Traits unselected
Igni
active ABILITY
Geralt sends forth a wave of fire in a cone, damaging and burning all enemies caught within. Affected enemies takes damage over time. [ Wild Fire Facet ] Igni leaves behind a trail of fire. Enemie...
90 / 100 / 110 / 120
20 / 18 / 16 / 14
Igni
active ABILITY
Geralt sends forth a wave of fire in a cone, damaging and burning all enemies caught within. Affected enemies takes damage over time. [ Wild Fire Facet ] Igni leaves behind a trail of fire. Enemie...
90 / 100 / 110 / 120
20 / 18 / 16 / 14
Quen
active ABILITY
Geralt envelops himself in a protective shield that absorbs all incoming damage. Shield explodes after its capacity is reached or its duration ends, dealing a portion of its missing health in an ar...
65 / 70 / 75 / 80
18 / 17 / 16 / 15
Quen
active ABILITY
Geralt envelops himself in a protective shield that absorbs all incoming damage. Shield explodes after its capacity is reached or its duration ends, dealing a portion of its missing health in an ar...
65 / 70 / 75 / 80
18 / 17 / 16 / 15
Aard
active ABILITY
Geralt releases a telekinetic blast that damages and knocks back enemies in front of him, briefly stunning them. Enemies that collide with cliffs, structures or Yrden traps come to a halt and take ...
85 / 90 / 95 / 100
20 / 18 / 16 / 14
Aard
active ABILITY
Geralt releases a telekinetic blast that damages and knocks back enemies in front of him, briefly stunning them. Enemies that collide with cliffs, structures or Yrden traps come to a halt and take ...
85 / 90 / 95 / 100
20 / 18 / 16 / 14
Yrden
active ABILITY
Geralt summons five magical traps around him in a circular formation. Enemy heroes that come into contact with a trap are rooted and take damage over time. Area slows enemy movement speed and revea...
150 / 200 / 250
90 / 80 / 70
Yrden
active ABILITY
Geralt summons five magical traps around him in a circular formation. Enemy heroes that come into contact with a trap are rooted and take damage over time. Area slows enemy movement speed and revea...
150 / 200 / 250
90 / 80 / 70
Axii
active ABILITY
[Granted by Hypnotize Facet] Geralt charms the target unit, clouding their mind. Creeps become hypnotized and attack their nearby allies with bonus damage, prioritizing heroes. Target gains bonus m...
85
24 / 22 / 20 / 18
Axii
active ABILITY
[Granted by Hypnotize Facet] Geralt charms the target unit, clouding their mind. Creeps become hypnotized and attack their nearby allies with bonus damage, prioritizing heroes. Target gains bonus m...
85
24 / 22 / 20 / 18
0
234
0
0
Traits unselected
Bullet of Sermon
active ABILITY
Preacher quickdraws his pistol and fires a consecrated bullet in the targeted direction. The bullet pierces through non-hero enemies, and after striking an enemy hero, redirects toward the nearest ...
60 / 65 / 70 / 75
14 / 11 / 8 / 5
Bullet of Sermon
active ABILITY
Preacher quickdraws his pistol and fires a consecrated bullet in the targeted direction. The bullet pierces through non-hero enemies, and after striking an enemy hero, redirects toward the nearest ...
60 / 65 / 70 / 75
14 / 11 / 8 / 5
Divine Bolt
active ABILITY
Preacher fires a large crossbow bolt at the target enemy, dealing damage and knocking them back slightly. Target enemy is slowed after the impact. The bolt applies Blessed Silver with increased eff...
100
16 / 15 / 14 / 13
Divine Bolt
active ABILITY
Preacher fires a large crossbow bolt at the target enemy, dealing damage and knocking them back slightly. Target enemy is slowed after the impact. The bolt applies Blessed Silver with increased eff...
100
16 / 15 / 14 / 13
Absolution
active ABILITY
Preacher brands an enemy with a mark of repentance, forcing them to atone for their sins. Target recieves damage each time they apply an attack, and effect ends prematurely after a set amount of at...
110
18
Absolution
active ABILITY
Preacher brands an enemy with a mark of repentance, forcing them to atone for their sins. Target recieves damage each time they apply an attack, and effect ends prematurely after a set amount of at...
