul Magic Orbs Each a...
Orbs Invocation
active ABILITY
Combine your current orbs to form a new ability. Invocation Level Effect Level 1 (Hero Lv.1) Combine 1 Orb combo (CD 10s) Level 2 (Lv.6) CD reduced to 5s Level 3 (Lv.12) Can store 2 Invoked spells ...
10/5/5/0
Orbs Invocation
active ABILITY
Combine your current orbs to form a new ability. Invocation Level Effect Level 1 (Hero Lv.1) Combine 1 Orb combo (CD 10s) Level 2 (Lv.6) CD reduced to 5s Level 3 (Lv.12) Can store 2 Invoked spells ...
10/5/5/0
1
123
0
0
Traits unselected
Invisible Blade
active ABILITY
"Slash with blinding speed. Damage applied after 1 second." Deals 300 AoE damage in an area around you. 2 hits per unit. Damage per hit: 60/70/80/90% of attack damage. Damage applied delay 1 second...
70/80/90/100
12/10/8/6
Invisible Blade
active ABILITY
"Slash with blinding speed. Damage applied after 1 second." Deals 300 AoE damage in an area around you. 2 hits per unit. Damage per hit: 60/70/80/90% of attack damage. Damage applied delay 1 second...
70/80/90/100
12/10/8/6
Acceleration Dash
active ABILITY
"Increases Movement Speed with Blink Attack" Move Speed: +10/15/20/25% Duration: 6/7/8/9 seconds Buff ends when attacking. Your next attack within this duration becomes a Blink Strike Blink R...
80/90/100/110
18/15/12/9
Acceleration Dash
active ABILITY
"Increases Movement Speed with Blink Attack" Move Speed: +10/15/20/25% Duration: 6/7/8/9 seconds Buff ends when attacking. Your next attack within this duration becomes a Blink Strike Blink R...
80/90/100/110
18/15/12/9
Monster Inside
passive ABILITY
"Chimera's Inner Body Awakens When Near Death" Gain a continuous buff based on your missing HP: HP >80% → +20/30/40/50 Flat Move Speed HP >60% → +40/60/80/100 Attack Speed HP >40% → +4/6/8/10...
Monster Inside
passive ABILITY
"Chimera's Inner Body Awakens When Near Death" Gain a continuous buff based on your missing HP: HP >80% → +20/30/40/50 Flat Move Speed HP >60% → +40/60/80/100 Attack Speed HP >40% → +4/6/8/10...
Panther Shift
active ABILITY
"Reveal your full Chimera form, transforming into a demonic panther." Gain full Monster Inside effects at 100%, regardless of HP. Increase Life Steal by 30/40/50%. Duration: 30
150
120/100/80
Panther Shift
active ABILITY
"Reveal your full Chimera form, transforming into a demonic panther." Gain full Monster Inside effects at 100%, regardless of HP. Increase Life Steal by 30/40/50%. Duration: 30
150
120/100/80
+2
0
123
0
0
Traits unselected
Bjórr Axes
active ABILITY
Bjórr's twin axes are thrown in a straight line and can be recalled. Action 1 (Throw): The axes fly in a straight line, dealing physical damage and stopping at the location where the skill was cas...
70 / 80 / 90 / 100
12 / 10 / 8 / 6
Bjórr Axes
active ABILITY
Bjórr's twin axes are thrown in a straight line and can be recalled. Action 1 (Throw): The axes fly in a straight line, dealing physical damage and stopping at the location where the skill was cas...
70 / 80 / 90 / 100
12 / 10 / 8 / 6
Viking Charge
active ABILITY
Charge forward, drink, and hit enemies in your path. Drink +1 stack of Drunkard Deals damage and stuns the primary target. Range: 550 / 600 / 650 / 700 Width: 300 Base Damage: 70 / 80 / 90 / 100% A...
80 / 90 / 100 / 110
18 / 15 / 12 / 9
Viking Charge
active ABILITY
Charge forward, drink, and hit enemies in your path. Drink +1 stack of Drunkard Deals damage and stuns the primary target. Range: 550 / 600 / 650 / 700 Width: 300 Base Damage: 70 / 80 / 90 / 100% A...