110
18
Last Judgement
active ABILITY
Preacher quickly marks enemies in a wide area infront of him one by one, prioritizing heroes. Once marking is complete, he draws his both revolvers and unleashes a flurry of gunfire, shooting marke...
150 / 175 / 200
100
Last Judgement
active ABILITY
Preacher quickly marks enemies in a wide area infront of him one by one, prioritizing heroes. Once marking is complete, he draws his both revolvers and unleashes a flurry of gunfire, shooting marke...
150 / 175 / 200
100
Holy Dust
active ABILITY
Preacher throws a bag of silver dust over the target area, dealing damage to enemies and reducing their health restoration. Dust also reveals invisible units within its area, and its effects linger...
60
20
Holy Dust
active ABILITY
Preacher throws a bag of silver dust over the target area, dealing damage to enemies and reducing their health restoration. Dust also reveals invisible units within its area, and its effects linger...
60
20
0
263
0
0
Traits unselected
Brute Force
active ABILITY
Tyrant throws a powerful punch in a line in front of him, dealing damage to all enemies hit, briefly stunning and knocking them back. After the initial impact, affected enemies are slowed for a sho...
75 / 80 / 85 / 90
18 / 14 / 10 / 6
Brute Force
active ABILITY
Tyrant throws a powerful punch in a line in front of him, dealing damage to all enemies hit, briefly stunning and knocking them back. After the initial impact, affected enemies are slowed for a sho...
75 / 80 / 85 / 90
18 / 14 / 10 / 6
Seize
active ABILITY
Tyrant grabs the target enemy with his massive hand, turning them to face him and holding them in place. While holding the target, he moves at a reduced maximum speed and turn rate, bringing the en...
80
30 / 26 / 22 / 18
Seize
active ABILITY
Tyrant grabs the target enemy with his massive hand, turning them to face him and holding them in place. While holding the target, he moves at a reduced maximum speed and turn rate, bringing the en...
80
30 / 26 / 22 / 18
Crushing Slam
active ABILITY
Tyrant leaps a short distance and crashes down at the target location, damaging and stunning all enemies in the area. If Tyrant is seizing an enemy, he slams them into the ground with greater force...
70 / 80 / 90 / 100
20 / 18 / 16 / 14
Crushing Slam
active ABILITY
Tyrant leaps a short distance and crashes down at the target location, damaging and stunning all enemies in the area. If Tyrant is seizing an enemy, he slams them into the ground with greater force...
70 / 80 / 90 / 100
20 / 18 / 16 / 14
Mutation
active ABILITY
Tyrant deactivates his power limiter and mutates into his final form, applying a strong dispel and becoming invulnerable for a short duration. In this form, he gains bonus movement speed, attack ra...
-
120 / 110 / 100
Mutation
active ABILITY
Tyrant deactivates his power limiter and mutates into his final form, applying a strong dispel and becoming invulnerable for a short duration. In this form, he gains bonus movement speed, attack ra...
-
120 / 110 / 100
3
490
0
0
Traits unselected
Soul Reap
active ABILITY
Thanatos swings his scythe in a wide arc, damaging and slowing enemies in front of him. Slow increases based on missing maximum health of the enemies. Does not apply attack modifiers. Can strike et...
90 / 100 / 110 / 120
18 / 16 / 14 / 12
Soul Reap
active ABILITY
Thanatos swings his scythe in a wide arc, damaging and slowing enemies in front of him. Slow increases based on missing maximum health of the enemies. Does not apply attack modifiers. Can strike et...
90 / 100 / 110 / 120
18 / 16 / 14 / 12
Mark of Twilight
active ABILITY
Thanatos curses the target enemy, causing them to take damage over time. While cursed, their spells cost additional health based on their mana cost. If target falls below a certain health threshold...
85 / 90 / 95 / 100
20
Mark of Twilight
active ABILITY
Thanatos curses the target enemy, causing them to take damage over time. While cursed, their spells cost additional health based on their mana cost. If target falls below a certain health threshold...
85 / 90 / 95 / 100
20
Soul Harvester
passive ABILITY
Thanatos grows stronger with each life he takes. Executing enemies grants him bonus attack damage for a duration. Damaging enemies below a certain health threshold heals Thanatos for a portion of t...
-
-
Soul Harvester
passive ABILITY
Thanatos grows stronger with each life he takes. Executing enemies grants him bonus attack damage for a duration. Damaging enemies below a certain health threshold heals Thanatos for a portion of t...
-
-
Grim Ascension
active ABILITY
Thanatos ascends, becoming invulnerable and hidden from enemy vision, while gaining flying movement and flying vision. He gains true sight over enemy heroes below a health threshold, and enemies ca...
150 / 200 / 250
100 / 90 / 80
Grim Ascension
active ABILITY
Thanatos ascends, becoming invulnerable and hidden from enemy vision, while gaining flying movement and flying vision. He gains true sight over enemy heroes below a health threshold, and enemies ca...
150 / 200 / 250
100 / 90 / 80
Waning Soul
active ABILITY
Thanatos renders the target enemy ethereal for a duration. If target falls below a certain health threshold they are feared away for a brief duration. Thanatos can attack this ethereal enemy, deali...
80
18
Waning Soul
active ABILITY
Thanatos renders the target enemy ethereal for a duration. If target falls below a certain health threshold they are feared away for a brief duration. Thanatos can attack this ethereal enemy, deali...
80
18
0
780
0
0
Traits unselected
Sanction Order
active ABILITY
Calls down a punitive strike on the target area after a short delay to damage and burn enemies within. Burning enemies are slowed and take damage per second based on their current health.
110 / 120 / 130 / 140
14 / 13 / 12 / 11
Sanction Order
active ABILITY
Calls down a punitive strike on the target area after a short delay to damage and burn enemies within. Burning enemies are slowed and take damage per second based on their current health.
110 / 120 / 130 / 140
14 / 13 / 12 / 11
Stasis
active ABILITY
Puts the target enemy in a stasis, rendering them unable to interact with the world. Affected enemy is silenced, disarmed, slowed and unable to be interacted by the world. However target can still ...
80 / 90 / 100 / 110
22 / 20 / 18 / 16
Stasis
active ABILITY
Puts the target enemy in a stasis, rendering them unable to interact with the world. Affected enemy is silenced, disarmed, slowed and unable to be interacted by the world. However target can still ...
80 / 90 / 100 / 110
22 / 20 / 18 / 16
Pending Measure
active ABILITY
Applies a debuff that delays a large portion of the damage the target enemy takes. After the duration ends, the delayed damage is increased and applied all at once.
85
18 / 16 / 14 / 12
Pending Measure
active ABILITY
Applies a debuff that delays a large portion of the damage the target enemy takes. After the duration ends, the delayed damage is increased and applied all at once.
85
18 / 16 / 14 / 12
Final Contract
active ABILITY
Veritus offers the target enemy hero a contract, forcing them to choose between compliance or punishment. If the offer is rejected or ignored, the target is stunned and takes heavy damage. If the o...
150 / 225 / 300
90 / 85 / 80
Final Contract
active ABILITY
Veritus offers the target enemy hero a contract, forcing them to choose between compliance or punishment. If the offer is rejected or ignored, the target is stunned and takes heavy damage. If the o...
150 / 225 / 300
90 / 85 / 80
Point Insertion
active ABILITY
Allows Veritus to end Stasis early by teleporting the affected unit to a nearby targeted location after a short delay. Delay also extends Stasis duration.
75
0.4
Point Insertion
active ABILITY
Allows Veritus to end Stasis early by teleporting the affected unit to a nearby targeted location after a short delay. Delay also extends Stasis duration.
75
0.4
0
582
0
0
Traits unselected
Defiance
active ABILITY
Oryx taunts a target enemy, forcing them to attack him for a short duration. First attack made by the enemy is reflected back at them, dealing bonus magic damage and breaking their weapon, disarmin...
80 / 90 / 100 / 110
20 / 18 / 16 / 14
Defiance
active ABILITY
Oryx taunts a target enemy, forcing them to attack him for a short duration. First attack made by the enemy is reflected back at them, dealing bonus magic damage and breaking their weapon, disarmin...
80 / 90 / 100 / 110
20 / 18 / 16 / 14
Terror Reign
active ABILITY
Oryx sends out a wave of dread that increases the damage taken for enemy heroes and causes enemy creeps to cower. Affected creeps will ignore Oryx, refusing to attack him unless no other targets ar...