80 / 90 / 100 / 110
18 / 15 / 12 / 9
Drunkard
passive ABILITY
Each stack of Drunkard grants immense power, but it disappears upon regaining consciousness. Max Stacks: 7 / 8 / 9 / 10 Bonus Attack per stack: +4 / 6 / 8 / 10 Status Resistance per stack: +2 / 3 /...
Drunkard
passive ABILITY
Each stack of Drunkard grants immense power, but it disappears upon regaining consciousness. Max Stacks: 7 / 8 / 9 / 10 Bonus Attack per stack: +4 / 6 / 8 / 10 Status Resistance per stack: +2 / 3 /...
96° Degree
active ABILITY
Mead: Drink legendary liquor to a godlike level. Instantly fills Drunkard stacks. Stacks do not decrease over the skill's duration. Gain power from drunkenness: Attack Speed + Move Speed. Whe...
150
120 / 100 / 80
96° Degree
active ABILITY
Mead: Drink legendary liquor to a godlike level. Instantly fills Drunkard stacks. Stacks do not decrease over the skill's duration. Gain power from drunkenness: Attack Speed + Move Speed. Whe...
150
120 / 100 / 80
+2
1
124
0
0
Traits unselected
Power Bash
active ABILITY
Attacks a target, dealing damage and temporarily stunning (ฺBash) them. Cast Range: Melee Stun Duration: 1.2 / 1.4 / 1.6 / 1.8 Base Damage: 100% Attack Bonus Damage: 30 / 50 / 70 / 90 Facet – Q...
60 / 70 / 80 / 90
18 / 15 / 12 / 9
Power Bash
active ABILITY
Attacks a target, dealing damage and temporarily stunning (ฺBash) them. Cast Range: Melee Stun Duration: 1.2 / 1.4 / 1.6 / 1.8 Base Damage: 100% Attack Bonus Damage: 30 / 50 / 70 / 90 Facet – Q...
60 / 70 / 80 / 90
18 / 15 / 12 / 9
Wild Slash
active ABILITY
Attacks with a wide sword wave that deals area damage. Range: 400 / 500 / 600 / 700 Width: 250 Base Damage: 70 / 80 / 90 / 100% Attack Bonus Damage: 50 / 70 / 90 / 110 (Physical) Facet – Ki Blade...
70 / 80 / 90 / 100
18 / 15 / 12 / 9
Wild Slash
active ABILITY
Attacks with a wide sword wave that deals area damage. Range: 400 / 500 / 600 / 700 Width: 250 Base Damage: 70 / 80 / 90 / 100% Attack Bonus Damage: 50 / 70 / 90 / 110 (Physical) Facet – Ki Blade...
70 / 80 / 90 / 100
18 / 15 / 12 / 9
Protection Barrier
active ABILITY
Creates a magic shield that blocks damage before actually resisting. Recasts reset. Does not stack. Cast Range: 500 / 600 / 700 / 800 Damage Block: 150 / 225 / 300 / 375 Duration: 6 / 8 / 10 / 12
60 / 70 / 80 / 90
20 / 16 / 12 / 8
Protection Barrier
active ABILITY
Creates a magic shield that blocks damage before actually resisting. Recasts reset. Does not stack. Cast Range: 500 / 600 / 700 / 800 Damage Block: 150 / 225 / 300 / 375 Duration: 6 / 8 / 10 / 12
60 / 70 / 80 / 90
20 / 16 / 12 / 8
Honor Of Medals
passive ABILITY
Upon reaching a certain level of combat experience, a Medal of Honor is awarded, which significantly improves the Rookie Knight's development. Medals: Bronze - Silver - Gold - Platinum ((With Scept...
Honor Of Medals
passive ABILITY
Upon reaching a certain level of combat experience, a Medal of Honor is awarded, which significantly improves the Rookie Knight's development. Medals: Bronze - Silver - Gold - Platinum ((With Scept...
+2
0
126
0
0
Traits unselected
Stifling Dagger
active ABILITY
Throws a dagger dealing a portion of the Assassin’s attack damage and applying all attack modifiers. Range: 700 / 850 / 1000 / 1150 Attack Factor: 0.3 / 0.45 / 0.6 / 0.75 Bonus Damage: 65 / 70 / ...
30
5
Stifling Dagger
active ABILITY
Throws a dagger dealing a portion of the Assassin’s attack damage and applying all attack modifiers. Range: 700 / 850 / 1000 / 1150 Attack Factor: 0.3 / 0.45 / 0.6 / 0.75 Bonus Damage: 65 / 70 / ...