100 / 110 / 120 / 130
34 / 30 / 26 / 22
Terror Reign
active ABILITY
Oryx sends out a wave of dread that increases the damage taken for enemy heroes and causes enemy creeps to cower. Affected creeps will ignore Oryx, refusing to attack him unless no other targets ar...
100 / 110 / 120 / 130
34 / 30 / 26 / 22
Haunted Armor
active ABILITY
Passively absorbs a portion of the damage Oryx takes from enemy heroes, also storing it. Can be activated to transfer the stored damage to an enemy through a dark link, dealing damage per second. L...
55 / 60 / 65 / 70
18 / 16 / 14 / 12
Haunted Armor
active ABILITY
Passively absorbs a portion of the damage Oryx takes from enemy heroes, also storing it. Can be activated to transfer the stored damage to an enemy through a dark link, dealing damage per second. L...
55 / 60 / 65 / 70
18 / 16 / 14 / 12
Dark Sanctuary
active ABILITY
Oryx blesses nearby allied heroes with a dark aura. Enemies who attack or cast spells on Oryx or his allies are struck by bolts of dark energy that lash out from the targeted hero, dealing damage. ...
200
140 / 130 / 120
Dark Sanctuary
active ABILITY
Oryx blesses nearby allied heroes with a dark aura. Enemies who attack or cast spells on Oryx or his allies are struck by bolts of dark energy that lash out from the targeted hero, dealing damage. ...
200
140 / 130 / 120
Ceremonial Merlot
active ABILITY
Oryx offers a swig of his ceremonial wine to a target hero. If the target is an ally, they gain bonus health regeneration and attack damage. If the target is an enemy, reduces their armor and cause...
75
20
Ceremonial Merlot
active ABILITY
Oryx offers a swig of his ceremonial wine to a target hero. If the target is an ally, they gain bonus health regeneration and attack damage. If the target is an enemy, reduces their armor and cause...
75
20
0
638
0
0
Traits unselected
Temporal Seal
active ABILITY
Time Wizard marks a target enemy unit with a timebound curse, placing a hovering hourglass above their head. Hourglass deals damage per second and applies a movement speed slow that increases over ...
110 / 115 / 120 / 125
24 / 22 / 20 / 18
Temporal Seal
active ABILITY
Time Wizard marks a target enemy unit with a timebound curse, placing a hovering hourglass above their head. Hourglass deals damage per second and applies a movement speed slow that increases over ...
110 / 115 / 120 / 125
24 / 22 / 20 / 18
Timebound
active ABILITY
Time Wizard creates a remnant of the target enemy hero from the present at their current location. If the target fails to move a certain distance away from the remnant within the duration, their mo...
100 / 110 / 120 / 130
20
Timebound
active ABILITY
Time Wizard creates a remnant of the target enemy hero from the present at their current location. If the target fails to move a certain distance away from the remnant within the duration, their mo...
100 / 110 / 120 / 130
20
Regression
active ABILITY
Time Wizard temporarily rewinds the target enemy hero's progress, reducing their base attributes to few levels below. While regressed, target deals reduced spell damage and has reduced debuff durat...
100 / 120 / 140 / 160
36 / 32 / 28 / 24
Regression
active ABILITY
Time Wizard temporarily rewinds the target enemy hero's progress, reducing their base attributes to few levels below. While regressed, target deals reduced spell damage and has reduced debuff durat...
100 / 120 / 140 / 160
36 / 32 / 28 / 24
Inversion Field
active ABILITY
Time Wizard distorts the fabric of space-time at the target location, creating a warped zone that inverts the movement directions of all enemy units inside. The zone slowly shatters over the durati...
250 / 300 / 350
160 / 150 / 140
Inversion Field
active ABILITY
Time Wizard distorts the fabric of space-time at the target location, creating a warped zone that inverts the movement directions of all enemy units inside. The zone slowly shatters over the durati...
250 / 300 / 350
160 / 150 / 140
Regression (Unused)
active ABILITY
Time Wizard temporarily rewinds the target enemy hero s progress, reducing their level for a short duration. The target loses all attribute bonuses, talent effects, and ability points granted by th...
100 / 120 / 140 / 160
45 / 40 / 35 / 30
Regression (Unused)
active ABILITY
Time Wizard temporarily rewinds the target enemy hero s progress, reducing their level for a short duration. The target loses all attribute bonuses, talent effects, and ability points granted by th...
100 / 120 / 140 / 160
45 / 40 / 35 / 30
0
637
0
0
Traits unselected
En Garde
active ABILITY
Hieronimo leaps forward and challenges an enemy to a duel, forcing them both to a set distance between each other. Duel ends after a set number of attacks are dealt by one side or the duration ends...
95 / 100 / 105 / 110
22 / 20 / 18 / 16
En Garde
active ABILITY
Hieronimo leaps forward and challenges an enemy to a duel, forcing them both to a set distance between each other. Duel ends after a set number of attacks are dealt by one side or the duration ends...
95 / 100 / 105 / 110
22 / 20 / 18 / 16
Piercing Reach
active ABILITY
Hieronimo extends his rapier, gaining bonus attack range and reach. His strikes cleave through enemies, dealing damage in a line behind his target. Grants bonus attack speed for the duration. Cleav...
75 / 80 / 85 / 90
19 / 18 / 17 / 16
Piercing Reach
active ABILITY
Hieronimo extends his rapier, gaining bonus attack range and reach. His strikes cleave through enemies, dealing damage in a line behind his target. Grants bonus attack speed for the duration. Cleav...
75 / 80 / 85 / 90
19 / 18 / 17 / 16
Powershell
active ABILITY
Hieronimo curls into a ball and rolls out, becoming debuff immune and gaining damage reduction. Ball deals damage and knocks back enemies it contacts with, stunning and slowing them. Damage increas...
90 / 100 / 110 / 120
24 / 21 / 18 / 15
Powershell
active ABILITY
Hieronimo curls into a ball and rolls out, becoming debuff immune and gaining damage reduction. Ball deals damage and knocks back enemies it contacts with, stunning and slowing them. Damage increas...
90 / 100 / 110 / 120
24 / 21 / 18 / 15
Heartpiercer
passive ABILITY
Attacks has a chance to pierce through enemy base armor, ignoring a portion of it. These attacks also deal bonus damage based on enemy max health. Piercing Reach can also apply these effects.
-
-
Heartpiercer
passive ABILITY
Attacks has a chance to pierce through enemy base armor, ignoring a portion of it. These attacks also deal bonus damage based on enemy max health. Piercing Reach can also apply these effects.
-
-
Guard Breaker
active ABILITY
Hieronimo jumps forward and curls into a ball, gaining the effects of Powershell during the jump. He slams the area in front of him upon landing, applying Powershell debuffs to all enemies hit. Has...
75
12
Guard Breaker
active ABILITY
Hieronimo jumps forward and curls into a ball, gaining the effects of Powershell during the jump. He slams the area in front of him upon landing, applying Powershell debuffs to all enemies hit. Has...
75
12
0
999
0
0
Traits unselected
Rain of Daggers
active ABILITY
Loki throws his daggers at a target area to attack enemies, prioritizing enemy heroes. Decoy illusion casts a fake Rain of Daggers at the same time with Loki.
75 / 80 / 85 / 90
14 / 13 / 12 / 11
Rain of Daggers
active ABILITY
Loki throws his daggers at a target area to attack enemies, prioritizing enemy heroes. Decoy illusion casts a fake Rain of Daggers at the same time with Loki.
75 / 80 / 85 / 90
14 / 13 / 12 / 11
Decoy
active ABILITY
Loki cloaks himself in deception, becomes invisible and teleports to the target location, leaving behind an illusory decoy at his original position. After the duration expires, both Loki and the il...
90 / 100 / 110 / 120
18 / 16 / 14 / 12
Decoy
active ABILITY
Loki cloaks himself in deception, becomes invisible and teleports to the target location, leaving behind an illusory decoy at his original position. After the duration expires, both Loki and the il...
90 / 100 / 110 / 120
18 / 16 / 14 / 12
Unexpected Strike
passive ABILITY
Loki deals bonus attack damage to enemies who lack vision of him. Damage increases with the duration Loki was not visible to his enemies, and reduces through the linger duration after he becomes vi...