30
5
Phantom Knives
active ABILITY
Launches a barrage of shadow knives in a straight line, dealing attack damage to all enemies in path and applying attack modifiers (except Battle Fury). Range: 900 / 1000 / 1100 / 1200 Width: 225 /...
90 / 100 / 110 / 120
19 / 16 / 13 / 10
Phantom Knives
active ABILITY
Launches a barrage of shadow knives in a straight line, dealing attack damage to all enemies in path and applying attack modifiers (except Battle Fury). Range: 900 / 1000 / 1100 / 1200 Width: 225 /...
90 / 100 / 110 / 120
19 / 16 / 13 / 10
Persecution
passive ABILITY
On attack, steals enemy stats and gains evasion based on stacks. Affects only Heroes / Creep Heroes / Roshan. Max Stacks: 7 Steal Armor: 0.4 / 0.6 / 0.8 / 1 per stack Steal Attack Speed: 4 / 6 / 8 ...
Persecution
passive ABILITY
On attack, steals enemy stats and gains evasion based on stacks. Affects only Heroes / Creep Heroes / Roshan. Max Stacks: 7 Steal Armor: 0.4 / 0.6 / 0.8 / 1 per stack Steal Attack Speed: 4 / 6 / 8 ...
Assassin Strike
active ABILITY
Teleports behind a target and delivers a guaranteed critical strike. Applies Persecution stacks on hit. Range: 700 / 850 / 1000 Crit Damage: 250 / 325 / 400 % Applies: 2 / 3 / 4 stacks of Persecution
75
16 / 13 / 10
Assassin Strike
active ABILITY
Teleports behind a target and delivers a guaranteed critical strike. Applies Persecution stacks on hit. Range: 700 / 850 / 1000 Crit Damage: 250 / 325 / 400 % Applies: 2 / 3 / 4 stacks of Persecution
75
16 / 13 / 10
+1
0
113
0
0
Traits unselected
Mud Shot
active ABILITY
Fires a slingshot of mud at enemies, dealing magic damage and slowing them. Damage (Magical) 60 / 120 / 180 / 240 Slow 20 / 25 / 30 / 35% Duration 2 / 2.5 / 3 / 3.5 sec Range 500 / 600 / 700 / 800 ...
70 / 80 / 90 / 100
20 / 16 / 12 / 8
Mud Shot
active ABILITY
Fires a slingshot of mud at enemies, dealing magic damage and slowing them. Damage (Magical) 60 / 120 / 180 / 240 Slow 20 / 25 / 30 / 35% Duration 2 / 2.5 / 3 / 3.5 sec Range 500 / 600 / 700 / 800 ...
70 / 80 / 90 / 100
20 / 16 / 12 / 8
Share Your Pain
active ABILITY
“Don’t worry, I can take some of that burden.” Capybara connects with a friendly hero, taking some of the damage from his ally. Link Range 900 Break Range 1200 Damage Transfer 30 / 40 / 50 / ...
60 / 70 / 80 / 90
20 / 18 / 16 / 14
Share Your Pain
active ABILITY
“Don’t worry, I can take some of that burden.” Capybara connects with a friendly hero, taking some of the damage from his ally. Link Range 900 Break Range 1200 Damage Transfer 30 / 40 / 50 / ...
60 / 70 / 80 / 90
20 / 18 / 16 / 14
Capybara Skin
passive ABILITY
“Tough outside, softer inside.” With their thick skin and cool temperament, capybaras have a higher than average defense. +Armor 3 / 6 / 9 / 12 +Magic Resistance 5 / 10 / 15 / 20% +Status Resis...
Capybara Skin
passive ABILITY
“Tough outside, softer inside.” With their thick skin and cool temperament, capybaras have a higher than average defense. +Armor 3 / 6 / 9 / 12 +Magic Resistance 5 / 10 / 15 / 20% +Status Resis...
Giant Sling Shot
active ABILITY
"When diplomacy fails... launch the capybara." The capybara creates a giant slingshot to launch itself at enemies, just like Angry Birds! Phase 1: Create a Giant Sling Shot (HP 6/9/12). If destroye...