-
-
Unexpected Strike
passive ABILITY
Loki deals bonus attack damage to enemies who lack vision of him. Damage increases with the duration Loki was not visible to his enemies, and reduces through the linger duration after he becomes vi...
-
-
Betrayal
active ABILITY
Loki merges his essence with an enemy unit, seizing control and compelling it to attack his allies. Both Loki and the target unit receive a strong dispel upon merging. While under Loki's influence,...
150 / 200 / 250
100 / 95 / 90
Betrayal
active ABILITY
Loki merges his essence with an enemy unit, seizing control and compelling it to attack his allies. Both Loki and the target unit receive a strong dispel upon merging. While under Loki's influence,...
150 / 200 / 250
100 / 95 / 90
Linken's Curse
active ABILITY
Applies a curse to an enemy, causing them to take damage over time and blocking the first ability targeted by their allies. Curse also increases the cooldown of the blocked ability. Does not block ...
75
18
Linken's Curse
active ABILITY
Applies a curse to an enemy, causing them to take damage over time and blocking the first ability targeted by their allies. Curse also increases the cooldown of the blocked ability. Does not block ...
75
18
2
1.3k
0
0
Traits unselected
Energy Coils
active ABILITY
Dr. Terrible deploys a specialized gadget at the target location, which transforms into an energy coil after a short duration. Coils periodically strike nearby enemies with electric shocks to deal ...
95 / 105 / 115 / 125
18 / 16 / 14 / 12
Energy Coils
active ABILITY
Dr. Terrible deploys a specialized gadget at the target location, which transforms into an energy coil after a short duration. Coils periodically strike nearby enemies with electric shocks to deal ...
95 / 105 / 115 / 125
18 / 16 / 14 / 12
Vat Leak
active ABILITY
Dr. Terrible spills a vat of experimental liquid onto a selected area. Allies and enemies standing in the liquid undergo changes to their size, movement speed and base damage. These alterations lin...
140
32 / 28 / 24 / 20
Vat Leak
active ABILITY
Dr. Terrible spills a vat of experimental liquid onto a selected area. Allies and enemies standing in the liquid undergo changes to their size, movement speed and base damage. These alterations lin...
140
32 / 28 / 24 / 20
Magic Absorber
active ABILITY
Passively absorbs magical damage dealt to Dr. Terrible and other nearby allied heroes. Absorbed damage is stored and can be unleashed as a burst of energy against enemies. Any damage excessing beyo...
50
6
Magic Absorber
active ABILITY
Passively absorbs magical damage dealt to Dr. Terrible and other nearby allied heroes. Absorbed damage is stored and can be unleashed as a burst of energy against enemies. Any damage excessing beyo...
50
6
Horrific Creation
active ABILITY
Dr. Terrible summons his most terrifying experiment, unleashing the Horrific Creation into the battlefield. Horrific Creation has its own ability set and grows in power alongside his master, leveli...
150 / 250 / 350
140 / 130 / 120
Horrific Creation
active ABILITY
Dr. Terrible summons his most terrifying experiment, unleashing the Horrific Creation into the battlefield. Horrific Creation has its own ability set and grows in power alongside his master, leveli...
150 / 250 / 350
140 / 130 / 120
Mount / Dismount
active ABILITY
Dr. Terrible mounts the Horrific Creation, sharing his movement with it. Some portion of damage dealt to him is redirected to Horrific Creation instead. He can be dismounted by using Dismount or by...
-
3
Mount / Dismount
active ABILITY
Dr. Terrible mounts the Horrific Creation, sharing his movement with it. Some portion of damage dealt to him is redirected to Horrific Creation instead. He can be dismounted by using Dismount or by...
-
3
Summon Abilities
passive ABILITY
Crushing Impact: Horrific Creation delivers a powerful strike infront of him, knocking enemies back with immense force. Following the initial strike, it smashes the ground, creating a shockwave tha...
-
-
Summon Abilities
passive ABILITY
Crushing Impact: Horrific Creation delivers a powerful strike infront of him, knocking enemies back with immense force. Following the initial strike, it smashes the ground, creating a shockwave tha...
-
-
3
1.5k
0
0
Traits unselected
Finesse Shot
active ABILITY
Messi fires a shot to attack and temporarily steal random attributes from the target. Attack damage is dealt as magical damage.
50 / 60 / 70 / 80
15 / 12 / 9 / 6
Finesse Shot
active ABILITY
Messi fires a shot to attack and temporarily steal random attributes from the target. Attack damage is dealt as magical damage.
50 / 60 / 70 / 80
15 / 12 / 9 / 6
Elusive
passive ABILITY
Messi gains evasion and movement speed bonus per each nearby enemy hero. Effect becomes stronger at close range.
-
-
Elusive
passive ABILITY
Messi gains evasion and movement speed bonus per each nearby enemy hero. Effect becomes stronger at close range.
-
-
Outshine
active ABILITY
Messi taunts nearby enemies after a short delay, dealing damage and forcing them to attack him. Deals bonus damage based on the differences in total attributes between Messi and the each affected e...
80 / 90 / 100 / 110
18 / 16 / 14 / 12
Outshine
active ABILITY
Messi taunts nearby enemies after a short delay, dealing damage and forcing them to attack him. Deals bonus damage based on the differences in total attributes between Messi and the each affected e...
80 / 90 / 100 / 110
18 / 16 / 14 / 12
Golden Orbs
active ABILITY
Messi summons golden balls that orbit around him to deal damage to enemies they collide with. Balls also strike nearby enemies within short intervals, dealing bonus damage and slowing their targets...
150 / 175 / 200
100 / 95 / 90
Golden Orbs
active ABILITY
Messi summons golden balls that orbit around him to deal damage to enemies they collide with. Balls also strike nearby enemies within short intervals, dealing bonus damage and slowing their targets...
150 / 175 / 200
100 / 95 / 90
Body Feint
active ABILITY
Messi performs a body feint followed by a short dash, leaving nearby enemies facing towards him fooled into moving towards his initial position. Enemies have their ankles broken, reducing their mov...
50
10
Body Feint
active ABILITY
Messi performs a body feint followed by a short dash, leaving nearby enemies facing towards him fooled into moving towards his initial position. Enemies have their ankles broken, reducing their mov...
50
10
6
1.5k
0
0
Traits unselected
Thunder Volley
active ABILITY
Ronaldo jumps forward and delivers a stunning kick to the target enemy. Impact knocks back the target along the targeted direction and deals critical damage. If Ronaldo executes the kick with his r...
90 / 100 / 110 / 120
16 / 14 / 12 / 10
Thunder Volley
active ABILITY
Ronaldo jumps forward and delivers a stunning kick to the target enemy. Impact knocks back the target along the targeted direction and deals critical damage. If Ronaldo executes the kick with his r...
90 / 100 / 110 / 120
16 / 14 / 12 / 10
Champion's Physique
passive ABILITY
Ronaldo's legendary physique grants him unparalleled strength, agility and movement speed on the battlefield. Strength bonus cannot be broken.
-
-
Champion's Physique
passive ABILITY
Ronaldo's legendary physique grants him unparalleled strength, agility and movement speed on the battlefield. Strength bonus cannot be broken.
-
-
Knuckle Shot
active ABILITY
Ronaldo summons a massive ball and executes a powerful kick, sending it hurtling forward. Ball damages, stuns and knocks back enemies on its path and stops if it hits an enemy hero. Deals bonus dam...
100
18 / 17 / 16 / 15
Knuckle Shot
active ABILITY
Ronaldo summons a massive ball and executes a powerful kick, sending it hurtling forward. Ball damages, stuns and knocks back enemies on its path and stops if it hits an enemy hero. Deals bonus dam...
100
18 / 17 / 16 / 15
Precise Finishing
active ABILITY
Attacks deal bonus damage to enemies under a certain health threshold and has a chance to pierce through enemy evasion.
100
90 / 80 / 70
Precise Finishing
active ABILITY
Attacks deal bonus damage to enemies under a certain health threshold and has a chance to pierce through enemy evasion.
100
90 / 80 / 70
Mighty Header
active ABILITY
Ronaldo redirects all nearby enemy projectiles to himself and transforms them into a ball. He jumps to strike them with his head to redirect them to a target enemy unit. Ronaldo takes half of the t...