150 / 175 / 200
100 / 80 / 60
Giant Sling Shot
active ABILITY
"When diplomacy fails... launch the capybara." The capybara creates a giant slingshot to launch itself at enemies, just like Angry Birds! Phase 1: Create a Giant Sling Shot (HP 6/9/12). If destroye...
150 / 175 / 200
100 / 80 / 60
+1
0
148
0
0
Traits unselected
Spear Charge
active ABILITY
Achilles lunges with the power of his spear, slamming his shoulder into his opponent's stomach, knocking them down. Cast Range: 600 / 700 / 800 / 900 Damage: 50 / 75 / 100 / 125 + (STR x 1 / 1.5 / ...
100 / 110 / 120 / 130
16 / 14 / 12 / 10
Spear Charge
active ABILITY
Achilles lunges with the power of his spear, slamming his shoulder into his opponent's stomach, knocking them down. Cast Range: 600 / 700 / 800 / 900 Damage: 50 / 75 / 100 / 125 + (STR x 1 / 1.5 / ...
100 / 110 / 120 / 130
16 / 14 / 12 / 10
Backdrop Slam
active ABILITY
Achilles lifts an enemy above his head and throws them back, dealing a shockwave across an area. Cast Range: Melee Base Throw Distance: 125 / 150 / 175 / 200 Bonus Throw Distance: STR × 1 / 1.5 / ...
110 / 120 / 130 / 140
22 / 20 / 18 / 16
Backdrop Slam
active ABILITY
Achilles lifts an enemy above his head and throws them back, dealing a shockwave across an area. Cast Range: Melee Base Throw Distance: 125 / 150 / 175 / 200 Bonus Throw Distance: STR × 1 / 1.5 / ...
110 / 120 / 130 / 140
22 / 20 / 18 / 16
Invulnerable Hide
passive ABILITY
Achilles gains Armor and Magic Resistance based on his STR. +1 Armor for every 7/6/5/4 STR. +1% Magic Resistance for every 7/6/5/4 STR. This buff is disabled if he remains stationary for more than ...
Invulnerable Hide
passive ABILITY
Achilles gains Armor and Magic Resistance based on his STR. +1 Armor for every 7/6/5/4 STR. +1% Magic Resistance for every 7/6/5/4 STR. This buff is disabled if he remains stationary for more than ...
Iron Claw Grip
active ABILITY
Achilles uses his iron claws to grab his enemy's head, squeezing them until they lose all their strength. Channel Time: 2 / 2.5 / 3 seconds Cast Range: 200 Damage per Second: 40 / 60 / 80 + STR × ...
120 / 150 / 180
60 / 45 / 30
Iron Claw Grip
active ABILITY
Achilles uses his iron claws to grab his enemy's head, squeezing them until they lose all their strength. Channel Time: 2 / 2.5 / 3 seconds Cast Range: 200 Damage per Second: 40 / 60 / 80 + STR × ...
120 / 150 / 180
60 / 45 / 30
+1
0
139
0
0
Traits unselected
Air Blast
active ABILITY
Autumn Owl summons a burst of wind, pushing enemies away from the center of the explosion to the skill's edge. AOE: 225/250/275/300 Cast Range: 400/500/600/700 Damage (Magical): 75/150/225/300 Face...
100/110/120/130
20/16/12/8
Air Blast
active ABILITY
Autumn Owl summons a burst of wind, pushing enemies away from the center of the explosion to the skill's edge. AOE: 225/250/275/300 Cast Range: 400/500/600/700 Damage (Magical): 75/150/225/300 Face...
100/110/120/130
20/16/12/8
Storm Prison
active ABILITY
utumn Owl conjures a spherical storm prison that traps enemies inside. Enemies can enter but cannot exit, taking damage when hitting the inner boundary. AOE: 250 Inner Boundary Damage (Magical): 60...
90/100/110/120
28/24/20/16
Storm Prison
active ABILITY
utumn Owl conjures a spherical storm prison that traps enemies inside. Enemies can enter but cannot exit, taking damage when hitting the inner boundary. AOE: 250 Inner Boundary Damage (Magical): 60...
90/100/110/120
28/24/20/16
Ancient Wisdom
passive ABILITY
Autumn Owl’s mastery of ancient magic enhances her spellcasting prowess beyond ordinary mages. Passive Effects: Cooldown Reduction: 10/15/20/25% AOE Increase: 50/75/100/125 units Cast Time Reduct...
Ancient Wisdom
passive ABILITY
Autumn Owl’s mastery of ancient magic enhances her spellcasting prowess beyond ordinary mages. Passive Effects: Cooldown Reduction: 10/15/20/25% AOE Increase: 50/75/100/125 units Cast Time Reduct...
Autumn’s Curse
active ABILITY
Using the Grimoire of Sloth, Autumn Owl curses an area, slowing enemies’ movement, attack speed, and cast time significantly. Slow Effects: 60/80/100% (movement speed, attack speed, cast time) Sl...
150/200/250
120/100/80
Autumn’s Curse
active ABILITY
Using the Grimoire of Sloth, Autumn Owl curses an area, slowing enemies’ movement, attack speed, and cast time significantly. Slow Effects: 60/80/100% (movement speed, attack speed, cast time) Sl...
150/200/250
120/100/80
+2
0
125
0
0
Traits unselected
Rolling Rose Whips
active ABILITY
Matilda spins her twin whips around herself twice in quick succession: First: 80/100/120/140% of her Attack Power as Physical Damage Second: 40/80/120/160 as Magical Damage AoE: 250/275/300/325 Slo...
110/120/130/140
16/14/12/10
Rolling Rose Whips
active ABILITY
Matilda spins her twin whips around herself twice in quick succession: First: 80/100/120/140% of her Attack Power as Physical Damage Second: 40/80/120/160 as Magical Damage AoE: 250/275/300/325 Slo...
110/120/130/140
16/14/12/10
Whips Dance
active ABILITY
Matilda uses her whip to grab a target (an allied hero,an allied unit, tree, or building) and dash to its back. Cast Range: 300/400/500/600 Landing Distance: 200 units behind the target Facet – W...
45/50/55/60
17/13/9/5
Whips Dance
active ABILITY
Matilda uses her whip to grab a target (an allied hero,an allied unit, tree, or building) and dash to its back. Cast Range: 300/400/500/600 Landing Distance: 200 units behind the target Facet – W...
45/50/55/60
17/13/9/5
Pain Keeper
passive ABILITY
Accumulates "Pain" from damage dealt to explode into a critical strike on your next attack. Requires 1200/1000/800/600 damage. Gain full damage from heroes. Gain 25% from creeps. 225/250/275/300% c...
Pain Keeper
passive ABILITY
Accumulates "Pain" from damage dealt to explode into a critical strike on your next attack. Requires 1200/1000/800/600 damage. Gain full damage from heroes. Gain 25% from creeps. 225/250/275/300% c...
Pain Toxin
active ABILITY
Matilda releases a torturous poison on enemies. Targets take increased damage. Enemies affected by a debuff take 40/50/60% more damage. Duration: 5s Cast Range: 600
120/150/180
120/90/60
Pain Toxin
active ABILITY
Matilda releases a torturous poison on enemies. Targets take increased damage. Enemies affected by a debuff take 40/50/60% more damage. Duration: 5s Cast Range: 600
120/150/180
120/90/60
+1
0
149
0
0
Traits unselected
Army Fires
active ABILITY
Order your army to open fire—allies within the radius gain an attack buff, and enemies within the area are attacked simultaneously. Effect: Deals 600 area damage and increases attack speed to you...
90/105/120/135
15
Army Fires
active ABILITY
Order your army to open fire—allies within the radius gain an attack buff, and enemies within the area are attacked simultaneously. Effect: Deals 600 area damage and increases attack speed to you...
90/105/120/135
15
Intimidating Cry
active ABILITY
The Roar of the Red Mist Army strikes fear into the hearts of enemies. Radius: 315 Fear Duration: 1.8/2.2/2.6/3 sec Armor Reduction: 4/6/8/10 Facet: Loser Run Enemies affected by Fear take damage b...
90/100/110/120
17/15/13/11
Intimidating Cry
active ABILITY
The Roar of the Red Mist Army strikes fear into the hearts of enemies. Radius: 315 Fear Duration: 1.8/2.2/2.6/3 sec Armor Reduction: 4/6/8/10 Facet: Loser Run Enemies affected by Fear take damage b...
90/100/110/120
17/15/13/11
Assault Ladders
active ABILITY
Build a magical bridge for the Red Mist Army to climb over obstacles and attack enemy bases. Build a "Ladder Bridge" type structure in the target area. Cast Range: 500/600/700/800 Length: 500/600/7...