80
16
Mighty Header
active ABILITY
Ronaldo redirects all nearby enemy projectiles to himself and transforms them into a ball. He jumps to strike them with his head to redirect them to a target enemy unit. Ronaldo takes half of the t...
80
16
2
1.6k
0
0
Traits unselected
Madness (Concept A)
active ABILITY
Silences the wielder and grants +50 damage per each silenced active ability, with a maximum of 4 stacks. Lasts for 5 seconds.
50
12
Madness (Concept A)
active ABILITY
Silences the wielder and grants +50 damage per each silenced active ability, with a maximum of 4 stacks. Lasts for 5 seconds.
50
12
Madness (Concept B)
passive ABILITY
Wielder is silenced and cannot be disarmed. Disarming debuffs reduce attack damage by 50% instead. Grants +40 damage per each silenced active ability, with a maximum of 4 stacks.
-
-
Madness (Concept B)
passive ABILITY
Wielder is silenced and cannot be disarmed. Disarming debuffs reduce attack damage by 50% instead. Grants +40 damage per each silenced active ability, with a maximum of 4 stacks.
-
-
+1
0
GOLD COST
NO
DISASSEMBLES
1
1.3k
0
0
Traits unselected
Shroud
passive ABILITY
Restores mana equal to 50% of reduced magic damage by magic resistance. Also converts 20% of incoming pure damage to magic damage.
-
-
Shroud
passive ABILITY
Restores mana equal to 50% of reduced magic damage by magic resistance. Also converts 20% of incoming pure damage to magic damage.
-
-
500
GOLD COST
NO
DISASSEMBLES
0
2k
0
0
Traits unselected
Bat Swarm
active ABILITY
Lord Ruthven transforms into a swarm of bats, gaining the ability to freely traverse all terrains while becoming hidden for the duration. Enemies caught within the swarm take damage and have their ...
100
17 / 16 / 15 / 14
Bat Swarm
active ABILITY
Lord Ruthven transforms into a swarm of bats, gaining the ability to freely traverse all terrains while becoming hidden for the duration. Enemies caught within the swarm take damage and have their ...
100
17 / 16 / 15 / 14
Sanguine Strike
active ABILITY
Lord Ruthven hurls a sinister dagger towards a target, applying an attack and inflicting a deep wound that causes the enemy to bleed and take damage. Increases the lifesteal and spell lifesteal rec...
60 / 70 / 80 / 90
15 / 12 / 9 / 6
Sanguine Strike
active ABILITY
Lord Ruthven hurls a sinister dagger towards a target, applying an attack and inflicting a deep wound that causes the enemy to bleed and take damage. Increases the lifesteal and spell lifesteal rec...
60 / 70 / 80 / 90
15 / 12 / 9 / 6
Vampirism
passive ABILITY
His vampiric bloodline empowers Lord Ruthven, granting him lifesteal and spell lifesteal, as well as bonus night vision. However, the effectiveness is reduced during the day.
-
-
Vampirism
passive ABILITY
His vampiric bloodline empowers Lord Ruthven, granting him lifesteal and spell lifesteal, as well as bonus night vision. However, the effectiveness is reduced during the day.
-
-
Nightfall
active ABILITY
Lord Ruthven conjures a Shadow Totem in the target area. Totem envelops the surroundings in impenetrable darkness, separating the area vision from the outside. The totem emits powerful pulses that ...
200 / 250 / 300
130 / 120 / 110
Nightfall
active ABILITY
Lord Ruthven conjures a Shadow Totem in the target area. Totem envelops the surroundings in impenetrable darkness, separating the area vision from the outside. The totem emits powerful pulses that ...
200 / 250 / 300
130 / 120 / 110
Vampiric Bite
active ABILITY
Lord Ruthven sinks his fangs into the target. Enemies take damage and has their damage output reduced during daylight. Biting allies grants them the passive bonuses of Cursed Blood and Vampirism fo...
75
16
Vampiric Bite
active ABILITY
Lord Ruthven sinks his fangs into the target. Enemies take damage and has their damage output reduced during daylight. Biting allies grants them the passive bonuses of Cursed Blood and Vampirism fo...
75
16
0
1.8k
0
0