120/125/130/135
18/17/16/15
Assault Ladders
active ABILITY
Build a magical bridge for the Red Mist Army to climb over obstacles and attack enemy bases. Build a "Ladder Bridge" type structure in the target area. Cast Range: 500/600/700/800 Length: 500/600/7...
120/125/130/135
18/17/16/15
The Great Conqueror
active ABILITY
The Red Mist Army marches forward relentlessly — the more the base collapses, the stronger she becomes. Passive: Gain a permanent buff based on both enemy towers' status. Base Attack Bonus: +20/3...
150/175/200
120/90/60
The Great Conqueror
active ABILITY
The Red Mist Army marches forward relentlessly — the more the base collapses, the stronger she becomes. Passive: Gain a permanent buff based on both enemy towers' status. Base Attack Bonus: +20/3...
150/175/200
120/90/60
+2
0
132
0
0
Traits unselected
Music Strike
active ABILITY
Attacks a single target with a powerful sonic wave, stunning them with off-key music. Damage: 75 / 150 / 225 / 300 Stun Duration: 1.5 / 1.75 / 2 / 2.25 seconds Cast Range: 500 / 600 / 700 / 800
80 / 100 / 120 / 140
14 / 12 / 10 / 8
Music Strike
active ABILITY
Attacks a single target with a powerful sonic wave, stunning them with off-key music. Damage: 75 / 150 / 225 / 300 Stun Duration: 1.5 / 1.75 / 2 / 2.25 seconds Cast Range: 500 / 600 / 700 / 800
80 / 100 / 120 / 140
14 / 12 / 10 / 8
Hyper Voice
active ABILITY
Releases a sonic wave in a straight line, knocking enemies back and dealing damage. Damage: 75 / 150 / 225 / 300 Knockback Distance: 75 / 150 / 225 / 300 units Range: 500 / 600 / 700 / 800 Width: 250
80 / 100 / 120 / 140
14 / 12 / 10 / 8
Hyper Voice
active ABILITY
Releases a sonic wave in a straight line, knocking enemies back and dealing damage. Damage: 75 / 150 / 225 / 300 Knockback Distance: 75 / 150 / 225 / 300 units Range: 500 / 600 / 700 / 800 Width: 250
80 / 100 / 120 / 140
14 / 12 / 10 / 8
Song Of...
active ABILITY
There are 2 styles of songs, use Facet switch to choose the playing style. Facet 1: Song of Heroism Song of Courage: Awaken the Warrior's Spirit. Channeling Aura: 15/20/25/30 seconds Buffs allies w...
00 / 120 / 140 / 160
60 / 50 / 40 / 30
Song Of...
active ABILITY
There are 2 styles of songs, use Facet switch to choose the playing style. Facet 1: Song of Heroism Song of Courage: Awaken the Warrior's Spirit. Channeling Aura: 15/20/25/30 seconds Buffs allies w...
00 / 120 / 140 / 160
60 / 50 / 40 / 30
Soul Link
active ABILITY
Links with a teammate, boosting all of their stats proportionally. Buff: 40/60/80% of the caster's Strength, Agility, and Intelligence. Cast Range: 900 Link Range: 1200 (Closing if range exceeds)
100 / 150 / 200
60 / 45 / 30
Soul Link
active ABILITY
Links with a teammate, boosting all of their stats proportionally. Buff: 40/60/80% of the caster's Strength, Agility, and Intelligence. Cast Range: 900 Link Range: 1200 (Closing if range exceeds)
100 / 150 / 200
60 / 45 / 30
+1
0
131
0
0
Traits unselected
Cyanide Arrow
autocast ABILITY
Fires a poison arrow that stacks on the target. Max Stacks: 4/6/8/10 DoT per stack: 5/6/7/8 Physical DPS Regen Reduction per stack: 5/6/7/8% MS Slow per stack: 5/6/7/8% Duration: 3s (refresh on hit)
9/10/11/12
Cyanide Arrow
autocast ABILITY
Fires a poison arrow that stacks on the target. Max Stacks: 4/6/8/10 DoT per stack: 5/6/7/8 Physical DPS Regen Reduction per stack: 5/6/7/8% MS Slow per stack: 5/6/7/8% Duration: 3s (refresh on hit)
9/10/11/12
Acid Rain
active ABILITY
Summons acid rain on an area, dealing physical damage and reducing enemy armor. AOE: 250/275/300/325 Waves: 4/6/8/10 (1 wave per second) Impact Damage per wave: 15/20/25/30 Physical DoT per stack: ...
70/80/90/100
20/18/16/14
Acid Rain
active ABILITY
Summons acid rain on an area, dealing physical damage and reducing enemy armor. AOE: 250/275/300/325 Waves: 4/6/8/10 (1 wave per second) Impact Damage per wave: 15/20/25/30 Physical DoT per stack: ...
70/80/90/100
20/18/16/14
Black Mist Concealing
active ABILITY
Dia summons a black mist of disguise (Wind Walk). MS Bonus: +20/30/40/50 (flat) Duration: 10/15/20/25 Facet – Perfect Concealing: When activated, it has the same effect as Smoke of Deceit (Disgui...
80/90/100/110
20/18/16/14
Black Mist Concealing
active ABILITY
Dia summons a black mist of disguise (Wind Walk). MS Bonus: +20/30/40/50 (flat) Duration: 10/15/20/25 Facet – Perfect Concealing: When activated, it has the same effect as Smoke of Deceit (Disgui...
80/90/100/110
20/18/16/14
Deadly Poison Shot
active ABILITY
Fires a powerful poison at a single enemy, dealing increased damage based on missing HP. Impact Damage: 100/200/300 (Physical) DoT: 30/60/90 + 15/20/25% Missing HP (Physical) Duration: 4s Cast Rang...
100/150/200
100/80/60
Deadly Poison Shot
active ABILITY
Fires a powerful poison at a single enemy, dealing increased damage based on missing HP. Impact Damage: 100/200/300 (Physical) DoT: 30/60/90 + 15/20/25% Missing HP (Physical) Duration: 4s Cast Rang...
100/150/200
100/80/60
+1
1
130
0
0
Traits unselected
Hellfire Slash
active ABILITY
Attacks in a crescent wave, dealing physical damage + burning (DoT) + slow. Range: 500 Width: 250 Damage: 40/100/160/220 + burning 20/30/40/50 (every 2 seconds) Slow: 15/20/25/30% (2 seconds)
90/100/110/120
16/14/12/10
Hellfire Slash
active ABILITY
Attacks in a crescent wave, dealing physical damage + burning (DoT) + slow. Range: 500 Width: 250 Damage: 40/100/160/220 + burning 20/30/40/50 (every 2 seconds) Slow: 15/20/25/30% (2 seconds)
90/100/110/120
16/14/12/10
Corruption’s Curse
active ABILITY
Curse a single target Hero unit. Duration : 7/8/9/10s. Each time the target attacks or uses an ability, they lose 2.5/3/3.5/4% of their maximum HP. Emir restores the enemy's HP lost. Refreshes, but...
80/100/120/140
20/18/16/14
Corruption’s Curse
active ABILITY
Curse a single target Hero unit. Duration : 7/8/9/10s. Each time the target attacks or uses an ability, they lose 2.5/3/3.5/4% of their maximum HP. Emir restores the enemy's HP lost. Refreshes, but...
80/100/120/140
20/18/16/14
Tax for the King
passive ABILITY
All units controlled by Emir receive: Bonus Damage +5/10/15/20 Attack Heal 5/10/15/20 (Heals both himself and Emir whenever those units attack) Emir receives a bonus Aura of more than double. Radiu...
Tax for the King
passive ABILITY
All units controlled by Emir receive: Bonus Damage +5/10/15/20 Attack Heal 5/10/15/20 (Heals both himself and Emir whenever those units attack) Emir receives a bonus Aura of more than double. Radiu...
Tyrannical Government
active ABILITY
Controls Creeps/Ancient Creeps (number based on level) Maximum number: 1/2/3/4 Buff: +200/400/600/800 HP +20/40/60/80 Attack +3/6/9/12 Armor +20/40/60/80 Move Speed Cast Range: 500
100
100/80/60/40
Tyrannical Government
active ABILITY
Controls Creeps/Ancient Creeps (number based on level) Maximum number: 1/2/3/4 Buff: +200/400/600/800 HP +20/40/60/80 Attack +3/6/9/12 Armor +20/40/60/80 Move Speed Cast Range: 500
100
100/80/60/40
+2
0
145
0
0